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August 2nd, 2009, 01:53 AM
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Private
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Join Date: Jul 2009
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Loading Multiple Vehicles onto LST/LCM/Hovercraft
Good morning...
New to these forums so if has been asked and answered already I apologize and directions to the proper thread would be appreciated.
I'm playing the Canadian/Ecuador campaign and the first "fighting" scenario requires a beach assault. Now the scenario provides LSTs, LCMs, and LCACs, however I can't load more than one vehicle at a time onto the ships. Infantry isn't an issue but tanks, APCs, jeeps, etc. seem to be.
Now I know in real life a LCAC can carry two M1s or their equivalents, but the game isn't allowing me to.
Is this a game flaw or am I missing some way to load them? I've checked the game manual and FAQ and am not seeing it.
Any help would be appreciated.
Thanks
Joost
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August 2nd, 2009, 03:22 AM
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Lieutenant Colonel
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Join Date: Feb 2004
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Re: Loading Multiple Vehicles onto LST/LCM/Hovercraft
The following is a guess and nothing more.
Because the system was being abused by players by placing tanks in vehicles that shouldn't carry them or carry more than one, the system was changed to be only able to carry 1 vehicle.
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That's it, keep dancing on the minefield!
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August 2nd, 2009, 07:46 AM
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National Security Advisor
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Re: Loading Multiple Vehicles onto LST/LCM/Hovercraft
Quote:
Originally Posted by excaliburca
Good morning...
New to these forums so if has been asked and answered already I apologize and directions to the proper thread would be appreciated.
I'm playing the Canadian/Ecuador campaign and the first "fighting" scenario requires a beach assault. Now the scenario provides LSTs, LCMs, and LCACs, however I can't load more than one vehicle at a time onto the ships. Infantry isn't an issue but tanks, APCs, jeeps, etc. seem to be.
Now I know in real life a LCAC can carry two M1s or their equivalents, but the game isn't allowing me to.
Is this a game flaw or am I missing some way to load them? I've checked the game manual and FAQ and am not seeing it.
Any help would be appreciated.
Thanks
Joost
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1) A beach assault mission provides you with the landing craft needed, auto-bought and auto-loaded in a beach assault. You do not have to buy any yourself (but can manually buy some extras, if so desired).
2) Load multiples onto any vehicle by
- selecting the unit to be loaded
- now hit L key
- then click on the unit to be loaded onto
(Since hitting L on the loaded unit will unload it).
3) Some landing craft and others with large load capacity can carry several vehicles
4) AFAIR - vehicles must be unloaded of pax themselves in SP games if loaded as pax. (Cannot load a loaded BTR-60 on a barge).
Cheers
Andy
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August 2nd, 2009, 12:04 PM
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Shrapnel Fanatic
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Re: Loading Multiple Vehicles onto LST/LCM/Hovercraft
There were code changes made last release to restrict Helos from carrying more than one vehicle and some of that also affects landing craft so things like the LST or LCM will only carry one tank primarily because the Leos "weigh" 32 "units" in the game and 32 only goes into 50, 54 or 55 once ( Tanks are not "weighed" in tons as some people think, it's an arbitrary number limited to 55 max that has NOTHING to do with actual vehicle weight )
The LST is limited to 54 "units" of weight and the LCM is limited to 50. The Leos "weight" of 32 means you couldn't put more than one in at a time regardless but the changes we made to the code also give you a < > message if you try to load any other vehicles than MAY be under the total LC limit
You won't get a one vehicle restriction on the hovercrafts so they will hold a Leo and a couple of M113's and that's something we will look at in the fall. It's ALWAYS a good idea to spread your heavy assets around in LC but you should be able to load more than one vehicle in a LC IF it has the capacity and IF you really want to and you should be able to load more than 2 jeeps into an LCM
Here's an explanation of how this works for those who may be reading this who A/ don't know or B/ have been assuming things incorrectly
The physical number limit in the code for "Carry" in MOBHack is 255 but 1 indicates a vehicle can tow a gun etc and 2 indicates it can carry another vehicle so although we could build a LC that carries 99 men ( having 99 as the Carry number ) . If we allow it to carry guns only we could give it a maximum of 199 carry which means it could carry men and guns only up to a count of 99 but when we give it the capacity to carry vehicles we bump into the 255 code number limit.
That is one reason why tank "weights" are not done in tons and why sometimes game issues do not and cannot reflect "reality"
Don
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The Following User Says Thank You to DRG For This Useful Post:
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August 2nd, 2009, 08:12 PM
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Private
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Re: Loading Multiple Vehicles onto LST/LCM/Hovercraft
Quote:
Originally Posted by Mobhack
1) A beach assault mission provides you with the landing craft needed, auto-bought and auto-loaded in a beach assault. You do not have to buy any yourself (but can manually buy some extras, if so desired).
2) Load multiples onto any vehicle by
- selecting the unit to be loaded
- now hit L key
- then click on the unit to be loaded onto
(Since hitting L on the loaded unit will unload it).
3) Some landing craft and others with large load capacity can carry several vehicles
4) AFAIR - vehicles must be unloaded of pax themselves in SP games if loaded as pax. (Cannot load a loaded BTR-60 on a barge).
Cheers
Andy
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Hey Andy...
1) This scenario doesn't autoload (campaign) so it was up to me to do it.
2) Tried loading multiple vehicles the way you mentioned and it didn't work. Did for infantry however (which I've been doing).
Thanks
Joost
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August 2nd, 2009, 08:23 PM
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Private
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Join Date: Jul 2009
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Re: Loading Multiple Vehicles onto LST/LCM/Hovercraft
Quote:
Originally Posted by DRG
There were code changes made last release to restrict Helos from carrying more than one vehicle and some of that also affects landing craft so things like the LST or LCM will only carry one tank primarily because the Leos "weigh" 32 "units" in the game and 32 only goes into 50, 54 or 55 once ( Tanks are not "weighed" in tons as some people think, it's an arbitrary number limited to 55 max that has NOTHING to do with actual vehicle weight )
Don
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That explains that then... thanks.
Any possibility to change the code in a future release for water-based vehicles (not airborne units) and land-based vehicles so that it could possibly reflect a little more realistic scenario... code it to a light/medium/heavy system for vehicles (assign a code for each vehicle based on their real-world weight) and change ships/hovercraft so that they'll take a number of vehicles based on their weight code (4 heavies or 8 mediums for an LST as an example)?
(It's been a while since I've programmed too so go easy on me ).
Thanks
Joost
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August 2nd, 2009, 08:43 PM
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General
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Location: Uk
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Re: Loading Multiple Vehicles onto LST/LCM/Hovercraft
For vehicle transport weight is a big factor certainly with regards to air but size is also a factor. I say this only as because of the Leo mentioned previosly, not only is it heavy its quite large to boot. Also as mentioned would it effect most people as you tend to spread your heavy/expensive stuff about. If I had a tank loaded might put a jeep truck APC on with it but I dont want to lose 2 tanks to one sinking. A few loses like that & its going to be hard going once land is under foot again. Besides no matter what you do it will never be precise enough to reach real world situations, some combination will fail the test.
From a quick look its listed carrys per sortie are
1 MBT
4 LAVs or AAVs
13 Hummers
So if did Hummers right loads of things could carry them
Last edited by Imp; August 2nd, 2009 at 09:08 PM..
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August 2nd, 2009, 11:35 PM
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Shrapnel Fanatic
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The "problem" appears to be restricted to the "LCG" unitclass ( UC46 ) NOT regular ordinary landing barges ( UC41 ) and we'll look at that and other issues related to this in the fall but normal beach assaults that have normal LC ( UC41 )issued when you deploy are not affected beyond the usual weight limits
Don
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August 3rd, 2009, 05:54 AM
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General
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Re: Loading Multiple Vehicles onto LST/LCM/Hovercraft
Just because I thought would try using them. It happily loads the Leo & a LAV which sounds about right & uses all its capacity. Loads of barges provided in the campaign
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August 3rd, 2009, 06:40 PM
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Private
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Join Date: Apr 2009
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Re: Loading Multiple Vehicles onto LST/LCM/Hovercraft
In the scenario you are playing. I had to make two trips back to the land area to get all the forces on the hard ground. If you auto deploy all your units will deploy on the two islands and then load your boats make a landing off center and go back for the rest.
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