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January 19th, 2009, 06:59 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum - EA game - Started
Hi, Radioheart. Hosting has been delayed 12 hours, until 22:30 GMT Tuesday.
If there is overwhelming support I will change the hosting interval but it seems a bit early to do so...
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January 19th, 2009, 08:21 PM
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Captain
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Join Date: Jan 2008
Posts: 913
Thanks: 21
Thanked 53 Times in 33 Posts
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Re: Momentum - EA game - Started
I support longer turns. This game just became much more eventful for me.
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January 19th, 2009, 11:40 PM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
Thanks: 0
Thanked 50 Times in 11 Posts
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Re: Momentum - EA game - Started
I need to request an extra couple of days after the hosting coming up Tuesday - I will be out of town and not have access to the game until late Sunday evening. That means the turn could conceivably host on Thursday/Friday after this Tuesday (I will play the new turn before I leave). and then again the next monday for example, giving me until monday.
If this is unacceptably long I will see what I can do about finding a sub, but I would prefer not to, since things just got a bit more interesting for Marverni.
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January 20th, 2009, 10:19 AM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Momentum - EA game - Started
I can use a break....for the weekend
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January 20th, 2009, 11:16 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Momentum - EA game - Started
I'm up for longer turns too. End of winter holiday tomorow for me.
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January 20th, 2009, 12:04 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum - EA game - Started
st.patrik, no problem on delaying the game while you are away.
It looks like there's some support for changing the hosting interval. How do the rest of you, who haven't yet commented, feel about it? Also, what about changing to 60 hours instead of 72? My main concern with 72 is that some players can start to lose interest with too long a hosting time.
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January 20th, 2009, 01:46 PM
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Major
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Join Date: Sep 2003
Location: The Forest of Avalon
Posts: 1,162
Thanks: 0
Thanked 50 Times in 11 Posts
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Re: Momentum - EA game - Started
I agree with not increasing the time too much. After all, the name of the game is Momentum!
edit - thanks Valerius - much appreciated!
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January 20th, 2009, 03:38 PM
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First Lieutenant
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Join Date: Jun 2006
Location: Sacramento, CA
Posts: 729
Thanks: 66
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Re: Momentum - EA game - Started
I agree with St. P.; if we need to increase the interval, lets do it to the minimum degree possible. Thanks
__________________
Power is an illusion...
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January 20th, 2009, 03:58 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: Momentum - EA game - Started
I agree
60 Quickhost is good for me... 
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January 20th, 2009, 06:02 PM
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Major General
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Join Date: Mar 2007
Posts: 2,046
Thanks: 83
Thanked 215 Times in 77 Posts
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Re: Momentum - EA game - Started
It looks like 60 hours is a fair compromise. After the next couple of turns (which will have delayed hosting) I'll make the change.
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