Re: Proposed Solution to Mega Evil Empire Problem
It's a great idea, I'm having the same poblem with MegaEvil. I foe of 2 puny systems where I share both of them has a partnership with me, because he don't want's to be crushed (One of the times where the AI is smart) His mood had been murderous for atleast 75-100 turns. I kill a fleet of my second best player in the game, his score drops and MegaEvil go in. Now, the little empire losses it's senses and declare waron me. In the same turn my fighter squads single handly whiped out on system, I launch another fighter squad in his home system and whipe out a battlecruiser and a colony. He then surrenders. I would never had declared war on him, since my larg fleets was busy somewhere else, but did it. A smart guy should just lower the treaty, bot go to war just like that.
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