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  #1  
Old September 21st, 2008, 02:59 AM
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Default PGM's and ARM's

So I was playing a game and I noticed a disturbing trend as nearly every one of my considerable Air defences (I went from 12 Gepards and a battery of patriots to 1 Gepard) was vaporised by a bunch of Russian jets. I soon worked out what was happening.

As Wild weasel Air craft seek out and attack radar, their ARM weapons automatically target Radars. These sometimes shut down to doge the missile, which is fair enough.

However if the ARM equipped plane has a PGM as well that auto targets the same target. Even if the planes bombard hex is some distance away. So essentially AA Radars will attract PGM weapons as well, which are far better at destroying the target.

This seemed somewhat skewed.

It also allowed the enemy to para drop a battalion of Para's on one of my Rifle companies supported by tanks and bunkers, and Rout the lot of them in under a turn, for very few casualties.
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Old September 21st, 2008, 03:52 AM
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Default Re: PGM's and ARM's

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Originally Posted by Listy View Post
However if the ARM equipped plane has a PGM as well that auto targets the same target. Even if the planes bombard hex is some distance away. So essentially AA Radars will attract PGM weapons as well, which are far better at destroying the target.
This seemed somewhat skewed.
Well, PGMs other ARM are used against SAM units in real life too...
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  #3  
Old September 21st, 2008, 10:04 AM
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Default Re: PGM's and ARM's

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Quote:
Originally Posted by Listy View Post
However if the ARM equipped plane has a PGM as well that auto targets the same target. Even if the planes bombard hex is some distance away. So essentially AA Radars will attract PGM weapons as well, which are far better at destroying the target.
This seemed somewhat skewed.
Well, PGMs other ARM are used against SAM units in real life too...
Just a noob question, What's a PGM?
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Old September 21st, 2008, 11:09 AM
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Default Re: PGM's and ARM's

Precision Guided Missile - I think?
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Old September 21st, 2008, 12:41 PM
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Default Re: PGM's and ARM's

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Precision Guided Missile - I think?
Yup.
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Old September 21st, 2008, 02:48 PM

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Default Re: PGM's and ARM's

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Precision Guided Missile - I think?
Basically, but Munition is generally what the M is spelled out as because PGMs cover guided missiles and bombs.
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Old September 21st, 2008, 05:19 PM
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iCaMpWiThAWP iCaMpWiThAWP is offline
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Default Re: PGM's and ARM's

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Originally Posted by JohnHale View Post
Precision Guided Missile - I think?
Basically, but Munition is generally what the M is spelled out as because PGMs cover guided missiles and bombs.
Yeah, i bought a strike equiped with those, they're deadly, but the targetted tank was 50m away, i hit a SAM battery
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Old September 21st, 2008, 05:31 PM
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Lightbulb Re: PGM's and ARM's

Good day,

12 Gepards!!! Wow Listy did you have them formed up on parade? Must be some size force that they were supporting. Fast Air tends to give AA assets number one priority, especially if it knows where those assets are. I would also let loose as well if that was the case in any battle I was fighting.

Bob out
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Old September 21st, 2008, 06:11 PM
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Default Re: PGM's and ARM's

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Good day,

12 Gepards!!! Wow Listy did you have them formed up on parade? Must be some size force that they were supporting. Fast Air tends to give AA assets number one priority, especially if it knows where those assets are. I would also let loose as well if that was the case in any battle I was fighting.

Bob out
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that's why i use mixed aa SAM/AAA/SAM/AAA, i just don't like to see that my opponent has some of those, also, did someone noticed that the AI pick very few AA/SAM and aircraft/helico? Even when they're given lots of points?
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Old September 21st, 2008, 06:33 PM

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Default Re: PGM's and ARM's

Maybe the AI wants to buy realistic in stead of having a company supported by an air army and a SAM regiment.
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