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  #81  
Old October 11th, 2003, 04:54 PM
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Default Re: SEIV Modding 101: A Tutorial

Quote:
Originally posted by Ran-Taro:
Would it be possible to add a chapter about making .emp files? Or is that beyond the scope of the document?
To make an EMP file, start a game and then "Save Empire"

That's it.
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  #82  
Old October 13th, 2003, 09:00 AM
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Default Re: SEIV Modding 101: A Tutorial

Quote:
Originally posted by Suicide Junkie:
quote:
Originally posted by Ran-Taro:
Would it be possible to add a chapter about making .emp files? Or is that beyond the scope of the document?
To make an EMP file, start a game and then "Save Empire"

That's it.

ohhhhhhh.... it seems so obvious now! *thwacks own forehead*

Thank you!
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  #83  
Old October 13th, 2003, 09:42 PM
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Default Re: SEIV Modding 101: A Tutorial

You can save the empire both in the players screen before starting the game, and in the options menu after the game has started.
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  #84  
Old October 28th, 2003, 12:56 AM
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Default Re: SEIV Modding 101: A Tutorial

Minor update on the Supply Amount Used tag.

Additionally, I have updated the PDF Versions. But, they do not really have page breaks in the proper places, as I have no idea how to edit the PDF files, just generate them from the HTML...

[ October 27, 2003, 23:19: Message edited by: Imperator Fyron ]
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  #85  
Old November 12th, 2003, 04:13 AM

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Default Re: SEIV Modding 101: A Tutorial

Shouldn't this be a "sticky" topic?

I think it should - BUMP!

SpaceBadger
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  #86  
Old December 15th, 2003, 03:55 AM
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Default Re: SEIV Modding 101: A Tutorial

The Tutorial has a new home at http://se4modding.spaceempires.net/ . This link might not yet work properly, but it should be in operation soon. The files are on the server.
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  #87  
Old February 24th, 2004, 01:45 AM
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Default Re: SEIV Modding 101: A Tutorial

I have updated the tutorial. There is now a table in the first chapter that lists the files and states which will cause incompatibility issues with savegames and which will not. You probably need to visit it with this link: http://www.spaceempires.net/se4modding/
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  #88  
Old February 24th, 2004, 02:50 AM
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Default Re: SEIV Modding 101: A Tutorial

Ok I updated it again. Chapter 17 is now entitled Advanced Tips and Tricks rather than Quasi-Newtonian Propulsion. So far, it has sections on QNP and Leaky Armor.
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  #89  
Old August 4th, 2004, 02:17 AM
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Default Re: SEIV Modding 101: A Tutorial

Added updated info on the Happiness abilities in the Abilities chapter.
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  #90  
Old August 4th, 2004, 06:28 PM
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Default Re: SEIV Modding 101: A Tutorial

Did you make the other corrections that I mentioned in the thread at se.net?
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