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  #1  
Old December 8th, 2006, 03:53 PM

Epaminondas Epaminondas is offline
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Default Niefelheim disasters--bug?

Ok, I got my full game last night, and I started playing my favorite race from Dom II: Niefelheim.

But here's the problem, and I am thinking it must be a bug. Basically, I am getting hit with a disaster on nearly every turn (I started counting from turn 20, and in the 32 turns I've played since then, it's happened on 27 turns!). And by "disaster," I mean the event where I lose 5 percent of population and a few other nasty things.

Now, you may ask about my luck scale, but it's on plus 3 luck! So I don't see how this could happen on nearly every turn. Is this a Niefelheim bug? Or is this a spell that the AI is casting on me? I don't think it's a spell because it started happening around turn 10, and that's a bit early for the AI to have researched it--if such a spell even existed.

Anyways, I got so frustrated that I deleted the game, as I ran out of money and population and there was no way I could win (I had 7 opponents, and they were all on impossible).

And I even had my prophet who had over 500 HPs and 80 strength due to Unequaled Obesity who had already killed over 1000 units!
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Old December 8th, 2006, 03:55 PM

Epaminondas Epaminondas is offline
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Default Re: Niefelheim disasters--bug?

Oh, my other scales included minus 3 Drain, minus 1 Order, and minus 3 Cold (that's the optimum for Niefelheim), and minus 2 Sloth.
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Old December 8th, 2006, 04:06 PM

calmon calmon is offline
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Default Re: Niefelheim disasters--bug?

Hmm, i had something equal with 3 luck scale yesterday after patching. I got 3 times in the first 6 turns the event in which 20% of the people leave the land.

I believed thats just bad luck but if someone else had the same situation this could possible be a bug! I'm not sure what i was playing i just tested something, but i think it wasn't niefelheim.
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Old December 8th, 2006, 04:36 PM
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Default Re: Niefelheim disasters--bug?

Strange... it might have something to do with Turmoil. In a blitz just now, I had Order 0 Luck 3, and had lots of events, and just few non-good (3-4? by turn 26). My two neighbours had Turmoil 3 Luck 3, and got lots of bad events.
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Old December 8th, 2006, 04:46 PM
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Default Re: Niefelheim disasters--bug?

Here is the silly part about luck. Notice it gives you extra events. Notice that with luck 3, it does not cover you for even above 50% for those extra events. Which means you have less chance of getting good events than neutral/bad ones. Lame!!! XD
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Old December 8th, 2006, 05:29 PM
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Default Re: Niefelheim disasters--bug?

Quote:
KissBlade said:
Here is the silly part about luck. Notice it gives you extra events. Notice that with luck 3, it does not cover you for even above 50% for those extra events. Which means you have less chance of getting good events than neutral/bad ones. Lame!!! XD

Base chance for an event being good or bad is 50%. I'm not sure about the maths, but I think your claim is just silly.
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Old December 8th, 2006, 04:53 PM
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Meglobob Meglobob is offline
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Default Re: Niefelheim disasters--bug?

Quote:
Epaminondas said:
Ok, I got my full game last night, and I started playing my favorite race from Dom II: Niefelheim.

But here's the problem, and I am thinking it must be a bug. Basically, I am getting hit with a disaster on nearly every turn (I started counting from turn 20, and in the 32 turns I've played since then, it's happened on 27 turns!). And by "disaster," I mean the event where I lose 5 percent of population and a few other nasty things.

Now, you may ask about my luck scale, but it's on plus 3 luck! So I don't see how this could happen on nearly every turn. Is this a Niefelheim bug? Or is this a spell that the AI is casting on me? I don't think it's a spell because it started happening around turn 10, and that's a bit early for the AI to have researched it--if such a spell even existed.

Anyways, I got so frustrated that I deleted the game, as I ran out of money and population and there was no way I could win (I had 7 opponents, and they were all on impossible).

And I even had my prophet who had over 500 HPs and 80 strength due to Unequaled Obesity who had already killed over 1000 units!
You were playing on IMPOSSIBLE AI, with 7 such AI's, one AI or more will have been casting spells on you. Turn 20 on impossible is not too early for the AI's to have such spells.
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Old December 8th, 2006, 05:27 PM
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Maltrease Maltrease is offline
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Default Re: Niefelheim disasters--bug?

You can get several huricanes off on someone by turn 7 or 8 if you go with a rainbow sage.

So I definitely think an impossible AI (lots of extra points) could be casting spells by turn 10 if it made that task a priority.

http://www.evilfree.com/dom3/researchCalc-v2.html
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  #9  
Old December 14th, 2006, 12:24 AM
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PvK PvK is offline
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Default Re: Niefelheim disasters--bug?

As for Dominions, I play a lot with Luck, but not yet as Niefelheim. One recent example: Oceania, Order 0, Cold 3, Luck 3. Turn 71. Generally results have been quite good within my dominion. I don't remember any serious bad results in my home province.
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Old December 14th, 2006, 12:27 AM

Strages Sanctus Strages Sanctus is offline
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Default Re: Niefelheim disasters--bug?

the events you get are definitely associated with your scales (beyond luck influencing you to the positive side. Turmoil definitely seems to push the barbarian horde and witch curse events.

I definitely have noticed it more recently. But that might be because I wasn't going turmoil before. Witch curse, barbarian horde aand knights attacking. When I have death scales more vampires and necromancers seem to attack.
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