.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old June 7th, 2001, 02:47 AM

Steven-n-Donna Steven-n-Donna is offline
Private
 
Join Date: May 2001
Location: Bullhead City, Arizona
Posts: 15
Thanks: 0
Thanked 0 Times in 0 Posts
Steven-n-Donna is on a distinguished road
Default How do you...?

Hi guys,
I'm using a heavily modified Pacean1 or whatever ship set, but when I was editing images, I found that there is no baseship image. It defaults to the starbases design. Where do you edit the command lines to specify a path? I've tried placing the image as portrait_Pacean1_Baseship.bmp, but no go.
Any ideas? Thanks.

PS: I was installing the planet set upgrade v.71 I believe. I've noticed that the Saturn and the Jupiter descriptions are backwards. When I looked at the sector labels, they start at image value="0" while all images in the directory start at "1".
To fix the problem, I just copied the description from one to the other in the sector type...

Thanks.
Steve
Reply With Quote
  #2  
Old June 7th, 2001, 03:20 AM

Marty Ward Marty Ward is offline
Second Lieutenant
 
Join Date: Jan 2001
Location: Eldersburg, Maryland, USA
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
Marty Ward is on a distinguished road
Default Re: How do you...?

Try Pacean1_portrait_baseship.bmp. Change the bitmap name for the baseship in the vehicle file to from starbase to baseship. Should work.
Reply With Quote
  #3  
Old June 7th, 2001, 04:36 AM
Will's Avatar

Will Will is offline
Lieutenant Colonel
 
Join Date: Mar 2001
Location: Emeryville, CA
Posts: 1,412
Thanks: 0
Thanked 0 Times in 0 Posts
Will is on a distinguished road
Default Re: How do you...?

By default, baseships use the starbase image anyway... there's a file somewhere to change it so that it uses its own file, but I'm pretty sure that it applies to all shipsets.
__________________
GEEK CODE V.3.12: GCS/E d-- s: a-- C++ US+ P+ L++ E--- W+++ N+ !o? K- w-- !O M++ V? PS+ PE Y+ PGP t- 5++ X R !tv-- b+++ DI++ D+ G+ e+++ h !r*-- y?
SE4 CODE: A-- Se+++* GdY $?/++ Fr! C++* Css Sf Ai Au- M+ MpN S Ss- RV Pw- Fq-- Nd Rp+ G- Mm++ Bb@ Tcp- L+
Reply With Quote
  #4  
Old June 7th, 2001, 05:09 AM

Marty Ward Marty Ward is offline
Second Lieutenant
 
Join Date: Jan 2001
Location: Eldersburg, Maryland, USA
Posts: 410
Thanks: 0
Thanked 0 Times in 0 Posts
Marty Ward is on a distinguished road
Default Re: How do you...?

Will is correct, if you change the bitmap picture for the baseship in the vehicle file it will affect all the races. You could create a new hull type name for your base ship and just edit that one.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:37 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.