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  #81  
Old November 13th, 2011, 04:24 PM
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Default Re: Dreadful fates II - (Running)

And a sub is already found !
Welcome to Hylobius who takes the Ctis ownership.
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  #82  
Old November 13th, 2011, 05:13 PM

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Default Re: Dreadful fates II - (Running)

Please let me know of any agreements with C'tis.
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  #83  
Old November 13th, 2011, 05:57 PM

Umsolfunolanis Umsolfunolanis is offline
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Default Re: Dreadful fates II - (Running)

pm sent to hylobius
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  #84  
Old November 14th, 2011, 10:37 AM
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Default Re: Dreadful fates II - (Running)

Quote:
Originally Posted by Jiggymike View Post
TwoBits, just so we're clear, it's generally considered bad form to send one diseased commander at an army. I have no idea if it was a mistake or what your intention was but it's because you can use that to prevent an entire army from moving (just a bit of a foible of the game). Fortunately I was planning on maintaining the siege.
Oops, sorry about that! I had just noticed this diseased commander, and figured I'd pull the typical suicide move to save a few gold on upkeep, and maybe gain some intel while I was at it.

But looking at it from your perspective, I can see how it might appear to be just another variant of the 'scout blocking' exploit.

Truly wasn't my intention though. I'll have to pay more attention to those kinds of details (and maybe try to use someone's PD to 'shed payroll').
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  #85  
Old November 14th, 2011, 02:34 PM

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Default Re: Dreadful fates II - (Running)

Quote:
Originally Posted by TwoBits View Post
Quote:
Originally Posted by Jiggymike View Post
TwoBits, just so we're clear, it's generally considered bad form to send one diseased commander at an army. I have no idea if it was a mistake or what your intention was but it's because you can use that to prevent an entire army from moving (just a bit of a foible of the game). Fortunately I was planning on maintaining the siege.
Oops, sorry about that! I had just noticed this diseased commander, and figured I'd pull the typical suicide move to save a few gold on upkeep, and maybe gain some intel while I was at it.

But looking at it from your perspective, I can see how it might appear to be just another variant of the 'scout blocking' exploit.

Truly wasn't my intention though. I'll have to pay more attention to those kinds of details (and maybe try to use someone's PD to 'shed payroll').
No harm done. Basically all I can due for the time being is try to make you as miserable as possible (in game).
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  #86  
Old November 15th, 2011, 03:04 AM

EndymionAsleep EndymionAsleep is offline
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Default Re: Dreadful fates II - (Running)

Our children have informed us that we have collected much of the essence of the hottest flame, as well as much of the essence of the deepest water. We wish it be known that these may be available for trade for other distilled essences or whatever other things you other beings may wish to attempt to barter with.
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  #87  
Old November 15th, 2011, 03:18 AM
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Default Re: Dreadful fates II - (Running)

The empire has fallen, the towers in ruins lie. His grace, the king of kings, Basileus, has been driven to exile. Now abominations reign what once was called the cradle of civilization and enlightment.
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  #88  
Old December 1st, 2011, 05:13 PM

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Default Re: Dreadful fates II - (Running)

We have no server update for last 4 hours. Is it a llamaserver bug?
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  #89  
Old December 2nd, 2011, 01:40 AM
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Default Re: Dreadful fates II - (Running)

yeah the server is down atm.
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  #90  
Old December 7th, 2011, 03:33 AM

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Default Re: Dreadful fates II - (Running)

Damn, I was looking forward to an epic, yet futile, battle to save my capitol, but I guess I got dom killed. Oh well, gl to those remaining.
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