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February 28th, 2001, 10:04 PM
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Corporal
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Join Date: Jan 2001
Location: Zagreb, Croatia
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Re: Ringworld/Sphere World
My vote goes for building the first starting design and retrofiting up to final starbases.With balanced design (equal use of all resources) first design can be build in 1-3 turns (3 turns with SYI).Only the Last retrofit costs more than normaly building (of course it is the biggest step,2 times more, other retrofit are 20% cheaper) but 10-12 turns for building a RW kind a makes up for it.I've posted a spreadsheet that can help in planning base designs for retrofit.
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February 28th, 2001, 11:37 PM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
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Re: Ringworld/Sphere World
Hrm. It makes one wonder whether each ship/base should have a pointer to its original design, or at least its initial costs, and use *that* as a basis for refitting eligibility. That would end the stranger refit chains. Alternately, slow it down by stipulating that components (better, whole ships) must be repaired before being refitted...
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-- The thing that goes bump in the night
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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February 28th, 2001, 11:49 PM
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Sergeant
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Join Date: Jan 2001
Location: Wheaton, IL
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Re: Ringworld/Sphere World
quote: Originally posted by rdouglass:
Can you do that now? I thought the 50% upgrade thing prevented you from doing that...
you have to create an intermediate starbase for the first retrofit.
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March 1st, 2001, 12:17 AM
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Private
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Join Date: Dec 2000
Location: USA
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Re: Ringworld/Sphere World
OK....so why build a ring world ? what is so special that it would motivate you to build one ?
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March 1st, 2001, 12:37 AM
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Second Lieutenant
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Join Date: Dec 2000
Location: Houston, TX, USA
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Re: Ringworld/Sphere World
Why build a ringworld?
Um... because you can? 
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...can you and your associates arrange that for me, Mr. Morden?
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March 1st, 2001, 01:33 AM
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Private
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Join Date: Feb 2001
Location: Blue Springs, MO, USA
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Re: Ringworld/Sphere World
quote: "OK....so why build a ring world ? what is so special that it would motivate you to build one ?"
answer: so you have enogh room for all your slaves to work in *grins evilly*
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Telek R'tal
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Telek R'tal
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March 1st, 2001, 02:11 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Ringworld/Sphere World
Well, you do have to pay 10% or so to rip out components, and pay 70-80% of the build cost of the components you put in, when you retrofit.
Retrofitting more than once means you pay an arm and a leg to do it.
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As for why build a sphereworld?
To get a new planet, with 200 facility spaces, and 64 billion people capacity!
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