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Do you own this game? Write a review and let others know how you like it.
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May 18th, 2008, 01:26 AM
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Second Lieutenant
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Join Date: May 2008
Location: Yogyakarta, Nusantara
Posts: 468
Thanks: 99
Thanked 104 Times in 65 Posts
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ANZAC campaign download
I want to install the ANZAC campaign ver1. But I fear that can change the gameplay because it is ver1, and my game is ver3. Any suggestions?
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May 18th, 2008, 11:05 AM
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Colonel
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Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
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Re: ANZAC campaign download
Hi,
You may install it without any problem since it doesn't modify any exe or OOBs.
cheers,
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May 19th, 2008, 01:10 AM
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Sergeant
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Join Date: Feb 2006
Location: Melbourne
Posts: 357
Thanks: 0
Thanked 4 Times in 3 Posts
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Re: ANZAC campaign download
It is BRUTAL!
Be prepared to play the premier campaign in the SP series.
You'll never work harder to get a victory in any other scenarios...I promise.
Hi Pyros...good to see you are still keeping watch :-)
Respect ///
Cheers
SGT
__________________
MARCH OR DIE!!
SGT WALRUS
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May 19th, 2008, 10:21 AM
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Colonel
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Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
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Re: ANZAC campaign download
Thank you my friend Jason,
p.s RightDeve if you are not an advanced player you better play another easier campaign because this one is based on human tactics with massive tactical movements, preplanned artillery strikes, AI movement based on waypoints and adjustable difficulty...
Each victory will bring you more misery...and many more casualties.
cheers,
Pyros
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May 19th, 2008, 02:21 PM
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Sergeant
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Join Date: Jun 2005
Location: The Land of the Sabbath and of the Priest
Posts: 242
Thanks: 35
Thanked 11 Times in 10 Posts
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Re: ANZAC campaign download
Any sign of Part II, Pyros?
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May 19th, 2008, 03:45 PM
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Colonel
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Join Date: Mar 2005
Posts: 1,668
Thanks: 0
Thanked 5 Times in 5 Posts
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Re: ANZAC campaign download
I am working on the basic plan, with few battles in Crete and many in Africa (but this will take time and will be a separate campaign),
Less historical accuracy in favor of the gameplay
Smaller scale (in general)
Less formations
Quicker battles (based on special operations)
More random factors (based on probability of AI reinforcements which will play bigger role when dealing with fewer units)
Bigger diversity in the adjustable difficulty
cheers,
Pyros
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