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December 5th, 2004, 01:43 AM
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Corporal
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Join Date: Apr 2004
Location: Norcal
Posts: 102
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Top 10 MP races?
I know this has been discussed before but I went back 15 screens and tried the search function and couldn't find it.
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December 5th, 2004, 01:50 AM
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Corporal
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Join Date: Mar 2004
Posts: 102
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Re: Top 10 MP races?
Caelum, Abysia, and Pythium are probably the top three. In what order is a bit open to debate in my book.
__________________
My plans are always practical! It's the laws of physics that get in the way of my success!
I found out what zombies are weak against.
Oh?
Point blank annihilation.
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December 5th, 2004, 03:21 AM
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Lieutenant General
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Join Date: Dec 2003
Location: Alaska
Posts: 2,968
Thanks: 24
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Re: Top 10 MP races?
I have played quite a bit of MP (though somewhat colored by being on smaller maps), and IMO, the top ten races would look something like this:
1. Caelum
2. Vanheim
3. Abysia
4. Pythium
5. R'lyeh
6. C'tis
7. Arco
8. Jotun
9. Mictlan
10. Machacka
Dead ermor is very hard to rate, as how well it does depends a lot on the other players.
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December 5th, 2004, 04:12 AM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
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Re: Top 10 MP races?
Caelum on top. Always Caelum.
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Every time you download music, God kills a kitten.
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December 5th, 2004, 07:55 AM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 483
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Re: Top 10 MP races?
Caelum is clearly the best. You just need to find one indie site with random mages(preferably loremasters) and your nation has no weakness and tons of boni.
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December 5th, 2004, 01:10 PM
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Re: Top 10 MP races?
What makes Caelum the best?
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December 5th, 2004, 01:34 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 483
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Re: Top 10 MP races?
Well you get lots of free picks due to +3 cold preference, your mages are the cheapest AND the best(for combat at least) of all nations. You will get the airqueens(best SCs), if you don�t make serious mistakes.
You can expand pretty well early on with blizzard warriors and mammoths and you SC pretender.
Other nations have a very hard time attacking you, because of the fatigue effect from cold3 and your fantastic mobility. Once you have evocation 6, you can destroy entire armies with a seraph + high seraph hit squad(seraph wielding staff of storms and ring of tamed lightning, set to retreat, high seraph casting wrathful skies/mirror image etc). Even better you can teleport that very cheap hit squad(cost 275 gold and 30 air gems) around with cloud trapeze.
Another advantage is that you can build clams as soon as you get construction2.
But mostly the cheap superior mages make caelum the top nation.
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December 5th, 2004, 05:09 PM
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Re: Top 10 MP races?
What would you advise for a Caelum Sc Pretender?
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December 5th, 2004, 07:08 PM
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Corporal
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Join Date: Aug 2004
Posts: 98
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Re: Top 10 MP races?
Prince of Death, Nataraja.
PoD fills in nicely the lack of proper thugs, by the time you can get air queens you can also get bane lords.
Nataraja just generally rocks. Just dont forget to give him cold resistance before sending him out. (breath of winter works nicely there...)
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December 5th, 2004, 07:17 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 483
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Re: Top 10 MP races?
In my mp game I took the ghostking with earth 3 water 1 air3 death2 and superscales(order 3 productivity 3 growth 2 magic 3 misfortune 2 and cold 3). With alteration 3 he can take almost every indie province alone without equipment(provinces guarded by deathcasters or lots of flyers being the exception).
It probably would have been better to not take so much productivity and go for death 4 and air 5, but I managed to get all the airqueens anyway.
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