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  #1  
Old August 6th, 2004, 03:03 PM
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Default Re: What Will Happen To SEIV

Considering the quality of the artwork that I've seen so far, the way in which Aaron is integrating our comments into the game, and what I've heard about the 3D displays and combat, I imagine that I'll be switching over to SEV exclusively once it comes out.

I hate to say it, but 4x games have needed to go fully three-dimensional for a long time. Space is, after all, three dimensional (even more, really, but three is good enough for game purposes). Ascendancy did it, and looked great doing it, but unfortunately the rest of the game was pretty shallow. MoO3 failed miserably, Stars! Supernova never got released, and all the other 3D space games are fully RTS mission-based games like Homeworld. If SEV retains the strategic depth of SEIV (I'm pretty sure it will) and seamlessly integrates real-time combat and a 3d universe (which will be the new stuff), it will be my dream game.
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  #2  
Old August 6th, 2004, 03:04 PM
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Default Re: What Will Happen To SEIV

I think SE 4 will still be around, mainly because i think SE 4 and SE 5 will be somehow "different" so there will still be reasons to play 4 and 5...
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  #3  
Old August 6th, 2004, 03:32 PM
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Default Re: What Will Happen To SEIV

I think SEIV will continue its life for quite some time after SEV comes out. I also think SEV will grow into the same thing that SEIV is to us all.

I know I will continue to play PBW with SEIV until I get the hang of SEV's mechanics and so forth and learn some stratagy for it.

I can't wait to see if it will be possible to have games like RTH1 and RTH2 on PBW with SEV.
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  #4  
Old August 6th, 2004, 05:33 PM
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Default Re: What Will Happen To SEIV

Quote:
What? Where did you hear that SE5 was going to have 'Real-Time' Combat?
Aaron Hall has mentioned it numerous times... such as in the previous IRC chat sessions, the news page on malfador.com, the Yahoo email newsgroup, etc.
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  #5  
Old August 6th, 2004, 05:58 PM

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Default Re: What Will Happen To SEIV

space is 3 d but we are looking at it from a comand point of view...
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Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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  #6  
Old August 6th, 2004, 05:59 PM

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Default Re: What Will Happen To SEIV

se skins ...

want the game to look like 3 to 5 just one click away...

make everyone happy...
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Hey GUTB where did you go...???

He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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  #7  
Old August 6th, 2004, 06:21 PM
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Default Re: What Will Happen To SEIV

Quote:
Originally posted by Imperator Fyron:
quote:
What? Where did you hear that SE5 was going to have 'Real-Time' Combat?
Aaron Hall has mentioned it numerous times... such as in the previous IRC chat sessions, the news page on malfador.com, the Yahoo email newsgroup, etc.
To Quote MM's news page,..

"..We've got big plans for this next Version including real-time 3D rendered graphics,.."

This is talking about the Starfury Engine being used in SE5, nowhere does it say "Real-Time Combat" I think this phrase is meant to inform you that the ships, planets etc will be 3D models as opposed to 2D bitmaps. I think you're jumping to the conclusions that "Real-time 3D rendered Graphics" is the same as "Real-time Combat".

I don't know what the combat 'mechanics' is going to be like in SE5, and I'm not going to make any assumptions.

Cheers!

P.S. I scanned through the MMChat transcript and only found two references to Real Time Combat and both instances were refering to 'other' products. Read the transcript again and see for yourself.

[ August 06, 2004, 17:32: Message edited by: David E. Gervais ]
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