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April 24th, 2009, 12:33 PM
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General
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Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
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Scout helos
Just noticed & may not hold true but Scout helos & some Light helos make very good FOOs as have high arty ratings, just dont get them killed
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April 24th, 2009, 04:23 PM
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Major
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Join Date: Jun 2005
Location: Kladno, Czech Republic
Posts: 1,176
Thanks: 12
Thanked 49 Times in 44 Posts
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Re: Scout helos
It's that way for several versions back already, I believe
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April 24th, 2009, 04:32 PM
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Sergeant
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Join Date: Dec 2005
Posts: 261
Thanks: 1
Thanked 2 Times in 2 Posts
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Re: Scout helos
Quote:
Originally Posted by Imp
Just noticed & may not hold true but Scout helos & some Light helos make very good FOOs as have high arty ratings, just dont get them killed
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I never get my helos killed. It's the other guy that kills them!
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April 24th, 2009, 06:51 PM
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Sergeant
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Join Date: Aug 2008
Location: UK
Posts: 234
Thanks: 36
Thanked 53 Times in 43 Posts
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Re: Scout helos
This is probably a newbie question but how do I identify scout/light helos with good arty ratings when I'm picking units for a game? Moreover, have UAVs been given good forward observer abilities as well?
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April 24th, 2009, 07:32 PM
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General
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Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
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Re: Scout helos
Buy the ones in the light helo or scout formations.
UAVs scout planes its pointless you cannot call arty from them they fly over the map & leave each turn. Any info is passed to controler on the ground
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April 24th, 2009, 07:49 PM
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Sergeant
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Join Date: Aug 2008
Location: UK
Posts: 234
Thanks: 36
Thanked 53 Times in 43 Posts
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Re: Scout helos
Quote:
Originally Posted by Imp
UAVs scout planes its pointless you cannot call arty from them they fly over the map & leave each turn. Any info is passed to controler on the ground
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Doh! Thanks for your reply. Forgive my ignorance. I’ve never used UAVs in the game. I’d wrongly assumed that they moved on the map like helos rather than as obs aircraft.
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April 24th, 2009, 08:41 PM
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Captain
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Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
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Re: Scout helos
Quote:
Originally Posted by Imp
Just noticed & may not hold true but Scout helos & some Light helos make very good FOOs as have high arty ratings, just dont get them killed
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Should have been obvious.
In Korea and Vietnam thats what they supposed to do
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April 25th, 2009, 08:51 AM
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Private
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Join Date: Mar 2009
Posts: 34
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Thanked 0 Times in 0 Posts
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Re: Scout helos
When I would play campaigns, I would always buy a f/o as my second unit, B0, so I could keep track of it. I would always upgrade it to an attack helicopter...like an Apache. It made for better arty spotting, plus it was also good for taking out the odd tank or apc that got a little too close.
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April 25th, 2009, 01:48 PM
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Lieutenant General
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Join Date: Apr 2007
Location: Salt Lake City, UT
Posts: 2,829
Thanks: 542
Thanked 797 Times in 602 Posts
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Re: Scout helos
I frequently buy two scout/light helos and put one on each map edge (usually north & south) as far behind my front lines as possible and still see a bit ahead (5-10 hexes) of my front line units. Between them they can usually see most of the battlefield. That way the function as both FO's and spotters. And being far back don't attract so many MANPADS and get missed most of the time when they do, the second helo often spots an enemy MANPAD that fires at the first.
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Suhiir - Wargame Junkie
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