.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT > TO&Es
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #14  
Old April 25th, 2006, 03:14 AM
PlasmaKrab's Avatar

PlasmaKrab PlasmaKrab is offline
Captain
 
Join Date: Jun 2005
Location: 40km from the old frontline
Posts: 859
Thanks: 0
Thanked 15 Times in 7 Posts
PlasmaKrab is on a distinguished road
Default Re: creating a new, fictional oob

Quote:
do you maybe know i way, to model the plasma guns in a way, that their efficiency gets smaller with higher range to simulate the volatility (right word??) of plasma
The only way I know of that would allow to figure that effect would be by using the AP ammo type only. AFAIK only both AP and Sabot rounds will lose penetration over distance, while HE and HEAT are supposed to have some immoveable warhead in addition to mere kinetic energy.

That would be what forces your weapon to lose efficiency with greater range. The only drawback is that you can't use it against soft targets, including aircrafts.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:25 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.