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Showing results 1 to 25 of 176
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Posts Made By:
Globu
Forum:
Dominions 3: The Awakening
May 16th, 2014, 05:55 PM
Replies:
1
Dom3 sales numbers
Views:
10,951
Posted By
Globu
Re: Dom3 sales numbers
Hi Witention,
I thought I would let you know that these forums are pretty much archives at this point -- they're not active or checked anymore. The Dominions game and community are very much...
Forum:
Scenarios, Maps and Mods
October 2nd, 2013, 05:38 PM
Replies:
2
Mod:
Wizard Kingdom
Views:
10,762
Posted By
Globu
Re: Wizard Kingdom
As with your other mod I commented on, this is a great start! Please come share and collaborate at the Dom3mods and Desura forums! :)
Forum:
Scenarios, Maps and Mods
October 2nd, 2013, 05:35 PM
Replies:
3
Where are the nation files?
Views:
13,901
Posted By
Globu
Re: Where are the nation files?
It doesn't quite work like that. You create a new mod file, then use modding commands to select and apply adjustments to whatever nation you want to adjust. There's a great modding manual you'll...
Forum:
Scenarios, Maps and Mods
October 2nd, 2013, 05:30 PM
Replies:
1
Graphics for a mod. Unsure of next step.
Views:
12,073
Posted By
Globu
Re: Graphics for a mod. Unsure of next step.
Hey Serfinus!
This looks really interesting and is an awesome first step.
Since the Dom3 section of Shrapnel's forum is set to expire fairly soon (November was it?), you may want to move over...
Forum:
Scenarios, Maps and Mods
June 11th, 2013, 05:17 AM
Replies:
21
Map:
Divine Right 2
Views:
25,390
Posted By
Globu
Re: Divine Right 2
Hey, I thought I should pipe up and say I really like this map, Aristander! A ton of careful detail work here, clearly, and it really shows close up. I appreciate the map projection, too.
You...
Forum:
Scenarios, Maps and Mods
May 22nd, 2013, 03:54 PM
Replies:
3
Draft Map Artwork - Please Use!
Views:
10,176
Posted By
Globu
Re: Draft Map Artwork - Please Use!
Thanks for this, Psientist. I went ahead and made a map file for the Shenzara map, which can be downloaded here...
Forum:
Dominions 3: The Awakening
April 30th, 2011, 02:19 PM
Replies:
3,096
Bug:
Bug Thread: Discussion
Views:
567,602
Posted By
Globu
Re: Bug Thread: Discussion
Pretenders Seducible
I'm not sure if this is WAD, but I was able to seduce an AI player's pretender in one of my test games. Admittedly the unit had seduce 15, and the pretender was C'tis's...
Forum:
Scenarios, Maps and Mods
May 9th, 2010, 01:46 AM
Replies:
24
Mod:
MA Nation: Shangri-La, Hidden City of the Secret Masters v1.49
Views:
6,692
Posted By
Globu
Re: MA Nation: Shangri-La, Hidden City of the Secret Masters v1.49
Good feedback. Thanks again.
I'm not sure yet of making Rje recruit-anywhere, since its rationale is capital-restrictive by definition (Shangrilan "kings," as it were) but I did go ahead and add...
Forum:
Scenarios, Maps and Mods
May 8th, 2010, 09:55 PM
Replies:
406
Endgame Diversity Mod - v1.2 released
Views:
126,810
Posted By
Globu
Re: Endgame Diversity Mod - Lategame summons, released at last!
It's sort of been mentioned a few times. See:
Here (http://forum.shrapnelgames.com/showthread.php?p=734396&highlight=balrog#post734396),
here...
Forum:
Scenarios, Maps and Mods
May 7th, 2010, 01:01 AM
Replies:
58
Mod:
Community Sprites Update Mod v1.06
Views:
13,353
Posted By
Globu
Re: Community Sprites Update Mod v1.06
Yeah, it's pretty bleah. One for the to-do list.
Oh, those weren't me -- those were made by Zepath (who's UA right now). Dragons are still a little ambitious for me at this stage of my...
Forum:
Scenarios, Maps and Mods
May 5th, 2010, 06:15 PM
Replies:
33
Mapmaking / help wanted
Views:
11,141
Posted By
Globu
Re: Mapmaking / help wanted
Ooh, really, really hard to decide, there, Lain. They're both gorgeous, and, aside from the burden on you, I'd cry out, "both!" But, if you *had* to go with one, I'd say the cartographic one seems...
Forum:
Scenarios, Maps and Mods
May 4th, 2010, 09:03 PM
Replies:
24
Mod:
MA Nation: Shangri-La, Hidden City of the Secret Masters v1.49
Views:
6,692
Posted By
Globu
Re: MA Nation: Shangri-La, Hidden City of the Secret Masters v1.45 (Apr. 2010)
Awesome feedback, mehrunes_dagon. Much thanks.
Yeah, that's a pretty serious disadvantage at the beginning. Did you tend to get a lot of your sacreds and hidden masters? (At 60 or 70 a pop...
Forum:
Scenarios, Maps and Mods
May 3rd, 2010, 06:45 PM
Replies:
89
Mod:
Mytheology Pretenders 3
Views:
63,813
Posted By
Globu
Re: Mytheology Pretenders 3
The style of a lot of the mod is not really to my taste for the most part, but I might take a look at it again with your update -- thanks, Soyweiser.
And just a note on the holy spells part -- I...
Forum:
Scenarios, Maps and Mods
May 3rd, 2010, 06:36 PM
Replies:
39
Problem with sprite editing
Views:
7,456
Posted By
Globu
Re: Problem with sprite editing
Are you talking about the in-combat display settings accessible by the number keys, or some other setting?
Forum:
Scenarios, Maps and Mods
May 3rd, 2010, 06:27 PM
Replies:
39
Problem with sprite editing
Views:
7,456
Posted By
Globu
Re: Problem with sprite editing
Eh, a bit more ambitious of praise than I feel I can live up to, but thanks, Kenny. :)
Totally. I keep wanting to say it's the in-game anti-aliasing that does it, though I'm only...
Forum:
Scenarios, Maps and Mods
May 3rd, 2010, 04:34 PM
Replies:
57
Mod:
Venexia, the most serene republic
Views:
15,652
Posted By
Globu
Re: Venexia, the most serene republic
Very well then. :)
EDIT: How about this?
Forum:
Scenarios, Maps and Mods
May 3rd, 2010, 02:19 PM
Replies:
57
Mod:
Venexia, the most serene republic
Views:
15,652
Posted By
Globu
Re: Venexia, the most serene republic
Don't know about upkeep, but looking at the picchiere, the feather looks too far back. At small scale, it doesn't come off as a feather in a hat. Maybe move it forward a bit?
Forum:
Dominions 3: The Awakening
May 2nd, 2010, 11:08 PM
Replies:
15
does seducer need penetration items?
Views:
4,476
Posted By
Globu
Re: does seducer need penetration items?
And I thought *I* blew the whole subtlety thing out of the water!
Forum:
Dominions 3: The Awakening
May 2nd, 2010, 06:28 PM
Replies:
14
Is revelation broken?
Views:
2,851
Posted By
Globu
Re: Is revelation broken?
Eh, that's pretty odd. Perhaps try copying the code for just that spell out of Mytheology, pasting it into your CBM .dm file, and then disabling Mytheology. I dunno. But it does work for me fine,...
Forum:
Dominions 3: The Awakening
May 2nd, 2010, 05:59 PM
Replies:
14
Is revelation broken?
Views:
2,851
Posted By
Globu
Re: Is revelation broken?
I'm not sure I quite understand. Additional starting provinces?
Forum:
Dominions 3: The Awakening
May 2nd, 2010, 05:51 PM
Replies:
15
does seducer need penetration items?
Views:
4,476
Posted By
Globu
Re: does seducer need penetration items?
Yikes.[/QUOTE]
Ack!
Forum:
Dominions 3: The Awakening
May 2nd, 2010, 05:06 PM
Replies:
14
Is revelation broken?
Views:
2,851
Posted By
Globu
Re: Is revelation broken?
Strange. Are you perhaps trying the fixed version of the spell with a savegame in which you have already cast the Revelation spell as you had it in your .dm file? Because fixing the spell won't...
Forum:
Dominions 3: The Awakening
May 2nd, 2010, 04:17 PM
Replies:
14
Is revelation broken?
Views:
2,851
Posted By
Globu
Re: Is revelation broken?
I think the problem is that you cleaned up the code, when one or more of those #'s shouldn't be removed (I don't think the --'s ahead of the #'s make any difference?). Here's what I have.
--...
Forum:
Dominions 3: The Awakening
May 2nd, 2010, 03:02 PM
Replies:
14
Is revelation broken?
Views:
2,851
Posted By
Globu
Re: Is revelation broken?
I have.
The comments in that section of the Mytheology file talk about the problem being not with rituals in themselves, but with auto-casting them. I don't know how true that is generally, and I...
Forum:
Dominions 3: The Awakening
May 2nd, 2010, 01:58 PM
Replies:
15
does seducer need penetration items?
Views:
4,476
Posted By
Globu
Re: does seducer need penetration items?
I'm not sure how the game mechanic works, but, as I understand it, +penetration items may give succubi and other female seducers temporary fear ability for the encounter, frightening the targeted...
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