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July 9th, 2008, 09:34 PM
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Private
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Join Date: Jun 2008
Location: Las Vegas
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Win SPWW2 and SPWaW
Is there anyother differences between these two games other than SPWaW using SP3's formats?
I looked at the screen shots and it appears SPWW2 has more custom buttons.
Has anyone played both?
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July 10th, 2008, 01:15 AM
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First Lieutenant
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Join Date: May 2007
Location: Ottawa, Canada
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Re: Win SPWW2 and SPWaW
I've played both and the major difference for me is WW2 has never crashed on me when playing large formation campaigns. This was the first reason I switched and have stayed. There other minor differences but all and alll WW2 meets my needs far better.
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July 10th, 2008, 06:09 AM
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Major
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Join Date: Jun 2005
Location: Kladno, Czech Republic
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Re: Win SPWW2 and SPWaW
One figure and few words...
1000 units per OOB!
Reverse!
Height levels!
Map generator!
__________________
This post, as well as being an ambassador of death for the enemies of humanity, has a main message of peace and friendship.
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July 10th, 2008, 08:48 AM
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Captain
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Join Date: Jun 2006
Location: UK / USA
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Re: Win SPWW2 and SPWaW
A year or two ago you could argue the pros and cons of SPww2 and WaW. But SPww2 has had so many updates and improvements there's no contest anymore.
Some other SPww2 features:
Play Campaigns against a human opponent! (CD only)
Far better and more realistic Artillery Routine
Opportunity Fire Filter (CD version only)
Load/unload into vehicle costs (WW2 doesn�t allow relay)
Unloading units attract Opportunity Fire
Shoot through smoke (non-Line of sight area fire)
Choose rally/retreat direction
Better map features, with 15 levels (WaW only has 3)
Better icons/graphics
Better OOB
Much better screen resolution (CD only)
No 'Sixth Sense' '*' (WaW weakness)
No Spinning Self-Propelled guns (WaW weakness)
WaW has a good op fire system, but only when playing against the AI.
WaW has better sounds; but an unofficial sound mod is available for SPww2.
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July 10th, 2008, 06:21 PM
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Private
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Join Date: Jun 2008
Location: Las Vegas
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Re: Win SPWW2 and SPWaW
Ahhh cool. You all saved me a lot of reading. I am on battle 12 of a 200 round long campaign and I must say it is very very cool.
Sound mod you say? I will have to look for that. I am getting sick of hearing the same ole sounds.
Thanks a bunch.
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July 28th, 2008, 06:41 AM
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Captain
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Join Date: Jul 2005
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Re: Win SPWW2 and SPWaW
"Opportunity Fire Filter (CD version only)" Is this feature in SPWW2 only or in SPMBT also? SPWAW, as far as I can tell has this too, if it is indeed what I am thinking (Mouse assisted Y/N to Op fire).
Something called a "mountainiser" was created once upon a time for SPWAW and some group or other has modified the game heavily since the 8.3/4 release.
That said WW2 and MBT are, in terms of OOB Space and graphics, much better from the get go. SPWAW's saving grace is its sound package, which, if you ask me, is absolutely fantastic (especially regarding bombardments etc).
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July 28th, 2008, 08:12 AM
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Colonel
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Join Date: Mar 2005
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Re: Win SPWW2 and SPWaW
Quote:
RecruitMonty said:
"Opportunity Fire Filter (CD version only)" Is this feature in SPWW2 only or in SPMBT also? SPWAW, as far as I can tell has this too, if it is indeed what I am thinking (Mouse assisted Y/N to Op fire).
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Hi,
Not exactly.
Spwaw will randomly ask you to fire at any target at almost any range and will fire more OP when the hostile unit enters a 3 hexes radius from your unit.
With WinSPWW2/MBT the Opportunity Fire Filter gives you complete control over the type of target,armor,range etc... concerning the activation of OP fire.
cheers,
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July 29th, 2008, 06:22 PM
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BANNED USER
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Join Date: Jul 2008
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Re: Win SPWW2 and SPWaW
SO in order to enjoy Oportunity Fire you must purchse the CD? I have been playing the Long Campaign for the first time( I was a SPWAW player exclusively). I do not like the sense of watching a movie whenever I end my turn. No control over anything. I wasn't aware until I just read this post that I can correct this with some cash.
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July 30th, 2008, 02:20 AM
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National Security Advisor
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Join Date: Mar 2005
Location: Dundee
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Re: Win SPWW2 and SPWaW
See the Game Guide "CD Extended Features" link for details of the extended functionality, including extra screen resolutions, utility programmes and expanded opfire filtering.
The D/L edition of course has the normal SP "Y" key range filtering.
Cheers
Andy
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July 30th, 2008, 05:49 PM
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Captain
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Join Date: Jun 2005
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Re: Win SPWW2 and SPWaW
Quote:
MemoryLeak said:
SO in order to enjoy Oportunity Fire you must purchse the CD? I have been playing the Long Campaign for the first time( I was a SPWAW player exclusively). I do not like the sense of watching a movie whenever I end my turn. No control over anything. I wasn't aware until I just read this post that I can correct this with some cash.
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No. The regular opp fire routine (without CD) works pretty good. I do have the CD game and use the opp fire filter only rarely.
The game is geared to be as playable as possible between two human players, PBEM style in particular. So the regular routine needs to be as good as it can WITHOUT the player whose units are opp firing having to make y/n decisions.
Adding such a routine for play against the AI would mean a lot of work for very little return.
Narwan
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