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  #11  
Old December 18th, 2002, 04:01 PM

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Default Re: to the guy with the star trek ship sets/race/ai

Cool I'll try that Thanks Zaphod.....see having 2 heads is better than one
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  #12  
Old December 18th, 2002, 04:07 PM

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Default Re: to the guy with the star trek ship sets/race/ai

Well I just looked and everything looks hunky dorey

[ December 18, 2002, 15:43: Message edited by: shamanblues ]
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  #13  
Old December 18th, 2002, 04:12 PM

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Default Re: to the guy with the star trek ship sets/race/ai

This si the error message i get when loading space empires 4:
Unknown value "ships\sat" for weapon target "anti-ship warhead I"

And theres two more wich are the same except the #'s on the anti-ship warhead are II and III. After that message comes up I press close on the box and the only options se4 gives me is quit game and credits............Please help
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  #14  
Old December 18th, 2002, 04:21 PM
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Default Re: to the guy with the star trek ship sets/race/ai

***sigh***

Shaman, on top of posting too much, you posted the wrong stuff.

First of all, not everybody is on nighspeed internet access here. So if you need to post a lot of data, upload the file as a text file and link to it in your post.

Second, what you have posted here is the techarea.txt file for a mod. The problem you are describing is an AI specific problem.

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  #15  
Old December 18th, 2002, 04:23 PM
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Default Re: to the guy with the star trek ship sets/race/ai

Quote:
Originally posted by shamanblues:
This si the error message i get when loading space empires 4:
Unknown value "ships\sat" for weapon target "anti-ship warhead I"

And theres two more wich are the same except the #'s on the anti-ship warhead are II and III. After that message comes up I press close on the box and the only options se4 gives me is quit game and credits............Please help
Ok now, this is more like it. This is a problem with the components.txt file most likely. It soudns like you have a modp that is not setup for 1.78 and you are trying to use it for 1.78. You need to get the most recent Version of the mod, or play it on the Version of SE4 it is made for. Check the mod readme file.

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  #16  
Old December 18th, 2002, 04:24 PM

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Default Re: to the guy with the star trek ship sets/race/ai

Sorry geo.......do you have any answers for the Ai Problem then????
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  #17  
Old December 18th, 2002, 04:43 PM

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Default Re: to the guy with the star trek ship sets/race/ai

does any one have the original compnents file? I ooked in mine and comparewd it w/ the borg modified one......The was a difference in the anit ship part....but when i went to modify the differences I accidently modified the Original one ......Now i dont remember what the things were....PLease help
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  #18  
Old December 18th, 2002, 05:07 PM
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Default Re: to the guy with the star trek ship sets/race/ai

You can reload. From the CD if you are talking about the stock files, and from the mod download if you are talking about a mod.

What exactly was the error you were getting for the AI each turn?

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  #19  
Old December 18th, 2002, 05:15 PM

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Default Re: to the guy with the star trek ship sets/race/ai

well In the each turn was a "special tech" error I think.... But now i cant even get there to see if that has been corrected....but i'll try reinstalling now....Thanks Geo (why didnt I think of that)
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  #20  
Old December 18th, 2002, 05:36 PM
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Default Re: to the guy with the star trek ship sets/race/ai

Geo, maybe you could edit the tech area post down to nothing? Please??? It takes forever to load this page.
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