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December 17th, 2002, 11:55 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
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Re: SE4 by Committee Multi-Poll #1
Quote:
I don't believe that the P&N mod nor devnull mod is really up to this kind of game.
I feel that Proportions would be best for this "real-life like" game.
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I didn't originally add it because I thought it would be too slow for an already slow commitee process.
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December 18th, 2002, 12:13 AM
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Colonel
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Re: SE4 by Committee Multi-Poll #1
How about someone who wants to be the intel minister? I don't normally use lots of offensive intel against the AI, but I might covert recon a planet to see what's there or insurrect a troublesome (or valuable)ship. It would be useful for someone to direct these functions.
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December 18th, 2002, 02:16 AM
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Shrapnel Fanatic
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Re: SE4 by Committee Multi-Poll #1
Well, I've just tested it, and the savegames made in 1.82 don't open in 1.78.
So you'd have to use screenshots, stories and spreadsheets to find out what's going on.
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December 18th, 2002, 02:37 AM
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Corporal
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Re: SE4 by Committee Multi-Poll #1
Maybe it's obvious, but the AI's won't be much of a challenge unless we use the AI's from the TDM ModPack. Otherwise, in order to include *everyone*, I think we should use unmodded SE4.
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December 18th, 2002, 03:26 AM
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Shrapnel Fanatic
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Re: SE4 by Committee Multi-Poll #1
Having the TDM modpack isn't really nessesary for the players anyways, but yes, definitely TDM AIs would be good to play against.
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December 18th, 2002, 03:33 AM
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National Security Advisor
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Re: SE4 by Committee Multi-Poll #1
Actually SJ what I would like is initially to be the captain of an exploratory vessel. If my character survives a few years maybe he'll retire from the navy and accept a posting as a colony governor in a border system or something. I don't need a vote on anything, as a Captain I don't think he would get one, except maybe on where the ship goes. Just give me a ship and let me go off seeking new worlds and new civilizations.
Geoschmo
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December 18th, 2002, 08:25 AM
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Second Lieutenant
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Re: SE4 by Committee Multi-Poll #1
please change a vote for 1.78 to beta, didn't realize that part. Also, how about you get to keep some exp and money and stuff when you die, yet you do get set back a bit. Also, i think P&N should be used, but only to make other cool races, the Shrapnel race shoudl be strictly SE4 normal
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December 19th, 2002, 06:53 AM
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Shrapnel Fanatic
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Re: SE4 by Committee Multi-Poll #1
Well the votes are in, and it seems pretty clear that the preferences are:
(1) Avatars, Mortal.
Respawning, but lose experience, rank, job/promotions.
(2) Unmodded SE4
P&N was close, but no cigar.
(3) SE4 1.78
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