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Showing results 1 to 25 of 117
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Posts Made By:
BeeDee10
Forum:
Space Empires: IV & V
June 10th, 2002, 11:32 AM
Replies:
6
Request for first story by BeeDee10
Views:
1,031
Posted By
BeeDee10
Re: Request for first story by BeeDee10
Well, I've got the file here, but over to the left of this text entry box is the note "File Uploading is not allowed in this forum." So I'm uncertain how to proceed with getting it put back Online....
Forum:
Space Empires: IV & V
June 8th, 2002, 12:20 AM
Replies:
6
Request for first story by BeeDee10
Views:
1,031
Posted By
BeeDee10
Re: Request for first story by BeeDee10
Cool, I had no idea anyone remembered that one. http://forum.shrapnelgames.com/images/icons/icon7.gif I'm sure I've got the file lying around here somewhere, I'll see if I can dig it up and repost...
Forum:
Space Empires: IV & V
March 10th, 2002, 03:12 AM
Replies:
3
SEIV Gold Rebate
Views:
985
Posted By
BeeDee10
Re: SEIV Gold Rebate
Unless there was a licence agreement you signed when you purchased the game that said something about restricting your ability to back up the thing, don't worry about any "click through" licences...
Forum:
Space Empires: IV & V
January 2nd, 2002, 05:30 AM
Replies:
30
Overall Strategy and Massive Confusion
Views:
3,963
Posted By
BeeDee10
Re: Overall Strategy and Massive Confusion
Oh, while I'm on the subject, another diVersionary naming tactic I use is to make sure each of my various stellar manipulation ships is a different class even if they have identical components. I...
Forum:
Space Empires: IV & V
December 31st, 2001, 08:04 AM
Replies:
10
Capturing planets with moons
Views:
1,918
Posted By
BeeDee10
Re: Capturing planets with moons
I really think that there should be some sort of "mercy mode" you can put your ships into whereby they will only attack targets with weapons. In games against the AI it probably wouldn't be very...
Forum:
Space Empires: IV & V
December 31st, 2001, 07:33 AM
Replies:
30
Overall Strategy and Massive Confusion
Views:
3,963
Posted By
BeeDee10
Re: Overall Strategy and Massive Confusion
If you are worried about other human players figuring out what your ships and planets are being used for based on their names, then I'd suggest coming up with a naming system which is _personally_...
Forum:
Space Empires: IV & V
December 29th, 2001, 11:37 PM
Replies:
10
Capturing planets with moons
Views:
1,918
Posted By
BeeDee10
Re: Capturing planets with moons
When attacking a multiple-colony sector (ie, one with both a planet and one or more moons that have been colonized), I believe it's essentially "random" which planet the troop transports will go for...
Forum:
Space Empires: IV & V
December 1st, 2001, 09:15 PM
Replies:
6
Best/Worse expericence
Views:
1,178
Posted By
BeeDee10
Re: Best/Worse expericence
My best experience is somewhat similar to Chewey's. Back in SEIII, I started out in a system at the end of a long, long string of systems. My empire grew along its length, without encountering anyone...
Forum:
Space Empires: IV & V
November 16th, 2001, 03:17 AM
Replies:
10
List Horrible Ways To Eliminate Populations
Views:
1,661
Posted By
BeeDee10
Re: List Horrible Ways To Eliminate Populations
Low-level plague on a planet with a high-level replicant center. The population will never go away entirely; it will exist for all time in an endless cycle of born->suffer->die. Build a shipyard on...
Forum:
Space Empires: IV & V
November 13th, 2001, 05:23 AM
Replies:
39
What I Hate Most About SEIV
Views:
3,597
Posted By
BeeDee10
Re: What I Hate Most About SEIV
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by MegaTrain:
You mean the population of a planet actually defend it like troops would? And how formidable are...
Forum:
Space Empires: IV & V
November 8th, 2001, 01:44 AM
Replies:
2
Legend of the Ancients - LotA
Views:
1,230
Posted By
BeeDee10
Re: Legend of the Ancients - LotA
Last I heard there was going to be limited Intelligence; there would be espionage (information-discovering) but the biggies like PPP and ship subVersion wouldn't be used. So dropping to 50%...
Forum:
Space Empires: IV & V
October 19th, 2001, 03:14 AM
Replies:
8
Warp point....
Views:
1,526
Posted By
BeeDee10
Re: Warp point....
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Phoenix-D:
Why was the Grav shield thing removed? For that matter, where's the patch note for that Version? ...
Forum:
Space Empires: IV & V
October 18th, 2001, 11:57 PM
Replies:
8
Warp point....
Views:
1,526
Posted By
BeeDee10
Re: Warp point....
Hey, neat! Does that count as two warp points towards the 10-warp-point limit? Should make "fortifying" systems via warp point limits a little bit simpler, though I guess now that system...
Forum:
Space Empires: IV & V
October 18th, 2001, 02:21 AM
Replies:
12
When you first meet a race
Views:
2,532
Posted By
BeeDee10
Re: When you first meet a race
Sheesh, I must be the only one here who's willing to live and let live indefinitely if my "opponent" so chooses. Perhaps that explains why I always seem to end up getting attacked by people who have...
Forum:
Space Empires: IV & V
October 12th, 2001, 05:23 PM
Replies:
25
Next Version of P&N: suggestions
Views:
3,232
Posted By
BeeDee10
Re: Next Version of P&N: suggestions
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by jimbob:
What about a weapon that specifically targets the SDD? I'm guessing that this would be possible. Then...
Forum:
Space Empires: IV & V
October 12th, 2001, 05:16 PM
Replies:
5
Colonisation / Race question
Views:
1,321
Posted By
BeeDee10
Re: Colonisation / Race question
Under those circumstances, the atmosphere conVersion plant does nothing; it just sits there occupying space. Building it is a complete waste of resources.
Just one of the various tradeoffs you...
Forum:
Space Empires: IV & V
October 11th, 2001, 09:43 PM
Replies:
52
Balck Holes too soft
Views:
6,186
Posted By
BeeDee10
Re: Balck Holes too soft
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by TallTroll:
True, the Pair Formation Threshold is only 1.022 MeV, but note that this only makes it POSSIBLE for...
Forum:
Space Empires: IV & V
October 11th, 2001, 05:07 AM
Replies:
52
Balck Holes too soft
Views:
6,186
Posted By
BeeDee10
Re: Balck Holes too soft
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Kadste:
The Large Hadron Collider at the CERN physics lab near Geneva is 27 kilometers in diameter. The article...
Forum:
Space Empires: IV & V
October 10th, 2001, 06:50 PM
Replies:
52
Balck Holes too soft
Views:
6,186
Posted By
BeeDee10
Re: Balck Holes too soft
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by TallTroll:
But...on totally the other end of the scale, hands up those who know which parameter of a photon is...
Forum:
Space Empires: IV & V
October 9th, 2001, 08:22 AM
Replies:
5
Simultaneous game question
Views:
1,291
Posted By
BeeDee10
Re: Simultaneous game question
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Cyrus:
However they attacked the planet 17 times in one turn.<HR></BLOCKQUOTE>
This particular bug is listed...
Forum:
Space Empires: IV & V
October 5th, 2001, 05:38 PM
Replies:
4
OT - Magnus Opus
Views:
1,267
Posted By
BeeDee10
Re: OT - Magnus Opus
here's the Slashdot story on the same subject; it could be that the magnus-opus site is still slashdotted.
http://slashdot.org/articles/01/10/04/0142222.shtml
Forum:
Space Empires: IV & V
October 5th, 2001, 06:01 AM
Replies:
8
PBW: my personal view
Views:
1,424
Posted By
BeeDee10
Re: PBW: my personal view
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Puke:
had a thought for a bluff-free game though, try playing with the 'omnipresent view of all systems' turned...
Forum:
Space Empires: IV & V
October 1st, 2001, 06:30 AM
Replies:
34
Stellar Manipulation Suggestion for 1.42
Views:
4,296
Posted By
BeeDee10
Re: Stellar Manipulation Suggestion for 1.42
The possibility that leapt immediately to mind was giving a planet the system-grav-shield function, sealing the system until whoever's trapped inside develops tectonic disruption weapons powerful...
Forum:
Space Empires: IV & V
October 1st, 2001, 04:54 AM
Replies:
34
Stellar Manipulation Suggestion for 1.42
Views:
4,296
Posted By
BeeDee10
Re: Stellar Manipulation Suggestion for 1.42
Hooray! Finally, a defence is possible!
I suppose this does mean that it's possible for a player to seal himself off from the rest of the quadrant impregnably, by closing all warp points out of...
Forum:
Space Empires: IV & V
September 21st, 2001, 08:51 AM
Replies:
13
MM's RPG by Christmas?
Views:
1,923
Posted By
BeeDee10
Re: MM\'s RPG by Christmas?
On the plus side SEIV is _already_ an RPG in some regards, at least it is the way _I_ play it. http://www.shrapnelgames.com/ubb/images/icons/icon7.gif So perhaps it'll be relatively close to the...
Showing results 1 to 25 of 117
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