|
|
|
 |

February 27th, 2001, 10:52 PM
|
Private
|
|
Join Date: Feb 2001
Location: Lisbon, Portugal
Posts: 45
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Lousy galaxy generation/player placement
I think what you mention can be easily mitigated by choosing to have 5 or 10 planets at start. With this many planets, there is always waypoints to other good systems.
I am all in the full randomization of the process as it is.
|

February 27th, 2001, 10:57 PM
|
Private
|
|
Join Date: Feb 2001
Location: MN, USA
Posts: 10
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Lousy galaxy generation/player placement
Yes, it can be somewhat mitigated by choosing 5 or 10 planets. What if I just want everyone to start with 1 planet and have a roughly equal starting position. The only option right now is to start a game with 5 or 10 planets, then go in and abandon all except 1. This causes problems as you loose the research point bonus from the first turn.
|

February 27th, 2001, 11:02 PM
|
First Lieutenant
|
|
Join Date: Oct 2000
Location: San Diego, CA, USA
Posts: 731
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Lousy galaxy generation/player placement
Hey, Ubik
What you're asying is very true, but a large start like that makes for a very different game experience from a single-planet start.
I think you and I should come up with a new Facility, the Large-Scale Intergalactic Portugese Software Pirate facility. It wouldn't actually do anything, but your opponents' planets would become unhappy due to paranoia about the possibility of software piracy
Hmm, then again, maybe it should be an Intelligence Operation...
|

February 27th, 2001, 11:06 PM
|
 |
Lieutenant General
|
|
Join Date: Dec 2000
Location: california
Posts: 2,961
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Lousy galaxy generation/player placement
you really should not say things like that Possum. Its highly inconsiderate. I nearly pee'd myself, and that would have gone over very poorly for me since I am at work right now. next time, warn me first with a little disclaimer at the top of the post.
__________________
...the green, sticky spawn of the stars
(with apologies to H.P.L.)
|

February 28th, 2001, 12:22 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: Lousy galaxy generation/player placement
On a somewhat similar topic.
Why are home planets not Optimal?
I started a game with a race that had no maintenance, and gave myself 91% reproduction as compensation.
My home planet was something below 'mild', and had ZERO pop. growth.
Fortunately, there was a nearby optimal planet, whose atmosphere I couldn't breathe. I could get 1% growth over there.
Shouldn't every home planet be optimal, seing as you're evolved for it?
__________________
Things you want:
|

February 28th, 2001, 12:55 AM
|
 |
Captain
|
|
Join Date: Sep 2000
Location: USA
Posts: 806
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Lousy galaxy generation/player placement
quote: Originally posted by suicide_junkie:
Shouldn't every home planet be optimal, seing as you're evolved for it?
You're making some huge assumptions:
1) Evolution is true.
2) Every race evolved on its "home" planet.
3) Every race reached optimum.
4) The planets are uniform.
5) Each race doesn't have to compete with other lifeforms.
6) Each race hasn't had to compete for long enough for evolution to take that into account.
7) Ability to breed quickly is the main driving force of evolution.
__________________
Give me a scenario editor, or give me death! Pretty please???
|

February 28th, 2001, 04:07 AM
|
 |
General
|
|
Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
|
|
Re: Lousy galaxy generation/player placement
Maybe your homeworld is Unpleasant because your large population is overwhelming the ecosphere. Pollution problems might be what's driving your race into space.
__________________
Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|