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February 7th, 2001, 10:51 PM
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Captain
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Join Date: May 2000
Location: Tampa, FL USA
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Sound Mod 1.01 Posted
I just posted a pretty extensive sound mod I have been compiling since December. This sound mod will replace all of your original sounds as well as add some new ones. This mod was created primarily with new sounds but also incorporates some of the sounds from two "sound mods" posted previously here (one by Tenryu and the other by ___________)[e-mail me and I will put you here, but I forgot who posted the early Version]. Some of the racial-specific weapon sounds (like the acid globule, enveloping acid, etc.) from the mod posted by Tenryu were created by C. Schaefer for Cyber Warrior and used with the permission of CyberWarrior, Inc. All sounds from the original game have been changed - even if I used the original one, I reformatted it to "16bit, signed, stereo" so it sounds richer. See the readme for details.
As all of my mods are a continual work-in-process, please forward all tweaks, suggestions and bugs found to me at [email protected].
Have Fun!
-Tampa_Gamer
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No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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February 7th, 2001, 11:16 PM
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Sergeant
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Join Date: Dec 2000
Location: Uranus
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Re: Sound Mod 1.01 Posted
Wow! Nice work Tampa!
Thanks
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February 7th, 2001, 11:30 PM
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Private
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Join Date: Feb 2001
Location: Rockford, IL, United States
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Re: Sound Mod 1.01 Posted
Great work, Tampa! I love your stuff.
Many thank yous.....
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"Doctors, glad I'm not sick!"
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Doctors, glad I'm not sick!
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February 7th, 2001, 11:31 PM
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Corporal
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Join Date: Dec 2000
Location: Salinas, CA
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Re: Sound Mod 1.01 Posted
Very cool, TG!
Derek
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February 8th, 2001, 04:24 AM
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Private
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Join Date: Jan 2001
Location: Butler, Pa
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Re: Sound Mod 1.01 Posted
Great sounds. Make it a little easier on all of us and upload the NEW component text file.
Then we won't have to do any editing. Thanks
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February 8th, 2001, 03:29 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Sound Mod 1.01 Posted
Heres a sick thought. How many of you are familiar with Star Siege Tribes?
Well if your not, bare with me, tis ok. (The only game that I still play two years after its release)
Tribes was the first FPS that was strictly MP based, and it too has a very high degree of customization ability, and has benefited from hundreds if not thousands of mods and utilities.
One area of these mods is in SOUND PACKS. Or more appropriately, taunt packs.
If you play Tribes, then you know what I am talking about and are currently smiling to yourself.
These taunt packs are packed full of quotes from movies, TV, radio, music, etc. If it has humor, it's in a sound pack.
What would be nice would be to have a real sound pack for SE IV MP edition. I know that Aaron has talked about making a TCI/IP patch for SE IV, and I was just thinking how great it would be to be able to send Messages with sound to your opponents.
(Star Craft style I guess would be the best to base it on)
Anywhooo, its just a thought, and sorry to take up server space with one of my brainless concepts, but what the hay, I got to plug Tribes.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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February 8th, 2001, 04:45 PM
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Private
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Join Date: Jan 2001
Location: Philadelphia, PA
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Re: Sound Mod 1.01 Posted
Tampa - Great Mod!!!! The new sounds are awesome! I think there's a typo in the TXT file. The Telekinetic Projector is using telkproj.wav but the file doesn't exsist, the Small Telekinetic Projector is using telkprj.wav. Not nitpicking, just wanted to let you know.
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Hota
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February 10th, 2001, 02:02 AM
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Captain
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Join Date: May 2000
Location: Tampa, FL USA
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Re: Sound Mod 1.01 Posted
Thanks for the feedback everyone. I have been swamped working this week (real life ), but I will fix the .txt bug and post a revised components.txt file as soon as I return home later this weekend.
__________________
No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country.
-General George S. Patton
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February 11th, 2001, 03:44 AM
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Second Lieutenant
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Join Date: Dec 2000
Location: Houston, TX, USA
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Re: Sound Mod 1.01 Posted
Nice sounds, but it looks like at least two are missing. The Null-Space Projector sound and the Ground Cannon sound aren't anywhere I can find them.
I like the Rocket Pod sounds and am wondering about the Point Defense sound. Is that supposed to sound like a Vulcan cannon firing?
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"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
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...can you and your associates arrange that for me, Mr. Morden?
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February 11th, 2001, 04:17 AM
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Sergeant
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Join Date: Dec 2000
Location: Uranus
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Re: Sound Mod 1.01 Posted
quote: Originally posted by Sinapus:
Nice sounds, but it looks like at least two are missing. The Null-Space Projector sound and the Ground Cannon sound aren't anywhere I can find them
Here Sinapus, use these until Tampa has a chance to fix it. I'm gone to now for a week. Good luck.
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