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  #2551  
Old April 21st, 2004, 03:34 AM

TNZ TNZ is offline
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Default Re: STM "Final v1.7.5" Discussion

Thanks Atrocities, I agree with your plan for the monster Borg. If anyone else wants to use the monster Borg, they can. One small thing: I think I made an error while making the AI General file. The Adv Traits may be in the wrong order.
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  #2552  
Old April 21st, 2004, 04:38 PM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Atrocities:
All Good Things Come To An End.

The death of one thing is the birth of another.
Darn!!!!!!! Great mod, and just how dose everyone test the mods so fast? I can not play that fast but I start from the bottom and work up.
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  #2553  
Old April 21st, 2004, 11:47 PM
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Default Re: STM "Final v1.7.5" Discussion

I wasn't able to go through the entire thread of this discussion, but I wanted to know: is that normal that the Klingon Advanced Cloak II (prevents level 6 for all detection mode) is better than the Romulan Advanced Cloak II (which prevents level 5 scans)?

Doesn't seem right.

[ April 22, 2004, 01:21: Message edited by: von_toaster ]
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  #2554  
Old April 23rd, 2004, 03:12 AM

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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by von_toaster:
I wasn't able to go through the entire thread of this discussion, but I wanted to know: is that normal that the Klingon Advanced Cloak II (prevents level 6 for all detection mode) is better than the Romulan Advanced Cloak II (which prevents level 5 scans)?

Doesn't seem right.
Intentional, (I asked about this earlier actually!) During the dominion wars Romulan Cloaks were detectable while Klingon ones were not thus the Klingon cloaks are considered to be more powerful in this mod.

It has nothing to do with Atrocities love of the Klingon race

[ April 23, 2004, 02:14: Message edited by: BlackRose ]
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  #2555  
Old April 23rd, 2004, 03:12 AM

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Default Re: STM "Final v1.7.5" Discussion *DELETED*

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  #2556  
Old April 23rd, 2004, 03:48 AM
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Default Re: STM "Final v1.7.5" Discussion

Thanks BlackRose for helping. Also the Klingon cloak can be beaten by one component. Finding it should be easy enough. Hint - Gravitational
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  #2557  
Old April 25th, 2004, 05:34 PM
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Default Re: STM "Final v1.7.5" Discussion

Has anyone made any EMP files for the neutrals or minor races. I am trying to plug a few into a single player game of mine.
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  #2558  
Old April 25th, 2004, 08:33 PM
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Default Re: STM "Final v1.7.5" Discussion

If you can even make neutral AI empires...

You can make them yourself easily. Start a new game, and have no normal AI empires, just neutrals. Set number of AI players to high, set racial points to whatever you want. Add an empire for human players. Then, hit start game. After it is started, go to the Options menu, then Players. Toggle all AIs to human control (the only option in there). Hit end turn. Save empire file of AI one, and so on.

You can do this for regular AI empires fine, but I am not sure if you can even have empire files for neutrals. You can not select a "neutral race" shipset when creating an empire...
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  #2559  
Old April 25th, 2004, 09:51 PM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Imperator Fyron:
If you can even make neutral AI empires...

You can make them yourself easily. Start a new game, and have no normal AI empires, just neutrals. Set number of AI players to high, set racial points to whatever you want. Add an empire for human players. Then, hit start game. After it is started, go to the Options menu, then Players. Toggle all AIs to human control (the only option in there). Hit end turn. Save empire file of AI one, and so on.

You can do this for regular AI empires fine, but I am not sure if you can even have empire files for neutrals. You can not select a "neutral race" shipset when creating an empire...
Thanks!
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  #2560  
Old April 25th, 2004, 11:51 PM
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Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Tnarg:
Has anyone made any EMP files for the neutrals or minor races. I am trying to plug a few into a single player game of mine.
No need. Normally the game does it very well.
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