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Posts Made By:
Daynarr
Forum:
Scenarios, Maps and Mods
December 31st, 2013, 06:01 PM
Replies:
4
Utility:
open game scripts for Dominions 4
Views:
11,315
Posted By
Daynarr
Re: open game scripts for Dominions 4
Thanks, I'd really love that. :)
Forum:
Scenarios, Maps and Mods
December 30th, 2013, 05:18 PM
Replies:
4
Utility:
open game scripts for Dominions 4
Views:
11,315
Posted By
Daynarr
Re: open game scripts for Dominions 4
I remember you had random maps generated that had indie provinces with additional units (random and sometimes really strong). Is this still true for your current random maps for Dom4 or did you...
Forum:
Dominions 3: The Awakening
September 19th, 2010, 07:19 AM
Replies:
67
OT: Master of Magic unofficial patch v1.40f
Views:
32,253
Posted By
Daynarr
Re: OT: Master of Magic unofficial patch v1.40f
Argh, you guys are making me play MoM all over again. :(
And I have to play Dom3, Minecraft, some Elemental, SC2. Geez. So much to do, so little time.
Forum:
Dominions 3: The Awakening
September 14th, 2010, 06:53 PM
Replies:
67
OT: Master of Magic unofficial patch v1.40f
Views:
32,253
Posted By
Daynarr
Re: OT: Master of Magic unofficial patch v1.40f
I'd really like if someone would make a remake of MoM. You know, the kind so many other old games have. Open source project that keeps same gameplay, improves graphics a bit and adds some modability...
Forum:
Scenarios, Maps and Mods
September 10th, 2010, 01:18 PM
Replies:
16
Map:
New Map - AomOgre 3.01
Views:
6,985
Posted By
Daynarr
Re: New Map - AomOgre 3.01
Just my type of map. Thanks. :)
Forum:
World Supremacy
September 10th, 2010, 01:07 PM
Replies:
9
Welcome Back Malfador and Aaron!
Views:
6,428
Posted By
Daynarr
Re: Welcome Back Malfador and Aaron!
OMG, Aaron is back. Whooohooo!
:party:
Forum:
Dominions 3: The Awakening
September 7th, 2010, 08:27 AM
Replies:
72
Yet another new person with a question...
Views:
13,029
Posted By
Daynarr
Re: Yet another new person with a question...
Time for you guys to calm down. This is spinning out of control and I'm going to start giving infractions pretty soon if this keeps up. The OP asked two simple questions being new to the game, and...
Forum:
Dominions 3: The Awakening
September 6th, 2010, 04:58 PM
Replies:
163
OT: Starcraft II and Elemental
Views:
33,887
Posted By
Daynarr
Re: OT: Starcraft II and Elemental
I have both as well. Starcraft itself didn't appeal to me very much simply because I'm more in favor of slower, more 'layback' strategy games like dominions, civ series and total war series, where...
Forum:
Multiplayer and AARs
May 15th, 2010, 04:57 AM
Replies:
5
Other games like this
Views:
1,661
Posted By
Daynarr
Re: Other games like this
This is wrong forum for this topic. This is Dominions 3 multiplayer forum where Dominions 3 multiplayer games are setup and discussed.
I you want to discuss something Dominions 3 related use...
Forum:
Dominions 3: The Awakening
May 6th, 2010, 10:01 AM
Replies:
96
OT: Let’s all take a deep breath
Views:
16,773
Posted By
Daynarr
Re: OT: Let’s all take a deep breath
Actually, It's more like I invite someone in my house and he starts calling me a (insert insult here). I throw him out and he says I violated his freedom of speech.
Forum:
Scenarios, Maps and Mods
May 6th, 2010, 03:18 AM
Replies:
33
Mapmaking / help wanted
Views:
11,141
Posted By
Daynarr
Re: Mapmaking / help wanted
Hmm, I didn't know that. Is that something that changed with patches or was it in beta as well?
Forum:
Scenarios, Maps and Mods
May 5th, 2010, 06:22 PM
Replies:
33
Mapmaking / help wanted
Views:
11,141
Posted By
Daynarr
Re: Mapmaking / help wanted
Cartographic one here as well. Both are great though.
Forum:
Scenarios, Maps and Mods
May 5th, 2010, 06:02 PM
Replies:
33
Mapmaking / help wanted
Views:
11,141
Posted By
Daynarr
Re: Mapmaking / help wanted
Well, that part looks fine to me. :)
Forum:
Scenarios, Maps and Mods
May 5th, 2010, 05:22 PM
Replies:
33
Mapmaking / help wanted
Views:
11,141
Posted By
Daynarr
Re: Mapmaking / help wanted
Borders are a bit too aggressive. Try using lighter color for it, like white, but make sure that it's not 255,255,255 kind of white as the game will interpret each dot of them as separate territory....
Forum:
Dominions 3: The Awakening
May 5th, 2010, 02:18 PM
Replies:
4
Sore Spot
Views:
1,685
Posted By
Daynarr
Re: Sore Spot
There is a thread about that subject right below yours so use that if you have something to say. This one gets locked.
Forum:
Scenarios, Maps and Mods
May 4th, 2010, 12:49 PM
Replies:
8
Mod:
Missing Flags for the Standards&Banners
Views:
2,420
Posted By
Daynarr
Re: Missing Flags for the Standards&Banners
Exactly, and you can use this very post if you decide to expand your flag selection as Gandalf suggested.
Forum:
Scenarios, Maps and Mods
May 4th, 2010, 07:59 AM
Replies:
741
Mod:
Conceptual Balance Mod 1.6
Views:
194,818
Posted By
Daynarr
Re: Conceptual Balance Mod 1.6
Added a mod tag to this thread.
Forum:
Scenarios, Maps and Mods
October 8th, 2008, 04:20 AM
Replies:
92
Map:
Faerun 466 - Adventure Map! (UPDATED!)
Views:
64,192
Posted By
Daynarr
Re: Faerun 466
Thanks Edi. I loved the Dom2 version of the map and I waited for Dom3 version as well.
Faerun was the map I played the most in Dom2 and I bet that this one is good too. I would like to see special...
Forum:
Dominions 3: The Awakening
September 21st, 2008, 04:37 AM
Replies:
14
Hammers have no effect on soul contract?
Views:
3,312
Posted By
Daynarr
Re: Hammers have no effect on soul contract?
IIRC the change was done way back during DOM3 beta stage. Either way, its not bug - it's intentional.
Forum:
Scenarios, Maps and Mods
August 31st, 2008, 06:41 AM
Replies:
30
Sticky:
Map and mod browser
Views:
51,030
Posted By
Daynarr
Re: Map and mod browser
Very handy stuff. :shake:
Thanks.
Forum:
Space Empires: IV & V
June 27th, 2008, 03:07 PM
Replies:
3
Lost Empire: Immortals any good?
Views:
1,734
Posted By
Daynarr
Re: Lost Empire: Immortals any good?
In a nutshell, it's ridden with bugs, unfinished features and bad development decisions. Also, during the time I followed their forums it was a question of official support with patches too. Game...
Forum:
Scenarios, Maps and Mods
June 18th, 2008, 12:58 AM
Replies:
44
Map:
New Large Map Latus
Views:
12,305
Posted By
Daynarr
Re: New Large Map Latus
Wow!
Forum:
Space Empires: IV & V
June 13th, 2008, 11:03 PM
Replies:
10
Ver 1.74 patch with Balance Mod?
Views:
2,321
Posted By
Daynarr
Re: Ver 1.74 patch with Balance Mod?
I think you can use Unnamed stock AI's for for 3rd party race as well. It just requires to copy 2 files from unnamed stock race that is closest to the 3rd party race (in unique tech for example) and...
Forum:
Scenarios, Maps and Mods
June 10th, 2008, 10:28 AM
Replies:
9
Quick q: Possible to have unit increase luckscale?
Views:
1,081
Posted By
Daynarr
Re: Quick q: Possible to have unit increase lucksc
Hard to beat KO. http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum:
Dominions 3: The Awakening
May 29th, 2008, 06:26 PM
Replies:
52
Dom3 DB Version 3.15
Views:
6,129
Posted By
Daynarr
Re: Dom3 DB Version 3.15
Allright, thats enough of this. This thread is being locked and going on a cooldown period.
If Edi wants to resurrect it, he can do it later.
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