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Showing results 1 to 25 of 46
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Posts Made By:
Kazeto
Forum:
Approaching Infinity
May 3rd, 2015, 07:05 AM
Replies:
11
Cave-in survival?
Views:
13,617
Posted By
Kazeto
Re: Cave-in survival?
If there is a way deeper into the cavern system, it's a possibility; if you have enough oxygen you'll be able to get back, be it via the “return to the surface” function or a teleporter.
If...
Forum:
Approaching Infinity
April 30th, 2015, 07:18 PM
Replies:
9
It is very dark... in space...
Views:
9,229
Posted By
Kazeto
Re: It is very dark... in space...
Hmm ... how about making an outline for the currently visible area, then? Mayhap a bright blue one, since that appears to be a somewhat visible colour. I presume it to be somewhat possible to do...
Forum:
Approaching Infinity
April 29th, 2015, 08:53 PM
Replies:
9
It is very dark... in space...
Views:
9,229
Posted By
Kazeto
Re: It is very dark... in space...
I don't really have any problems with seeing anything as far as the tactical display goes, and I play with the default settings. So that one is probably hardware- and environment-dependent.
Though...
Forum:
Approaching Infinity
April 22nd, 2015, 01:04 PM
Replies:
3
Smallest Laptop to run AI?
Views:
7,838
Posted By
Kazeto
Re: Smallest Laptop to run AI?
Well, I say you could just check. The worst that would happen is that it just won't run, and I'd wager a guess it's probably the latter (“unknown territory”) due to the fact that most people...
Forum:
Approaching Infinity
April 16th, 2015, 01:28 PM
Replies:
10
Abandoned ship systems disappeared?
Views:
12,446
Posted By
Kazeto
Re: Abandoned ship systems disappeared?
That's generally not a problem if you have the scanner away team item, for as long as you remember to get back to your shuttle after cleaning a level on which you'd found a large item.
Well,...
Forum:
Approaching Infinity
April 15th, 2015, 11:11 PM
Replies:
10
Abandoned ship systems disappeared?
Views:
12,446
Posted By
Kazeto
Re: Abandoned ship systems disappeared?
Of course, in the end, unless you completely disregard crafting (which is ... a weird choice, but I'm not the one to tell you how to play the game) most components are in the end just five ship parts...
Forum:
Approaching Infinity
April 12th, 2015, 02:52 PM
Replies:
16
Question:
Hoarding Data?
Views:
14,952
Posted By
Kazeto
Re: Hoarding Data?
If it's something that you collect during your excursions to the surface, then yes. All the effects you get from your officers that apply to stuff on away missions only work when the officers who...
Forum:
Approaching Infinity
April 12th, 2015, 02:47 PM
Replies:
13
Firing range
Views:
13,519
Posted By
Kazeto
Re: Firing range
Because the only case in which calculating range by simply counting the distance on the grid won't give you weird results that defy common sense is when you are using a hexagonal map.
That being...
Forum:
Approaching Infinity
April 10th, 2015, 05:11 PM
Replies:
13
Firing range
Views:
13,519
Posted By
Kazeto
Re: Firing range
Most likely there's something in the way. Something that you can see through but can't shoot through.
Forum:
Approaching Infinity
April 10th, 2015, 05:10 PM
Replies:
16
Question:
Hoarding Data?
Views:
14,952
Posted By
Kazeto
Re: Hoarding Data?
You can leave it be as emergency funds if you ever end up using up all your money on random stuff or losing it in any other way and don't have money to refuel.
Doesn't appear to be much, but that...
Forum:
Approaching Infinity
April 9th, 2015, 06:28 AM
Replies:
21
Most helpful skills?
Views:
10,204
Posted By
Kazeto
Re: Most helpful skills?
Generally speaking, if two different skills give the same kind of bonus, it is complimentary. If two things give the exact same bonus (either two officers with the exact same skill, or artefacts with...
Forum:
Approaching Infinity
April 9th, 2015, 06:01 AM
Replies:
35
What makes this game worth $40 more than any other roguelike?
Views:
29,713
Posted By
Kazeto
Re: What makes this game worth $40 more than any other roguelike?
Here's why I didn't buy Approaching Infinity for 40$: I got it from KickStarter and the tier I chose was below that one.
Would I have paid 40$ for it otherwise? I don't know, that's a hard...
Forum:
Approaching Infinity
April 9th, 2015, 05:55 AM
Replies:
100
Sticky:
Feature requests
Views:
51,518
Posted By
Kazeto
Re: Feature requests
Well, sometimes you do want to sell artefacts, e.g. when they give you bad things.
And you can always get more data, so being able to sell it when you desperately need money in spite of having a...
Forum:
Approaching Infinity
April 6th, 2015, 04:17 PM
Replies:
21
Most helpful skills?
Views:
10,204
Posted By
Kazeto
Re: Most helpful skills?
Oh well, happens.
And that being said, Shuttle Ace gets less seemingly overpowered once you get far enough, as by that point you'll have a high enough oxygen limit that exploring the whole planets...
Forum:
Approaching Infinity
April 5th, 2015, 12:00 PM
Replies:
12
Approaching Infinity : The Next Update (STTNG)
Views:
7,417
Posted By
Kazeto
Re: Approaching Infinity : The Next Update (STTNG)
The opposite would probably have to come from a negative artefact or a really rare monster, since trees are really annoying as far as exploration goes (well, until you get the scanner, but the point...
Forum:
Approaching Infinity
April 5th, 2015, 11:55 AM
Replies:
5
Star Temple coordinates and Canyon planets
Views:
3,183
Posted By
Kazeto
Re: Star Temple coordinates and Canyon planets
Well, it might appear to suck, but if the captain goes then all the officers go too. And that does make it easier to explore since you get all the effects of all the skills they have, and all that.
...
Forum:
Approaching Infinity
March 28th, 2015, 03:01 AM
Replies:
4
LOL...What did I do?
Views:
3,116
Posted By
Kazeto
Re: LOL...What did I do?
Actually, you might be able to come back here. What some people don't notice for a long time (yeah, it took me some time to notice that too) is that the oxygen-replenishing algae in caves do spawn...
Forum:
Approaching Infinity
March 15th, 2015, 02:03 AM
Replies:
6
I'm just thinking...
Views:
8,707
Posted By
Kazeto
Re: I'm just thinking...
Pancake making contest ... oh, wait.
Well, something artistic seems like a natural choice for a contest, but I don't feel particularly artistic at the moment (I feel like keeling over and...
Forum:
Approaching Infinity
March 15th, 2015, 02:00 AM
Replies:
3
Question on crafting and Skill Archaeologist
Views:
3,091
Posted By
Kazeto
Re: Question on crafting and Skill Archaeologist
Just making sure, you are aware of the fact that there can be more than one page in crafting and once you have enough recipes you have to switch pages to get to some of them, right? Because unless...
Forum:
Approaching Infinity
March 4th, 2015, 04:06 PM
Replies:
21
Question:
Favourite Ship Type
Views:
20,720
Posted By
Kazeto
Re: Favourite Ship Type
Well, my favourite ship right now is the simple trader. Because I can still have the ridiculous gear and at least this ship has a good carrying capacity.
But then again, I'm too much of a loot...
Forum:
Approaching Infinity
March 4th, 2015, 04:04 PM
Replies:
12
Stupid Joke
Views:
12,890
Posted By
Kazeto
Re: Stupid Joke
I'll go for the crazy option and say “Demolition Man”.
Forum:
Approaching Infinity
February 24th, 2015, 01:42 AM
Replies:
3
Question on Star Temple
Views:
3,228
Posted By
Kazeto
Re: Question on Star Temple
No, you don't. It's just that the outside-of-wall tiles do count too as they are not open space.
So if you want to explore all the possible rooms, you have already done that.
But if what you...
Forum:
Approaching Infinity
February 23rd, 2015, 09:37 AM
Replies:
7
Making things tougher?
Views:
4,653
Posted By
Kazeto
Re: Making things tougher?
I have a counter-thought. Add a setting, independent of the difficulty slider, for the game to automatically increase the difficulty at a higher rate after a certain number of sectors, be it 100 or...
Forum:
Approaching Infinity
February 23rd, 2015, 09:34 AM
Replies:
2
Rock Paper Shotgun!
Views:
3,461
Posted By
Kazeto
Re: Rock Paper Shotgun!
Well, I can't say anything about that price as I had gotten it for less (one of the Kickstarter people here) and generally I don't buy games for that much; mostly because the only games that cost...
Forum:
Approaching Infinity
February 21st, 2015, 06:18 PM
Replies:
5
Radiation squares
Views:
3,408
Posted By
Kazeto
Re: Radiation squares
Hmm ... I wouldn't go as far as to call it a bug. If anything, it is an unforeseen consequence of having an anti-squad-killing feature and then giving the players incentive to explore places full of...
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