.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #2521  
Old April 15th, 2004, 11:37 PM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

I Have found the defalt strat for ships is RUN, I do not know when it started but in the other mods I have if it is a war type ship (other than Transport, mine layer/sweeper and sat launcher) defalt is Opt weapons range. Is there anything that I can change/fix realy hate finding it after building a lot of ships
__________________
Kill em all let God sort em out
Reply With Quote
  #2522  
Old April 16th, 2004, 01:55 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

Thanks for reporting this. I have checked the design creation file and all designs appear to be set to OFR (Optimal Firing Range)

All I can suggest is that after you design a ship, you check the design and change the strategy of it.

In my current game I discovered this, thank to you, and all I did was find it on the design list and change the design strategy from Don't Get Hurt to Optimal Firing Range. Presto I had a fleet of war ships ready to kick serious Cardassians Coloniser butt. ( I have to admit that it is pretty pathetic to see a Klingon Negh'Var Dreanought run from a Cardassian Colony ship. Many of Klingon Commanders have died because of there cowardly actions.)

[ April 16, 2004, 01:11: Message edited by: Atrocities ]
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #2523  
Old April 16th, 2004, 08:55 PM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

Quote:
Originally posted by Atrocities:
Thanks for reporting this. I have checked the design creation file and all designs appear to be set to OFR (Optimal Firing Range)

All I can suggest is that after you design a ship, you check the design and change the strategy of it.

In my current game I discovered this, thank to you, and all I did was find it on the design list and change the design strategy from Don't Get Hurt to Optimal Firing Range. Presto I had a fleet of war ships ready to kick serious Cardassians Coloniser butt. ( I have to admit that it is pretty pathetic to see a Klingon Negh'Var Dreanought run from a Cardassian Colony ship. Many of Klingon Commanders have died because of there cowardly actions.)
Ah; I see you have had the same thing happen to you, min was a fleet of about 12 total against 3, very confusing when you loose that many
__________________
Kill em all let God sort em out
Reply With Quote
  #2524  
Old April 17th, 2004, 07:09 PM

oogs oogs is offline
Corporal
 
Join Date: Jan 2004
Location: Ann Arbor
Posts: 100
Thanks: 0
Thanked 0 Times in 0 Posts
oogs is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

There's something strange with the federation sensor array. at level 4 it gives a 14% offense bonus & 14% defense bonus but at level 5 it gives a 4% offense bonus & 16% defense bonus. is that what it's supposed to be like?
Reply With Quote
  #2525  
Old April 17th, 2004, 08:52 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

I will look at it.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #2526  
Old April 17th, 2004, 08:55 PM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

Well we have discovered another victim of the crash.. I had reset all the sensor and such and well they are still at old figures. More to do for 1.7.3
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #2527  
Old April 17th, 2004, 10:08 PM

BlackRose BlackRose is offline
Corporal
 
Join Date: Feb 2004
Location: Canada
Posts: 170
Thanks: 0
Thanked 0 Times in 0 Posts
BlackRose is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

Well I must say that bugs are starting to become few and far between Havnt found anything in days
Reply With Quote
  #2528  
Old April 17th, 2004, 10:43 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: STM "Final v1.7.5" Discussion

If you want to find bugs, Adamant Mod probably has many that need finding.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #2529  
Old April 17th, 2004, 10:50 PM
Aiken's Avatar

Aiken Aiken is offline
Major
 
Join Date: Jan 2004
Location: Taganrog, Russia
Posts: 1,087
Thanks: 0
Thanked 0 Times in 0 Posts
Aiken is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

Fyron, I've checked about a half of Adamant's component file (damn, it's tooooo big ) and can't find any bugs so far. So you're probably slandering yourself.

Edit: Although, I could miss bugs.

[ April 17, 2004, 22:06: Message edited by: aiken ]
Reply With Quote
  #2530  
Old April 18th, 2004, 04:03 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: STM "Final v1.7.5" Discussion

Adamant is solidly put together. I wish I was as good at it as he is.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:33 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.