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  #1  
Old December 8th, 2006, 02:52 PM

calmon calmon is offline
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Default Suggestion - Black/Whitelist for Battlespells

Suggestion

You've another option in the 'Magic' menu: a battlespell list.

Here you can find every battlespell (maybe only the researched one).
Now you can make spells blacklisted which means none of your mages autocast it.
You also can whitelist spell which means mages autocast this one with a high priority.

Optional: You can set a spell as not boostable wich means none of your mages uses additional gems to cast it.

This list applies for all mages in a nation so the micromanagement is very limited.
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  #2  
Old December 8th, 2006, 03:15 PM
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B0rsuk B0rsuk is offline
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Default Re: Suggestion - Black/Whitelist for Battlespells

I'm afraid it's not going to happen. I suggested this and other improvements in Dominions3 wishlist thread a couple of months ago. No result.

I have a feeling it may be (at least partially) intentional. Turns could last forever if we were, for example, allowed to set first 10 moves.
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  #3  
Old December 9th, 2006, 02:52 AM
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Default Re: Suggestion - Black/Whitelist for Battlespells

Quote:
B0rsuk said:
I'm afraid it's not going to happen. I suggested this and other improvements in Dominions3 wishlist thread a couple of months ago. No result.

I have a feeling it may be (at least partially) intentional. Turns could last forever if we were, for example, allowed to set first 10 moves.
Isis bleeding! Let me point out that it's not "a couple of months ago" - this has been requested every since Dom2 came out. Probably before that. Historical evidence says - ain't gonna get fixed, thanks for your money though.
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Old December 8th, 2006, 04:13 PM

mivayan mivayan is offline
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Default Re: Suggestion - Black/Whitelist for Battlespells

Quote:
calmon said:
Now you can make spells blacklisted which means none of your mages autocast it.
Probably wont happen, but there is a hardcoded blacklist in dom3 that wasn't in dom2. I *think* that vortex of returning and breath of winter are on it, and touch of madness should be, but I'm not sure.
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  #5  
Old December 8th, 2006, 04:19 PM
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Default Re: Suggestion - Black/Whitelist for Battlespells

If you turn on logging you can actually see it thinking its way thru the list. Its a long list.
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  #6  
Old December 8th, 2006, 04:32 PM

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Default Re: Suggestion - Black/Whitelist for Battlespells

I would be happy if the Developers just added touch of madness to the black list. That spell drives Me mad.
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  #7  
Old December 8th, 2006, 04:57 PM
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Jack_Trowell Jack_Trowell is offline
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Default Re: Suggestion - Black/Whitelist for Battlespells

Quote:
Cor said:
I would be happy if the Developers just added touch of madness to the black list. That spell drives Me mad.
It's supposed to ...

.. but I second the notion, and add "berserk" to the list
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  #8  
Old December 9th, 2006, 07:37 PM

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Default Re: Suggestion - Black/Whitelist for Battlespells

Quote:
Jack_Trowell said:
Quote:
Cor said:
I would be happy if the Developers just added touch of madness to the black list. That spell drives Me mad.
It's supposed to ...

.. but I second the notion, and add "berserk" to the list
I absolutely agree with you and Jack.
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  #9  
Old December 9th, 2006, 06:48 PM

PDF PDF is offline
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Default Re: Suggestion - Black/Whitelist for Battlespells

Well, this idea has popped up some 4 years ago IIRC, and was never considered for implementation (at least IW didn't communicate on it), but by repeatedly requesting we won't lose anything, so let's go !
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  #10  
Old December 12th, 2006, 02:37 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: Suggestion - Black/Whitelist for Battlespells

Quote:
PDF said:
Well, this idea has popped up some 4 years ago IIRC, and was never considered for implementation (at least IW didn't communicate on it), but by repeatedly requesting we won't lose anything, so let's go !
I wouldnt say that it was never considered for implementation. After all, we did get it. We got it for the AI which has improved the game immensely, but have not gotten it for player control.

But then we havent gotten many things for player control so Id say rather than "not considered" that would be more "decided against it". Not quite the same thing.
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