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Showing results 1 to 25 of 54
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Posts Made By:
JenMax
Forum:
Space Empires: IV & V
July 16th, 2001, 02:15 AM
Replies:
146
OFF TOPIC - The IOC sucks.
Views:
15,187
Posted By
JenMax
Re: OFF TOPIC - The IOC sucks.
Question? When was the most recent US presidental election held in which a person not born and reared in the upper classes of society ran for and was elected to the US presidency?
Forum:
Space Empires: IV & V
July 16th, 2001, 01:45 AM
Replies:
2
Friday 13th fun
Views:
1,351
Posted By
JenMax
Re: Friday 13th fun
Sounds to me like you had "some help" from the gremlin(s). I mean the Homno sapiens variety....
Forum:
Space Empires: IV & V
July 10th, 2001, 05:42 AM
Replies:
8
PBW down?
Views:
1,491
Posted By
JenMax
Re: PBW down?
its 11:30pm Monday evening, and the web seems to be up now... I just logged on and uploaded turns....
glad to see the web back... very glad
Forum:
Space Empires: IV & V
July 9th, 2001, 12:56 PM
Replies:
3
Movement cost for spinning?
Views:
1,134
Posted By
JenMax
Re: Movement cost for spinning?
All my se4 ships have inertal dampers which effectivly eliminate all those pesky Newtonian principles...
Actually, your idea has merit, just figuring out how to implement it, and getting...
Forum:
Space Empires: IV & V
July 8th, 2001, 06:01 AM
Replies:
5
Nature Shrine Bug / Intelligence Bug
Views:
1,308
Posted By
JenMax
Re: Nature Shrine Bug / Intelligence Bug
Did you check to see if your Total production had increased. Some of the system wide resource enhancers do not show the increase on the actual planets, but do show the increase in the total empire...
Forum:
Space Empires: IV & V
July 7th, 2001, 05:03 PM
Replies:
10
4x means what?
Views:
2,212
Posted By
JenMax
Re: 4x means what?
Perhaps the 4 "E... " might be more accurate, but look at it this way, with the 4 "X..." you are now playing a game with a rating that is one X beyond XXX. <smile> Seriously, all these 4 whatevers...
Forum:
Space Empires: IV & V
July 7th, 2001, 03:59 PM
Replies:
14
Looking for some 'New' Design Name Lists
Views:
2,049
Posted By
JenMax
Re: Looking for some \'New\' Design Name Lists
Here is my personal ship list. It is a mix. I use different types of names for different size ships and different "types" of ships. Maruspial named ships generally carry cargo, hench a "pouch" ...
Forum:
Space Empires: IV & V
July 6th, 2001, 06:53 PM
Replies:
29
19 User Interface Problems
Views:
3,605
Posted By
JenMax
Re: 19 User Interface Problems
Regarding the filters on the planet display, it occured to me that one way to increase the usefulness of the sort and "display/hide" screen would be to offer many options at the top. AND allow a...
Forum:
Space Empires: IV & V
July 6th, 2001, 06:41 PM
Replies:
8
The worst galaxy ever
Views:
1,402
Posted By
JenMax
Re: The worst galaxy ever
Possum,
In the tourney, my start position was average, as near as I can tell. I did start very close to another player empire. Since the rules for the first round included a non ranked...
Forum:
Space Empires: IV & V
July 6th, 2001, 04:31 AM
Replies:
4
to all players of dark wars (PBW)
Views:
1,238
Posted By
JenMax
Re: to all players of dark wars (PBW)
Is fine by me to put game on hold for your weekend away mission.
CheshireCatX
Forum:
Space Empires: IV & V
July 5th, 2001, 05:11 AM
Replies:
8
The worst galaxy ever
Views:
1,402
Posted By
JenMax
Re: The worst galaxy ever
I feel your pain. I expected, based upon playing a number of other computer games, that all start up would not be equal. I am in 5 or 6 games. In two, I have absolutely terrible positions, ranking...
Forum:
Space Empires: IV & V
July 3rd, 2001, 10:52 PM
Replies:
4
MEE Mega evil empire
Views:
1,058
Posted By
JenMax
Re: MEE Mega evil empire
Thank you, appreciate it. This means that if two players are very close in scores, even if much higher than the other empires in a stock game - MEE won't be triggered? Thanks
Forum:
Space Empires: IV & V
July 3rd, 2001, 09:12 PM
Replies:
4
MEE Mega evil empire
Views:
1,058
Posted By
JenMax
MEE Mega evil empire
I have seen seveal comments in the threads about the MEE, or "going" mee.
It seems this is a game score threshhold, which when a player goes above, resets the AI players to "hate" the MEE empire?...
Forum:
Space Empires: IV & V
July 2nd, 2001, 05:50 AM
Replies:
8
What gets executed first in Simultaneous games?
Views:
1,208
Posted By
JenMax
Re: What gets executed first in Simultaneous games?
Yes, I got the joke... actually, I thought the good Capt was, well, giving the teacher in me the opportunity to have some fun with his grammer... alas.. was not to be...
Forum:
Space Empires: IV & V
July 1st, 2001, 10:57 PM
Replies:
9
Intelligence
Views:
1,361
Posted By
JenMax
Re: Intelligence
Unless you have selected (purchased) the special skill (Merchant?, I think) you need a space port in any system to get any resources *out.* I suspoect one can "store" extra resources in system with...
Forum:
Space Empires: IV & V
July 1st, 2001, 10:53 PM
Replies:
8
What gets executed first in Simultaneous games?
Views:
1,208
Posted By
JenMax
Re: What gets executed first in Simultaneous games?
Capt Spoongy, if your empire is execuited first.. then your empire is dead... so why do you play... <big smile>
Forum:
Space Empires: IV & V
July 1st, 2001, 10:47 PM
Replies:
1
Sorting colonies, ships, planets
Views:
1,960
Posted By
JenMax
Re: Sorting colonies, ships, planets
I, for one, would like to see added to the sort list a check box which allow the user to designate items to be ingored (and eithe rput at the bottom, or "hidden" in any further "sorts" in that...
Forum:
Space Empires: IV & V
June 30th, 2001, 05:43 PM
Replies:
1
Empire Specific Fleet Formations
Views:
1,075
Posted By
JenMax
Empire Specific Fleet Formations
Perhaps some of you SE4 wizards will help us newbys on this:
I am just beginning to try and figure out how formations and fleet orders interplay with ship strategies.
Is there a way to have...
Forum:
Space Empires: IV & V
June 30th, 2001, 05:38 PM
Replies:
2
Shrapnel gets a nice mention in CGW
Views:
1,230
Posted By
JenMax
Re: Shrapnel gets a nice mention in CGW
Kudos to Shrapnel Games!!
Forum:
Space Empires: IV & V
June 30th, 2001, 04:30 PM
Replies:
7
Population modifier idea -- penalty for low population
Views:
1,532
Posted By
JenMax
Re: Population modifier idea -- penalty for low population
I like the idea, too. In other threads people have written about how thay dislike a tiny population being able to operate 30 facilities on a planet. Perhaps taking your idea a step further: we...
Forum:
Space Empires: IV & V
June 28th, 2001, 04:13 PM
Replies:
20
New kinds of PDCs
Views:
3,162
Posted By
JenMax
Re: New kinds of PDCs
I don't know if this is do-able. If you want to reduce supplies carried by each engine, and you vary the amount of supplies carried by engine type, (your example, solid fuel inside "stores" more...
Forum:
Space Empires: IV & V
June 28th, 2001, 04:02 PM
Replies:
4
35 Interface Improvements/Problems
Views:
1,119
Posted By
JenMax
Re: 35 Interface Improvements/Problems
re: construction queue: This may seem minor to some of you, but under patch 1.41 I seem to have lost the ability to rename bases with a name that matches the planet it is orbiting, and then an add...
Forum:
Space Empires: IV & V
June 28th, 2001, 03:15 AM
Replies:
7
Trading techs in Simultaneous game (PBW)
Views:
2,024
Posted By
JenMax
Re: Trading techs in Simultaneous game (PBW)
Oh, and just hope you trade partner doesn't pick the exact same "throw in" tech...
Forum:
Space Empires: IV & V
June 28th, 2001, 03:14 AM
Replies:
7
Trading techs in Simultaneous game (PBW)
Views:
2,024
Posted By
JenMax
Re: Trading techs in Simultaneous game (PBW)
May I suggest a workaround? to prevent the "cancellation" affect of identical trase offers, throw in a basic tech that everyone has - like duc 1. Then your offer won't be identical, and perhaps it...
Forum:
Space Empires: IV & V
June 26th, 2001, 09:57 PM
Replies:
6
Talk About Lighting Bolt! Duuuuuuuuuuuhhhhhaa
Views:
1,521
Posted By
JenMax
Re: Talk About Lighting Bolt! Duuuuuuuuuuuhhhhhaa
Did you set the number of neutrals to "high?"
Showing results 1 to 25 of 54
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