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  #1  
Old November 28th, 2003, 11:37 AM
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Mephisto Mephisto is offline
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Default Post 1.84 beta history

Version 1.85:
1. Fixed - AI players were giving away technology too easily.
2. Fixed - There was a limit of 5 neutral players in a game. Now the amount of
neutral players is based on the values in the Settings file.
3. Added - 4 more neutral races.
4. Fixed - AI was not taking into account bonus resources for scrapping.
5. Fixed - Changed Population Transport minister so that it takes population
to lowest populated planet regardless of distance and also taking
into account if a pop transport is already heading to the planet.
6. Fixed - Problem with AI checking its existing ship's orders.
7. Fixed - The race setup screen no longer errors if an empire ship picture is
not present.
8. Fixed - "Change Bad Event Chance - System" ability was not working right.
9. Fixed - "Change Bad Intelligence Chance - System" ability was not working right.
10. Fixed - Planets would not recalculate their sight values when a new facility was
built (this would make planets with cloaking abilities not light up cloak
button).
11. Fixed - A cloaked planet would still show its name for the option "Show Planet Names".
12. Fixed - Rebelling planets would double their population.
13. Fixed - Simultaneous different machine multiplayer games now require that a game
master password be provided.
14. Fixed - In the Select Package screen, clicking in the package list would not reduce
the resources by the x10000 or x100000 amount selected.
15. Fixed - Integer Overflow if a finite resource planet had too large a value.
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Old November 28th, 2003, 01:57 PM
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Default Re: Post 1.84 beta history

Quote:
Originally posted by Mephisto:
Version 1.85:
...
4. Fixed - AI was not taking into account bonus resources for scrapping.
5. Fixed - Changed Population Transport minister so that it takes population
to lowest populated planet regardless of distance and also taking
into account if a pop transport is already heading to the planet.
6. Fixed - Problem with AI checking its existing ship's orders.

....
Superb !!! That should fix most AI problems in Proportions mod I may return to work on AIs again
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  #3  
Old November 28th, 2003, 06:54 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: Post 1.84 beta history

Now if we can just get the 'number of engines' thing fixed to be consistent and get the AI to actually USE "Max Engines" so that you don't need to have one design for every size class in QNP mods...
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Old November 28th, 2003, 08:57 PM
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Default Re: Post 1.84 beta history

"Move Hundred" in Transfer Cargo window would be nice too. Is Aaron already conscious about this? I don't want to disturb him if he already knows this.
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Old November 28th, 2003, 09:40 PM

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Default Re: Post 1.84 beta history

what about being able to send more than one message, ie being able to give a gift and receve one in the same turn.
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  #6  
Old November 28th, 2003, 11:39 PM
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Default Re: Post 1.84 beta history

any chance we can have satelite "formations"?
yeah, probably just post this in SE:V thread...
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Old November 29th, 2003, 01:49 AM

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Default Re: Post 1.84 beta history

*near whimper*
hotkeys?
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Old November 29th, 2003, 06:26 AM
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Default Re: Post 1.84 beta history

2. Fixed - There was a limit of 5 neutral players in a game. Now the amount of
neutral players is based on the values in the Settings file.


Fricking awsome, ya baby ay!!!!!!

7. Fixed - The race setup screen no longer errors if an empire ship picture is
not present.
8. Fixed - "Change Bad Event Chance - System" ability was not working right.
9. Fixed - "Change Bad Intelligence Chance - System" ability was not working right.


And a follow up thank you Aaron and the beta testers!

[ November 29, 2003, 04:31: Message edited by: Atrocities ]
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Old November 29th, 2003, 07:16 AM

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Default Re: Post 1.84 beta history

5. Fixed - Changed Population Transport minister so that it takes population
to lowest populated planet regardless of distance and also taking
into account if a pop transport is already heading to the planet.


this is my fav one.
I always let the ministers handel these things.
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Old November 29th, 2003, 07:23 AM
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Default Re: Post 1.84 beta history

Excellent news!
This will be a great patch and a big improvement of the AI
Thank you so much MM.
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