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Posts Made By:
Arak Koba
Forum:
Space Empires: IV & V
May 17th, 2002, 09:35 AM
Replies:
53
OT: Star Wars Episode 2...
Views:
6,151
Posted By
Arak Koba
Re: OT: Star Wars Episode 2...
<font size="2" face="Verdana, Helvetica, sans-serif">Yeah, in Euclidean Space. http://forum.shrapnelgames.com/images/icons/icon10.gif
Though I know I am going to be disappointed, I am going to...
Forum:
Space Empires: IV & V
May 10th, 2002, 11:38 AM
Replies:
3
Argghh! Need to get back into the game!
Views:
1,237
Posted By
Arak Koba
Re: Argghh! Need to get back into the game!
<font size="2" face="Verdana, Arial">::Salutes::
Ya, I know it. http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum:
Space Empires: IV & V
May 8th, 2002, 09:25 AM
Replies:
3
Argghh! Need to get back into the game!
Views:
1,237
Posted By
Arak Koba
Argghh! Need to get back into the game!
Haven't played Gold in a while (since the patch) because I want to reincorporate my modifactions and such before I recommence.
Not that you guys care about that, but perhaps spilling it out in the...
Forum:
Space Empires: IV & V
April 25th, 2002, 08:58 PM
Replies:
10
Where would you place Star Trek on the tech scale?
Views:
2,193
Posted By
Arak Koba
Re: Where would you place Star Trek on the tech scale?
Yes dogscoff, I find ST's inconsistancies of technological development, and their rediculous moral and ethical reasons NOT to use half of it, the bane of the series.
That, and the way these...
Forum:
Space Empires: IV & V
April 23rd, 2002, 11:44 PM
Replies:
1
[OT]: Celestia and Earth's doom
Views:
1,055
Posted By
Arak Koba
[OT]: Celestia and Earth\'s doom
Someone mentioned this freeware program at another forum; get it here:
http://ennui.shatters.net/celestia/
A lot of fun and it has time compression. Was messing around with the time...
Forum:
Space Empires: IV & V
April 23rd, 2002, 10:04 AM
Replies:
16
OT - The Lord of the Rings, revisited.
Views:
3,293
Posted By
Arak Koba
Re: OT - The Lord of the Rings, revisited.
I am afraid to reread the trilogy again before I have seen all the movies.
I kinda want to wait so that the story isn't so fresh on my mind; that the movies may seem more new to me than they...
Forum:
Space Empires: IV Classic Threads (Newbie FAQS)
April 20th, 2002, 07:04 AM
Replies:
1,404
Ye Olde Galactic Bar & Grill & Phong's Head Cantina
Views:
150,941
Posted By
Arak Koba
Re: Ye Olde Galactic Bar & Grill & Phong\'s Head Cantina
I have seen nothing but feline coolness and kindness from you Growltigga.
So how is it that you have a member rating of 4 out of 5 stars?
I think your are being robbed.
Forum:
Space Empires: IV & V
April 20th, 2002, 06:59 AM
Replies:
5
No self-destruct for weapons
Views:
1,037
Posted By
Arak Koba
Re: No self-destruct for weapons
Palace ability?
Oh man! I sure hope Malfador doensn't plan to add some kind of 'corruption/waste' economy feature.
It has all but KILLED Civ3.
Forum:
Space Empires: IV & V
April 20th, 2002, 12:38 AM
Replies:
2
OT: Age of Wonders II demo
Views:
1,035
Posted By
Arak Koba
Re: OT: Age of Wonders II demo
I played the original AoW demo, and thought it was pretty good.
I just wasn't in the mood for that style game at that time, and so never purchased it.
Forum:
Space Empires: IV & V
April 20th, 2002, 12:36 AM
Replies:
21
Cats and SEIV
Views:
2,669
Posted By
Arak Koba
Re: Cats and SEIV
Had found a cat that had been living in my neighbor's front bushes for quite some time- she had a little cleared out area where she was hanging out at.
I used to feed her periodically, but finally...
Forum:
Space Empires: IV & V
April 16th, 2002, 10:35 PM
Replies:
3
Multiplayer Diplomacy and Treaties
Views:
1,380
Posted By
Arak Koba
Multiplayer Diplomacy and Treaties
Playing MP on PBW: when another player wants to make treaty of any type, I don't see any place where it states the actual kind of treaty being invoked. The only way I have been able to tell is by...
Forum:
Space Empires: IV & V
April 14th, 2002, 07:14 AM
Replies:
15
OT: Rate these games ;)
Views:
2,542
Posted By
Arak Koba
Re: OT: Rate these games ;)
"..and then there are the limited editing capabilities.."
BWAHAHA!! You said 'editing capabilities' and 'Civ3' in the same post! BWAHAHA!!
Forum:
Space Empires: IV & V
April 10th, 2002, 10:32 PM
Replies:
34
Gold Patch installing problem
Views:
3,785
Posted By
Arak Koba
Re: Gold Patch installing problem
I hope Malfador updates their web page- that's where I went first, and there wasn't any patch mentioned for gold.
Forum:
Space Empires: IV & V
April 10th, 2002, 10:30 PM
Replies:
7
Stalemate?
Views:
1,286
Posted By
Arak Koba
Re: Stalemate?
Stalemating in chess is a viable tactic, especially when you are in a disadvantageous position, it is employed to create a forced tie.
I can't see how it would be any different in SE4.
Look at...
Forum:
Space Empires: IV & V
April 9th, 2002, 02:57 AM
Replies:
3
Allegiance Subverter and Computer Virus Qs
Views:
1,300
Posted By
Arak Koba
Re: Allegiance Subverter and Computer Virus Qs
Since we are on this topic:
Can the effects of losing control components be modified? And where exactly are the effects of loss of control documented? I didn't see it in the manuals.
Forum:
Space Empires: IV & V
April 8th, 2002, 11:28 AM
Replies:
27
MOO3 officially moved to Q3 2002
Views:
3,968
Posted By
Arak Koba
Re: MOO3 officially moved to Q3 2002
http://forum.shrapnelgames.com/images/icons/icon9.gif is right.
Strange things are happening at QS, the devolper for the game. What was once a healthy development and PR for MoO3 seems to all...
Forum:
Space Empires: IV & V
April 8th, 2002, 08:10 AM
Replies:
40
Questions About the Coming Gold Patch
Views:
5,874
Posted By
Arak Koba
Re: Questions About the Coming Gold Patch
I love patches! http://forum.shrapnelgames.com/images/icons/icon10.gif
But I hate them too, since we have to go through and re-compatiblize our mods. ...
Forum:
Space Empires: IV & V
April 8th, 2002, 08:06 AM
Replies:
6
value improvements
Views:
1,501
Posted By
Arak Koba
Re: value improvements
Oh yeah.. what was I thinking? http://forum.shrapnelgames.com/images/icons/blush.gif
Forum:
Space Empires: IV & V
April 8th, 2002, 08:03 AM
Replies:
16
Question on exploding star
Views:
2,837
Posted By
Arak Koba
Re: Question on exploding star
So am I safe in assuming that the unstable star tag was supposed to do something, but Malfador just never got around to implementing the ability?
I am guessing a resounding 'yes' is going to be...
Forum:
Space Empires: IV & V
April 8th, 2002, 03:55 AM
Replies:
16
Question on exploding star
Views:
2,837
Posted By
Arak Koba
Re: Question on exploding star
I have questions about Unstable stars.
I haven't yet had a star naturally explode on me yet, but in one of my current games, 5 of my systems have unstable stars.
I checked stellarabilities.txt...
Forum:
Space Empires: IV & V
April 8th, 2002, 03:44 AM
Replies:
50
OT: Our Economy (US)
Views:
6,320
Posted By
Arak Koba
Re: OT: Our Economy (US)
Ultimately, I blame the whole "rich get richer, poor get poorer" effect for our current economy; when all is said and done, there will be 10 rich people in the world that give hand-me-outs to the...
Forum:
Space Empires: IV & V
April 8th, 2002, 03:39 AM
Replies:
6
value improvements
Views:
1,501
Posted By
Arak Koba
Re: value improvements
Hmmm. That is bad then.
Maybe Malfador should make the lowest possible value 1%.
Forum:
Space Empires: IV & V
April 7th, 2002, 01:19 AM
Replies:
6
Intel Centers and the tech tree
Views:
1,337
Posted By
Arak Koba
Re: Intel Centers and the tech tree
Ok; didn't remeber that Partnerships allow sharing of intel points.
That explains it!
Forum:
Space Empires: IV & V
April 6th, 2002, 01:03 PM
Replies:
6
Intel Centers and the tech tree
Views:
1,337
Posted By
Arak Koba
Intel Centers and the tech tree
Ok, let me get this straight: I have Counter-Intel level 1 available from the get-go, but I don't have any way of amassing intel points until I research Applied Intel level 1.
So basically, I...
Forum:
Space Empires: IV & V
April 3rd, 2002, 07:19 PM
Replies:
16
Stellar Manipulation
Views:
1,817
Posted By
Arak Koba
Re: Stellar Manipulation
High-level cloak generators and stellar manipulation components are a delicious combination on ships, btw. http://forum.shrapnelgames.com/images/icons/tongue.gif
Showing results 1 to 25 of 161
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