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Posts Made By:
Jubala
Forum:
Space Empires: IV & V
June 5th, 2004, 03:07 AM
Replies:
16
What's good these days?
Views:
2,792
Posted By
Jubala
Re: What\'s good these days?
Ok, I'll give it a go. Thanks!
Forum:
Space Empires: IV & V
June 5th, 2004, 02:49 AM
Replies:
16
What's good these days?
Views:
2,792
Posted By
Jubala
Re: What\'s good these days?
<font size="2" face="sans-serif, arial, verdana">Ok, is there a good mod that focuses on improving the AI but changes little to nothing else? I did some modding myself back in the day to improve the...
Forum:
Space Empires: IV & V
June 5th, 2004, 02:43 AM
Replies:
16
What's good these days?
Views:
2,792
Posted By
Jubala
Re: What\'s good these days?
<font size="2" face="sans-serif, arial, verdana">Thanks! Yeah, I remember PBW, it was in it's cradle when I left. I haven't really decided if I'm really back yet though, just peeking through the door...
Forum:
Space Empires: IV & V
June 4th, 2004, 04:54 AM
Replies:
16
What's good these days?
Views:
2,792
Posted By
Jubala
What\'s good these days?
Hi All,
Been away from SE4 for awhile but considering to start playing again. What's the latest and greatest with regards to patches and mods these days? Has anyone managed to mod an AI that puts...
Forum:
Space Empires: IV & V
March 23rd, 2002, 01:01 PM
Replies:
12
New Weber and White Book
Views:
2,193
Posted By
Jubala
Re: New Weber and White Book
No, the book is not available in paperback edition yet and it won't be available in paperback until Novemeber at the very soonest since it was just published by Baen Books. Check their publishing...
Forum:
Space Empires: IV & V
July 16th, 2001, 12:41 PM
Replies:
6
Important PBEM combat question!
Views:
1,414
Posted By
Jubala
Re: Important PBEM combat question!
It used to be that sats where launched automatically in strategic combat but the latest (or next to latest, don't remember) patch changed/screwed that so they don't launch at all. So now sats are...
Forum:
Space Empires: IV & V
June 29th, 2001, 01:20 AM
Replies:
29
19 User Interface Problems
Views:
3,601
Posted By
Jubala
Re: 19 User Interface Problems
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Alpha Kodiak:
A minor point, since I agree with the rest of your post, but Acid Globules and Enveloping Acid...
Forum:
Space Empires: IV & V
June 28th, 2001, 06:54 PM
Replies:
1
Neural Combat Net Test
Views:
1,141
Posted By
Jubala
Neural Combat Net Test
I've been wondering if Neural Combat Nets is worth 30kT of space on my ships so I decided to test them. Ships with the NCN get the same experience as any other of your ships in combat even if it...
Forum:
Space Empires: IV & V
June 28th, 2001, 03:24 PM
Replies:
4
35 Interface Improvements/Problems
Views:
1,112
Posted By
Jubala
Re: 35 Interface Improvements/Problems
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Scott Barrie:
24. When a minefield is detonated, tell how many mines were used up and how many are left. Right...
Forum:
Space Empires: IV & V
June 28th, 2001, 12:59 PM
Replies:
7
Trading techs in Simultaneous game (PBW)
Views:
2,019
Posted By
Jubala
Re: Trading techs in Simultaneous game (PBW)
The problem was not with identical tech, it was with offers being sent from two players the same turn, accepted by both players the same and it would just vanish. And it was about an offered...
Forum:
Space Empires: IV & V
June 27th, 2001, 03:47 PM
Replies:
29
19 User Interface Problems
Views:
3,601
Posted By
Jubala
Re: 19 User Interface Problems
This is an email I sent to MM yesterday. Not all of it is interface but most of it is.
--------------------
First the bugs:
I did some testing of Culture modifiers today and discovered that...
Forum:
Space Empires: IV & V
June 27th, 2001, 03:14 PM
Replies:
23
Cultural Modifiers
Views:
3,163
Posted By
Jubala
Re: Cultural Modifiers
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Shoujo:
Since Space Combat bonus doesn't work does this also mean that the Space Combat penalty (like...
Forum:
Space Empires: IV & V
June 27th, 2001, 01:44 AM
Replies:
28
? on AIs
Views:
3,298
Posted By
Jubala
Re: ? on AIs
Sounds great Atraikius. Let me know when you release it and I'll play it.
Forum:
Space Empires: IV & V
June 27th, 2001, 01:39 AM
Replies:
23
Cultural Modifiers
Views:
3,163
Posted By
Jubala
Re: Cultural Modifiers
Yes, that's less than 50%, but only two out of ten modifiers are broken so it would be possible to change the cultures so none of them use the broken ones, ie Space Combat and Production.
Ground...
Forum:
Space Empires: IV & V
June 26th, 2001, 03:08 PM
Replies:
5
First Contact criteria
Views:
1,215
Posted By
Jubala
Re: First Contact criteria
And the best (or worst depending on ones point of view) part if I remember correctly, when contact is reestablished they won't remember a thing about you!
Forum:
Space Empires: IV & V
June 26th, 2001, 08:40 AM
Replies:
14
Life as a superpower...
Views:
1,698
Posted By
Jubala
Re: Life as a superpower...
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Dragonlord:
Woohoo! I finally posted something useful in stead of bugging people here with questions...
Forum:
Space Empires: IV & V
June 26th, 2001, 08:38 AM
Replies:
23
Cultural Modifiers
Views:
3,163
Posted By
Jubala
Re: Cultural Modifiers
Talenn, I don't think it's quite that bad. After all, 8 out of 10 of the cultural modifiers do work. Granted, it's two of the most interesting, but still.
Forum:
Space Empires: IV & V
June 26th, 2001, 08:26 AM
Replies:
255
PBW "newbie game"
Views:
16,815
Posted By
Jubala
Re: PBW \"newbie game\"
Dragonlord, I have no idea why it is implemented that way. It's not consequent with how cargo is handled so I don't understand it.
As for your start in your game, yes it is good. Two breathable...
Forum:
Space Empires: IV & V
June 26th, 2001, 07:00 AM
Replies:
23
Cultural Modifiers
Views:
3,163
Posted By
Jubala
Re: Cultural Modifiers
That the production modifier for cultures didn't work has been known for some time so I decided to see what else if anything didn't work. Space combat didn't.
And I just tested Space Combat again...
Forum:
Space Empires: IV & V
June 26th, 2001, 06:48 AM
Replies:
255
PBW "newbie game"
Views:
16,815
Posted By
Jubala
Re: PBW \"newbie game\"
Dragonlord, you have just discovered one of the more annoying aspects of sim turn games. Launching of units is an all or nothing deal since it can only be done with the "Launch Units Remotely"...
Forum:
Space Empires: IV & V
June 25th, 2001, 06:27 PM
Replies:
1
Ship and Fleet Experience
Views:
1,289
Posted By
Jubala
Ship and Fleet Experience
I read some time ago that Fleet experience doesn't work. Well, it does now. I just tested it. A ship with 20% experience from both ship and fleet training has a total of 40% combat offense and...
Forum:
Space Empires: IV & V
June 25th, 2001, 06:19 PM
Replies:
23
Cultural Modifiers
Views:
3,163
Posted By
Jubala
Re: Cultural Modifiers
I'll mail my findings to MM as soon as my ISP's bloody mail servers decides to join the living again. Damn thing is down for the second time in a week now! ...
Forum:
Space Empires: IV & V
June 25th, 2001, 04:31 PM
Replies:
23
Cultural Modifiers
Views:
3,163
Posted By
Jubala
Re: Cultural Modifiers
JenMax, this is the cultural modifiers you get when selecting a culture under the culture tab when designing a race. Each culture has a set number of advantages/disadvantages. Not the characteristics...
Forum:
Space Empires: IV & V
June 25th, 2001, 04:14 PM
Replies:
8
Question about multiplayer
Views:
1,516
Posted By
Jubala
Re: Question about multiplayer
Yep, pretty damn sure.
Forum:
Space Empires: IV & V
June 25th, 2001, 04:13 PM
Replies:
98
Space Vikings sneak preview
Views:
8,858
Posted By
Jubala
Re: Space Vikings sneak preview
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by dogscoff:
I also intend to make frequent and innapropriate use of the � character=-) <HR></BLOCKQUOTE>
Don't...
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