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  #81  
Old August 4th, 2009, 05:30 PM

quantum_mechani quantum_mechani is offline
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Default Re: Forge of Godhood - full

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Originally Posted by Calahan View Post
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Originally Posted by quantum_mechani View Post
Since there seems to be a lot of moaning over nation rolls I'm considering letting people trade picks if they want.
I'd be against that personally. You have to play the cards you are dealt I reckon. And forcing players to learn to play new nations, and nations they might not like, are what make random nations games better than regular games IMO.

I also think it helps players become better overall by rounding their skills, instead of letting them focus on just a few tactics, and then always picking a nation that can pull off those tactics.
I agree to an extent, but on the other hand I hate to force someone to play a nation they don't find fun at all. I especially feel bad for Jurri since he has gotten the absolute worst nations in the last two games I hosted, and MA Oceania is the one nation even Baalz despairs of writing good things about.
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  #82  
Old August 4th, 2009, 06:12 PM

Frozen Lama Frozen Lama is offline
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Default Re: Forge of Godhood - full

Yeah, when i signed up for this game, i knew i might get a really sucky nation, so i was resigned to just playing anyone as hard as i could. this game isn't supposed to be fair or balanced. My moaning was simply for the heck of it, as i started looking for a way to play Machaka. Not that anyone would trade for machaka anyways

Edit: so we do still have a MA ermor?
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  #83  
Old August 4th, 2009, 06:18 PM

quantum_mechani quantum_mechani is offline
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Default Re: Forge of Godhood - full

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Not that anyone would trade for machaka anyways
I'm quite sure Agartha or Oceania would.

And yes MA all nations are in the game.
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  #84  
Old August 4th, 2009, 07:24 PM
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Meglobob Meglobob is offline
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Default Re: Forge of Godhood - full

Got say, I am pleased with Pythium...

Never actually played this nation before thou, so will after ponder my options.

That's one of the big drawbacks with nerfing gem generators, you make already very weak nations like Machaka and Oceania even more sucky.

Oh btw with so many nations on such a small map, is there the serious possibilty of nations home provinces starting adjacent to each another?

Last edited by Meglobob; August 4th, 2009 at 07:34 PM..
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  #85  
Old August 4th, 2009, 07:46 PM

quantum_mechani quantum_mechani is offline
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Default Re: Forge of Godhood - full

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Oh btw with so many nations on such a small map, is there the serious possibilty of nations home provinces starting adjacent to each another?
I ran a few tests and it didn't happen, but I suppose it's possible.
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  #86  
Old August 4th, 2009, 08:03 PM

Ironhawk Ironhawk is offline
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Default Re: Forge of Godhood - full

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Originally Posted by quantum_mechani View Post
Since there seems to be a lot of moaning over nation rolls I'm considering letting people trade picks if they want.
I was groaning for dramatic effect. I'm ok with playing CTis tho I am somewhat unclear on how to get around thier sucky nationals in a game like this. Miasma is looking to be about as much of a help as a hindrance, too.
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  #87  
Old August 5th, 2009, 04:37 AM

LDiCesare LDiCesare is offline
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Default Re: Forge of Godhood - full

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Originally Posted by Calahan View Post
I'd be against that personally. You have to play the cards you are dealt I reckon.
I agree with you.
Quote:
I also think it helps players become better overall by rounding their skills, instead of letting them focus on just a few tactics, and then always picking a nation that can pull off those tactics.
Well, in my case, I just think water nations should never have been part of the game. In particular, on Desert Eye, with 3 water nations I've always had 2 nations start in the sea and one in the lake. Which means the lake nation will have 5 water provinces rather easily (unless a wyrm starts nearby and wants to swim) and is likely to remain stuck there for a long time with very little to do. So I'm not sure I will hone any skills in this game.
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  #88  
Old August 5th, 2009, 05:15 AM

Agema Agema is offline
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Default Re: Forge of Godhood - full

MA Ermor? Damn, but I've never even looked at the nation. Should be fun...
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  #89  
Old August 5th, 2009, 05:23 AM

Executor Executor is offline
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Default Re: Forge of Godhood - full

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Originally Posted by Agema View Post
MA Ermor? Damn, but I've never even looked at the nation. Should be fun...
Damn? No, no, I think the word you're looking for is "lucky bastard"
Well, my money's on you.
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  #90  
Old August 5th, 2009, 06:17 AM

LDiCesare LDiCesare is offline
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Default Re: Forge of Godhood - full

Bets anyone?
I'd say Ashdod or Ermor... Maybe even Jotunheim.
Or R'lyeh if they get lucky with void summons and Oceania doesn't eat them for breakfast (start in lake for instance).
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