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  #1  
Old January 16th, 2007, 04:47 AM
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Default E9 bless buggy with Abysia ?

Is the E9 bless bugged with Abysia or did I not understand how it works ?

Tried with early age. The +4 prot. showed in the stats of my sacred infantry when blessed, but the Annoited of Rhuax leading them still had his protection at 1 when blessed. And the flying assassin I bought, when turned to prophet, had his protection increased of... 3 points compared to the default value.

Weird isn't it ?
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  #2  
Old January 16th, 2007, 06:28 AM
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Default Re: E9 bless buggy with Abysia ?

- E9 blessing is a sort of armor enchantment : no manufactured armor, no armor bonus from blessing

- protection value come from both natural armor and armor equipped. When a unit has both, natural armor lose part of its value (in proportion of the equipped armor value). You still have more protection than an unit with no natural armor and the same equipment, but your total protection is less than just natural armor + equipment armor.

So for your exemples :

Annoited of Rhuax still had his protection at 1 => no armor equipped. If you later give him any forged armor, you will see its protection value increase.

demonbred assassin => has natural armor, so while the armor protection is indeed increased by 4, the natural armor has less effect in proportion, and the total is 1 less that you would expect.
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Old January 16th, 2007, 06:48 AM
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Default Re: E9 bless buggy with Abysia ?

Thanks, it's clearer now.
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Old January 16th, 2007, 02:16 PM
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Default Re: E9 bless buggy with Abysia ?

Also, the bless has less effect if your unit isn't wearing a helmet. This is a real handicap to earth-bless Living Pillars.
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Old January 16th, 2007, 03:14 PM

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Default Re: E9 bless buggy with Abysia ?

Huh - I had no idea the earth bless was so finicky!
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  #6  
Old January 16th, 2007, 08:50 PM
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Default Re: E9 bless buggy with Abysia ?

Quote:
Ironhawk said:
Huh - I had no idea the earth bless was so finicky!
I agree... the earth bless should not be so picky
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Old January 17th, 2007, 05:49 AM
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Default Re: E9 bless buggy with Abysia ?

Once you understand that it's just +4 to "armor" value (and not directly to the protection), the rest just come from the normal rules of the game.

Sure, it could have been +4 to natural armor instead, but then it would hae worken with more units, but often with less effect (because natural armor has less effect when an armor is worn)
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Old January 17th, 2007, 01:12 PM
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Default Re: E9 bless buggy with Abysia ?

Quote:
Jack_Trowell said:
Sure, it could have been +4 to natural armor instead, but then it would hae worken with more units, but often with less effect (because natural armor has less effect when an armor is worn)
Easy solution would be to have it provide +8 to natural armor instead.
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Old January 17th, 2007, 01:35 PM

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Default Re: E9 bless buggy with Abysia ?

Which would have been an actual +8 to units with only natural armor, right?

Seems to me it should have been possible, and preferable, to retain the Dom2 version of +4 to final protection, if necessary by introducing a new type of "holy" protection that stacks on top of armor (and helm).
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Old January 17th, 2007, 01:44 PM

FrankTrollman FrankTrollman is offline
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Default Re: E9 bless buggy with Abysia ?

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