.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old February 28th, 2001, 10:04 PM

alasyr alasyr is offline
Corporal
 
Join Date: Jan 2001
Location: Zagreb, Croatia
Posts: 59
Thanks: 0
Thanked 0 Times in 0 Posts
alasyr is on a distinguished road
Default Re: Ringworld/Sphere World

My vote goes for building the first starting design and retrofiting up to final starbases.With balanced design (equal use of all resources) first design can be build in 1-3 turns (3 turns with SYI).Only the Last retrofit costs more than normaly building (of course it is the biggest step,2 times more, other retrofit are 20% cheaper) but 10-12 turns for building a RW kind a makes up for it.I've posted a spreadsheet that can help in planning base designs for retrofit.
Reply With Quote
  #2  
Old February 28th, 2001, 11:37 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Re: Ringworld/Sphere World

Hrm. It makes one wonder whether each ship/base should have a pointer to its original design, or at least its initial costs, and use *that* as a basis for refitting eligibility. That would end the stranger refit chains. Alternately, slow it down by stipulating that components (better, whole ships) must be repaired before being refitted...

------------------
-- The thing that goes bump in the night
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #3  
Old February 28th, 2001, 11:49 PM

Drake Drake is offline
Sergeant
 
Join Date: Jan 2001
Location: Wheaton, IL
Posts: 202
Thanks: 0
Thanked 0 Times in 0 Posts
Drake is on a distinguished road
Default Re: Ringworld/Sphere World

quote:
Originally posted by rdouglass:
Can you do that now? I thought the 50% upgrade thing prevented you from doing that...




you have to create an intermediate starbase for the first retrofit.
Reply With Quote
  #4  
Old March 1st, 2001, 12:17 AM

Claymore Claymore is offline
Private
 
Join Date: Dec 2000
Location: USA
Posts: 33
Thanks: 0
Thanked 0 Times in 0 Posts
Claymore is on a distinguished road
Default Re: Ringworld/Sphere World

OK....so why build a ring world ? what is so special that it would motivate you to build one ?
Reply With Quote
  #5  
Old March 1st, 2001, 12:37 AM

Sinapus Sinapus is offline
Second Lieutenant
 
Join Date: Dec 2000
Location: Houston, TX, USA
Posts: 571
Thanks: 0
Thanked 0 Times in 0 Posts
Sinapus is on a distinguished road
Default Re: Ringworld/Sphere World

Why build a ringworld?

Um... because you can?
__________________
--
...can you and your associates arrange that for me, Mr. Morden?
Reply With Quote
  #6  
Old March 1st, 2001, 01:33 AM

telekrtal telekrtal is offline
Private
 
Join Date: Feb 2001
Location: Blue Springs, MO, USA
Posts: 14
Thanks: 0
Thanked 0 Times in 0 Posts
telekrtal is on a distinguished road
Default Re: Ringworld/Sphere World

quote: "OK....so why build a ring world ? what is so special that it would motivate you to build one ?"
answer: so you have enogh room for all your slaves to work in *grins evilly*


------------------
Telek R'tal
__________________
Telek R'tal
Reply With Quote
  #7  
Old March 1st, 2001, 02:11 AM
Suicide Junkie's Avatar
Suicide Junkie Suicide Junkie is offline
Shrapnel Fanatic
 
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
Suicide Junkie is on a distinguished road
Default Re: Ringworld/Sphere World

Well, you do have to pay 10% or so to rip out components, and pay 70-80% of the build cost of the components you put in, when you retrofit.

Retrofitting more than once means you pay an arm and a leg to do it.

------------
As for why build a sphereworld?

To get a new planet, with 200 facility spaces, and 64 billion people capacity!
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:01 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.