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May 30th, 2007, 03:41 AM
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Sergeant
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Join Date: Oct 2003
Location: Vienna, Austria, Europe
Posts: 234
Thanks: 62
Thanked 11 Times in 6 Posts
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Re: map problem
just to make this clear:
i turn off ALL mods when designing the pretender ?
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May 30th, 2007, 04:26 AM
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First Lieutenant
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Join Date: Feb 2007
Location: Manila, Philippines
Posts: 746
Thanks: 36
Thanked 2 Times in 2 Posts
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Re: map problem
oops sorry for the delay! I've sent my pretender already.
Horst, you need the EpicHeroes Mod, the WorthyHeroes 1.7 mod, and the Bless Hotfix mod turned on.
Be sure other mods like the CB mod are off.
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May 30th, 2007, 04:56 AM
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Sergeant
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Join Date: Feb 2007
Location: Newcastle, Australia
Posts: 246
Thanks: 12
Thanked 0 Times in 0 Posts
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Re: map problem
Okay, I'll resubmit pretender soonish...just got in from work.
Any doubts about llamaserver should be quashed, I have been playing in the original "Alpaca game" and found the server to be excellent last few days excluded.
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May 30th, 2007, 12:38 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
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Re: map problem
I'm mortified to discover that llamaserver.net now has popups! Euck! I'm really let down, the company I just started using (zoneedit.com) doesn't mention that anywhere. I tell you, trying to get this sorted has been like wading through internet evil, so many companies appearing to be nice then trying to screw you over. Anyway, I'll get it sorted ASAP, and sorry for the popups.
Hopefully my technical ramblings will cease shortly! 
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May 30th, 2007, 11:38 PM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: map problem
I caught an error when play testing today. The Epic hero for arcos. has a grand elephant dominion summon, that summons a tough elephant. Despite giving them an elephants hps, they only have a size of 2.
So they do not trample, but they have 2 attacks, and are tough nonetheless. Regardless, we will just have to tough it out this game. Unsure whether this helps or hurts arcos, but it is an error, and the next version will have them as siza 6.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 31st, 2007, 12:03 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
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Re: map problem
The game hasn't started yet, so there is still time to fix it. Actually as long as the eversion name is the exact same we could upload a new version in the middle of the game, and everything will work. (as long as we all update the mod.)
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May 31st, 2007, 12:42 AM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: map problem
If we're fixing stuff, could Li Bo lose the earth magic, 2 of the nature, and get +1 to the rest of his paths?
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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May 31st, 2007, 01:04 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: map problem
if he loses the 2e and 2n, i may give him his wings back, as he could not do rain of stones. let me look at him.
i made a few other changes to descr. of various heroes, and fixed some minor issues, but i have not kept a record of the changes. There have been no major changes though.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 31st, 2007, 11:18 AM
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Lieutenant General
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Join Date: Feb 2007
Location: New Orleans
Posts: 2,741
Thanks: 21
Thanked 28 Times in 17 Posts
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Re: map problem
Apparently you cannot fix a mod after the game has started, as it has caused some serious issues with the Alpaca game when Llama tried.
I will see about a hot fix on the server side that only changes the summoned elephants size to 6.
Good news Dr. P! In 1.4 you have your wings back and lost the 2e 2n but gained +1 in the other existing paths(2f 4a etc).
Your hero remains h3 however. your hps were also lowered to 10, a slight tweak to reflect your new air raid capabilities, and your strength was lowered from 14 to 12. in reality it should be 8 as you are a poet!
Your hero is now significantly tougher than abysia's flying immortal, so i am open to ideas how to adjust abysia's hero, or to reasons why tien chi's flying immortal should be greatly superior to abysia's flying immortal.
__________________
"War is an art and as such is not susceptible of explanation by fixed formula."
- General George Patton Jr.
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May 31st, 2007, 01:34 PM
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Major General
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Join Date: Feb 2005
Location: Lake of Hali, Aldebaran, OH
Posts: 2,474
Thanks: 51
Thanked 67 Times in 27 Posts
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Re: map problem
You can't change his magic after the game has started - I know that. Otherwise I wasn't aware that changing a mod mid-game caused problems but it wouldn't surprise me!
__________________
If you read his speech at Rice, all his arguments for going to the moon work equally well as arguments for blowing up the moon, sending cloned dinosaurs into space, or constructing a towering *****-shaped obelisk on Mars. --Randall Munroe
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