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-   -   Spell modding (http://forum.shrapnelgames.com/showthread.php?t=42302)

chrispedersen February 15th, 2009 10:57 PM

Spell modding
 
dr. p
(and others).

I like the banquet of the dead effect. Any chance you could dump a new list of spells, so we could study that. Or alternately, tell us how you did it (if its within the possibility of casual execution.

thanks

llamabeast February 16th, 2009 07:22 AM

Re: Spell modding
 
Remind me what the effect is. Is the special part the killing of your own mage? If so you can just do a #nextspell of some brutal damage with yourself as the target.

Burnsaber February 16th, 2009 07:57 AM

Re: Spell modding
 
Quote:

Originally Posted by llamabeast (Post 674716)
Remind me what the effect is. Is the special part the killing of your own mage? If so you can just do a #nextspell of some brutal damage with yourself as the target.

Remember that #nextspell takes effect on the square where the mainspell lands. So the maineffect should be something the caster throws on himself. So if you want to make a battlefield spell that summons something awesome while killing the caster, I'd do it by this:
Gem-costing personal buff -nextspell-> massive damage on caster -nextspell-> Summon

If you want the banquet effect for a ritual spell, perhaps you just should copyspell it and change damage (summon different creature)?

Stavis_L February 16th, 2009 10:16 AM

Re: Spell modding
 
Quote:

Originally Posted by llamabeast (Post 674716)
Remind me what the effect is. Is the special part the killing of your own mage? If so you can just do a #nextspell of some brutal damage with yourself as the target.

Banquet for the dead is an Ashdod ritual spell, Death + Holy, requiring death gems. It:

A) Summons a Malik commander
B) Summons a cohort of Ditani for him (4)
C) Kills the caster.

(No idea what order those happen in the spell code.)

NB: You can greatly soften the blow of the last effect by casting Twiceborn (before) or Ritual of Rebirth (after.)

OT: I've always thought thought that the blood spell "Life for a Life" should be a suicide spell for the caster...

chrispedersen February 19th, 2009 02:11 AM

Re: Spell modding
 
Quote:

Originally Posted by llamabeast (Post 674716)
Remind me what the effect is. Is the special part the killing of your own mage? If so you can just do a #nextspell of some brutal damage with yourself as the target.

Well, I'm still learning things.. I've been having problems with the... target yourself with damage.

lch February 19th, 2009 04:12 AM

Re: Spell modding
 
Quote:

Originally Posted by Burnsaber (Post 674721)
if you want to make a battlefield spell that summons something awesome while killing the caster, I'd do it by this:
Gem-costing personal buff -nextspell-> massive damage on caster -nextspell-> Summon

It's easier than that. Spell number 90 is named "Kill Caster". Try that one.

Burnsaber February 22nd, 2009 02:26 PM

Re: Spell modding
 
Did you succeed in modding this spell? I'd like to hear about your results.

chrispedersen February 23rd, 2009 04:01 PM

Re: Spell modding
 
Quote:

Originally Posted by Burnsaber (Post 676084)
Did you succeed in modding this spell? I'd like to hear about your results.

Yeah, I succeeded; however it was only an intermediate spell toward my final 2 goals.

The first goal was, I was trying to create a spell called
"reincarnate" which would be a blood version of rebirth - however, after rebirth it would chain a transformation.

The problem is that the caster affected by the transformation is the original caster, not the HOF member.

The other spell I am still working with I call
"Promises of life" the idea is to seduce an enemy member of the hall of fame back to life.

To start with, I tried chaining rebirth to a remote independent summons- no go - even if there were independents in the Hof.

Tis a puzzlement...


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