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Old April 16th, 2003, 08:22 AM
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Default Ring/Sphere worlds

Ok, I was wondering, because this would happen in the real world, so, I'm wondering if it happens in this game...If you put up a Sphere or Ring World around a sun that has planets in the system, would the other planets 'die' from lack of sunlight? Or does the game not care about that aspect?

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Old April 16th, 2003, 08:37 AM
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Default Re: Ring/Sphere worlds

The system will turn to a star-less system indeed. But this only affects solar components like solar sails, chrystalline solar facilities, they will not produce anymore.
If you have researched that far into the SM tech tree, you can use star creation components to create a new star in your system. I think this should work, because this component just creates a star in starless systems.
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Old April 16th, 2003, 08:50 AM
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Default Re: Ring/Sphere worlds

I just tried creating a new star in a system with a Sphereworld and it will not allow me, saying something like that it cannot create a star when there is a construction around a star already.

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Old April 16th, 2003, 08:50 AM
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Default Re: Ring/Sphere worlds

Unfortunately you cannot creat a star in a system that contains a constructed planet. The sphere/ringworld counts as a star and a planet for the purposes of stellar manipulation but is unaffected by stellar manipulations that target either (ie. it can't be blown up when targeted by tectonic bombs, star destroyers, black hole creators, etc., though such things can affect other stars in the system with disasterous results).

Edit: D'oh! Missed it by that much.

[ April 16, 2003, 07:51: Message edited by: QuarianRex ]
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Old April 16th, 2003, 11:01 AM
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Default Re: Ring/Sphere worlds

Quote:
Originally posted by QuarianRex:
Unfortunately you cannot creat a star in a system that contains a constructed planet. The sphere/ringworld counts as a star and a planet for the purposes of stellar manipulation but is unaffected by stellar manipulations that target either (ie. it can't be blown up when targeted by tectonic bombs, star destroyers, black hole creators, etc., though such things can affect other stars in the system with disasterous results).

Edit: D'oh! Missed it by that much.
You can blow up a sphere- or ringworld with a tectonic bomb, but you have to mod the targeted planet level to a higher value.
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Old April 16th, 2003, 05:04 PM
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Default Re: Ring/Sphere worlds

I imagine if you're building a ringworld or a sphereworld without blowing up all the planets for raw materials, it would be quite easy to make the ringworld out of the orbital plane of the planets.
The planets would then suffer only two periods of solar eclipse per year if they are outside the ring, and none if inside.

The sphereworld could be designed with "windows" to let beams of light shine on the planets beyond.
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Old April 16th, 2003, 11:39 PM
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Default Re: Ring/Sphere worlds

that would be interesting, give the rw/sw a high planet value and make it high up the research tree.
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