Version 1.3.1 is available for download.
I am tired and going to bed now.
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Version History for Star Trek Mod
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Star Trek Mod v1.3.1
1. Fixed Photon Torpedo III had Roman numberal of 8
2. Fixed Impulse Engine VI had wrong roman numeral
3. Updated Comments
4. Changed Anti - Matter Torpedo I - V Tonnage Space Taken and Tonnage Structure from 15 to 20
5. Changed Photon Torpedo I - X Tonnage Space Taken and Tonnage Structure from 30 to 20
6. Changed Race AI DesignCreation file slightly to improve late game ship design
7. Changed Vorta Captain I - II from Standard movement to Combat Movement (Avoid engine conflicts)
8. Changed Capital Ship Missile I - V speed from 5 to 6
9. Changed All Races Troop Components Vehicle Type from Ftr/Trp to Troop
10. Added Weapons Family List (For AI Modders)
11. Updated Weapons/Componet reports
12. Added New Large Splash Screen
13. Changed Color of row grid to dark blue.
14. Changed Cost of Heavy Carrier in vehicle size file. Org/Rad were set to 0 now set at 600 each
15. Changed Family number from 37 to 66 for Federation Facility Holo-Center I - III
16. Added An extra redundant tech req to the supply Storage Component I - V to help AI use it more effectively. (Thank you Fyron)
17. Fixed Requirement error in Ferengi Cargo V
18. Modified 8472, Borg, Breen, Cardassian, Dominion, Federation, Romulan, Tholian,and UCP research files to research Torpedo requirments
19. Added The Star Trek TMP set to the Mod
20. Added Federation TMP 2, 3, 5 k EMP files