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  #1  
Old August 7th, 2008, 12:44 PM
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Default Vehicle damage

I was wondering if there will be suspension damge added.Like a vehicle who can go over rough terrain but can't anymore if the the suspension is disabled.
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  #2  
Old August 7th, 2008, 05:59 PM
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Default Re: Vehicle damage

That kind of damage is really built in, on occassion short of a mobility kill, damage will effect the movement rate and at times make off-road movement next to impossible.
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Old August 7th, 2008, 06:20 PM
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Default Re: Vehicle damage

Ok cool.Thx for the response!
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Old August 7th, 2008, 07:58 PM
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Default Re: Vehicle damage

First I heard of that feature... There is no "micro damage" - it is a full mobility kill or nothing.

Andy
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Old August 8th, 2008, 07:49 PM
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Default Re: Vehicle damage

It would seem on occassion this has happened to me is it possible it's more function of supression?

OR Maybe I've gone completely insane.
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Old August 8th, 2008, 11:07 PM
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Default Re: Vehicle damage

Vehicles either have all their move, or none. Only full mobility kill.

You may be thinking of motorcycles, which are not vehicles per se, but a cross with infantry?. Therefore subject to suppression in some ways.

Andy
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Old August 12th, 2008, 12:06 AM
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Default

You could be right, I'm a fan of MC Recce.........and I think I spend too much time playing I'm starting to see men bailing from my panzers, my Landser shaking their fists at me for lousy orders etc.

Sorry for steering the orginal poster wrong.....
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Old August 18th, 2008, 03:44 AM

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Default Re: Vehicle damage

Hi,

would it be possible to implent vehicle Ammo explosions after being hit ?
A similar/smaller animation from Ammo Dump explosions could be used.

In real life there is certainly a possibility of ammo explosion
if a ATGM-Carrier is hit e.g.

Greets
  #9  
Old August 18th, 2008, 04:19 AM
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Default Re: Vehicle damage

Quote:
Originally Posted by PanzerBob View Post
It would seem on occassion this has happened to me is it possible it's more function of supression?

OR Maybe I've gone completely insane.
More likely (I hope): your mixing SPWW2 up with SPWaW .. which has that feature IIRC.
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