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October 6th, 2008, 04:05 PM
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Sergeant
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Join Date: Nov 2003
Location: Finland
Posts: 250
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Thanked 13 Times in 8 Posts
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Hitting dominion 10
I just heard a fellow player tell me that hitting dominion 10 is supposed to bring all sorts of benefits. People living longer, for one.
I've never encountered this. Is there something special in getting ten white candles in a province?
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October 6th, 2008, 04:44 PM
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BANNED USER
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Join Date: Feb 2007
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Re: Hitting dominion 10
I've never heard this either. Could you ask them where they got their information?
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October 6th, 2008, 04:57 PM
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Sergeant
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Join Date: Nov 2003
Location: Finland
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Re: Hitting dominion 10
Quote:
Originally Posted by Sombre
I've never heard this either. Could you ask them where they got their information?
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He's a new player. He got loads of farmlands and high income (order +3, luck +2 helps) and really likes to spam temples. He started hitting dominion 10 all over his nation, and told me his mages stopped being old. I asked him to specify (game is still going on) and it seems like the old age limit is raised.
Early Age, he's playing T'ien Ch'i.
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October 6th, 2008, 05:35 PM
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Sergeant
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Join Date: Jun 2008
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Re: Hitting dominion 10
It´s more likely that he cast gift of health.
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October 6th, 2008, 11:41 PM
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Sergeant
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Join Date: Apr 2007
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Re: Hitting dominion 10
Or, he doesn't realize mages only "age" once per year. Dominion won't effect the aging process. However, Growth and Death scales do affect how commonly old units get afflictions. And there is a global enchantment called Gift of Health that might stop old age afflictions from occurring, and if not it definitely cures them.
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October 7th, 2008, 01:49 AM
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Sergeant
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Join Date: Jun 2008
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Re: Hitting dominion 10
It doesnt stop afflictions from occuring, but it does cure them when they do.
In fact, if you have any way to cast it, it´s a good idea not to euthanize any good mage you have which has gone feeble minded, because if they survive to the casting, you might recover them.
EDIT: I´m not sure about this, but I think GOH works particularily well with the regeneration intrinsic. However, this could be due to regen. preventing units to die from disease, hence giving gift of health time to remove the status.
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October 7th, 2008, 07:11 AM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
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Re: Hitting dominion 10
I love GOH. One of my must globals.
I've even had Mind Hunt losers return to normal with GOH up.
__________________
Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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October 7th, 2008, 01:23 PM
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Sergeant
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Join Date: Jul 2008
Location: London, England
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Re: Hitting dominion 10
don't tien chi have some national spells which make the years go away or is that just MA?
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October 7th, 2008, 03:02 PM
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Sergeant
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Re: Hitting dominion 10
Thousand years Gingseng. It´s MA only. Sort of like rejuvenation, but less efficient (only 5 years, and costs 8 nature gems, which are more "expensive" than blood slaves).
On one hand, if you have nature magic wizards yet none good enough to cast gift of health, then it can be a saver. On the other, if you *can* cast GoH, then this spell is far less useful, as your old agers wont die anyway. Might be useful to keep an old age SC effective, through.
EDIT: there´s also internal alchemy, which is a W2 Sl spell, and is in both middle and late age.
Last edited by Poopsi; October 7th, 2008 at 03:07 PM..
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October 7th, 2008, 05:07 PM
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Sergeant
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Join Date: Nov 2003
Location: Finland
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Re: Hitting dominion 10
He doesn't have gift of health cast, and the player in question is absolutely convinced something like this happens when he hits dominion 10.
It may be he's confusing it with something, but it sounds like something one should check out. It's early age T'ien Ch'i. I don't remember if their mages are sacred.
/edit
Easy enough to check in solo play, but I've been too busy to check it out.
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