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  #21  
Old September 22nd, 2006, 08:42 PM
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narf poit chez BOOM narf poit chez BOOM is offline
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Default Re: OT: The old faces are returning!

Huh, I was sure it was Devnull.
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  #22  
Old September 23rd, 2006, 02:59 AM

Uncle_Joe Uncle_Joe is offline
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Default Re: OT: The old faces are returning!

Quote:
Imperator Fyron said:
Uncle_Joe:

You can still play SE4 TCP/IP if you set up a virtual LAN with Hamachi.
Hmm, I might have to look into that one day...But trying to get my friends to all get on the same page with something like that would be like pulling teeth methinx!

Any ideas why SE4 suddenly developed TCP/IP problems in the later patches? We played a LOT before SF took over and those patches came out. But after 1.94 or so, we were never able to reliably connect.

Thanks for the suggestion though. If SE5 doesnt pan out, then perhaps I'll look into that.
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  #23  
Old September 23rd, 2006, 03:31 AM
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Suicide Junkie Suicide Junkie is offline
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Default Re: OT: The old faces are returning!

The first deluxe patch broke TCP/IP, but the next one should have fixed it.

Just out of curiosity, why not use PBW to autohost your games?
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  #24  
Old September 23rd, 2006, 03:36 AM
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Default Re: OT: The old faces are returning!

SE4 is unable to traverse two sides of NAT routers. If you only have one side (player OR host), you can get it to work, I think. But with routers all around?
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  #25  
Old September 23rd, 2006, 11:42 PM
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Default Re: OT: The old faces are returning!

Hey Uncle_Joe/Talenn, your old screen name is not forgotten here as well!

(and for the record, yes the "D" is/was Daynarr, not Devnull)
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  #26  
Old September 24th, 2006, 01:36 PM

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Default Re: OT: The old faces are returning!

Hey TG,

Yep, I thought I remembered Daynarr. Is he still around here?

I'm hoping to get back into SE once SE5 is released but at the moment, the demo is basically unplayable for me so I'll have to reserve judgement. Is there a planned 'TDM' modpack for SE5 yet?

Fyron/SJ:

Assuming you guys are beta-testers, has SE5 cleaned up the TCP/IP coding? I just think its odd that SE4 worked forever until 'patched' and then never again reliably. I'm hoping that doesnt represent a change in the coding structure that carries on into SE5's MP connectivity.
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  #27  
Old September 25th, 2006, 01:21 AM

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Default Re: OT: The old faces are returning!

Hrmm... I was around way back when... I guess... I think the memory is failing in old age!

The SEV demo is very promising. Many bugs as yet... more like a limited open beta than an actual demo.

But the actual game play, I like for the most part. The AI is lame but then in the locked/grayed out controls for starting a new game the AI is locked in medium, and if it follows the SEIV pattern that means the AI isn't running on all cylinders in the demo with missing ministers and all.
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  #28  
Old September 25th, 2006, 02:29 AM

Devnullicus Devnullicus is offline
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Default Re: OT: The old faces are returning!

Quote:
narf poit chez BOOM said:
Huh, I was sure it was Devnull.
Nope, it was me, Devnullicus (though, I don't think I was the "D" in TDM). I usually go by Devnull, actually, but the name was taken on these boards already, so I used Devnullicus.

Oh, and hi guys! I've been playing the demo and I have to say I'm pretty hooked again. Sadly, I'm already thinking about possible mods.
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  #29  
Old September 25th, 2006, 05:13 AM
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Default Re: OT: The old faces are returning!

Sweet trader of porkbellies, Devnullicus is back! My God, it's been what... four years? Jeez. Welcome back dude. [censored], it really *is* like that bit in Bab5.

Have you checked out the devnullmod lately? It's been kept in good shape in your absence.
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  #30  
Old September 25th, 2006, 05:24 AM
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Default Re: OT: The old faces are returning!

...I hope not. That last thing we need is a war.
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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