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  #81  
Old November 6th, 2007, 08:13 PM
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

When I have misfortune 3 you get alot of barbarian attacks, knight, troll attacks as random events. This is a little like someone constantly raiding you. I create 1 or 2 cloud trapezing/teleporting/flying thugs/SC's who deal with it all no problem.

They take out raiding forces just as easily.

PD is not very important in MP and plays a very, very, very minor role in deceiding a winner.

Not personally played Kailasa/Bandar Log and Patala but they look okay to me. Elephants/longbows and sacreds are always good.
  #82  
Old November 6th, 2007, 08:22 PM

Lord_Bob Lord_Bob is offline
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

My tests show that 17 Heavy Infantry, or 17 Heavy Archers with an independent commander will regularly route 20 Patala PD with 1 or 2 casualities even when the Patala PD is in a friendly Dominion. National troops with kite shields and decent armour would be worse.

It is a sub-function of the game that got overlooked. It is easy to fix and I have no idea why people are upset over it being a real problem in a small number of cases. Are they worried that these races will become all powerfull if their PD is raised to a level comparable with others? Once PD has reached a certain level of power, increased strength really doesn't matter much. Below that level, it does. PD can't be scripted, thus a well put together army with mages will always beat it. But that's isn't the point of PD. The point of PD is to beat very small attacks.

Markata have a Morale of 7, a MR of 8, a strenght of 5 and 5 hitpoints. Yet they are given a gold piece price of 5. This has caused the 30 gold per point of PD system to give a very weak PD to Patala. Further, their complete lack of equipment makes this even worse.

My contention was that Kailasa/Bandar Log/Patala PD is easily defeated because of the morale failure of the Markata, they only have 7, long before any other PD is very testable and provable. Because the Markata are present in far larger numbers than the other troops, when the Markata rout the other troops route as well, because of the 75% rout rule. Tests of the last two hours prove this out. Machaka PD is also very weak. However, since Machaka is also viewed as a troubled nation, this is hardly evidence that my other opinions are wrong. But yes, it is difficult to prove the other contentions.
  #83  
Old November 6th, 2007, 08:28 PM

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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Which is why my pretender will be large and have a fear effect.

Since I can design my pretender specifically to trash your only way of fighting back, elephants, not so much a problem. However, your elephants could cower behind your dominion.... that would make it a little harder.

Oh wait, double blessed white ones. Did you know a pretender with fire can cast resist fire and be immune to the AP damage of fire blessed weapons?
  #84  
Old November 6th, 2007, 08:31 PM

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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

And Ulm's Large Pretender with fear effect will destroy the Elephants.
  #85  
Old November 6th, 2007, 08:53 PM
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Quote:
Lord_Bob said:
Which is why my pretender will be large and have a fear effect.
If you take dom 10 you even get +2 Awe and will be completely immune to elephants.

Quote:
Lord_Bob said:
Since I can design my pretender specifically to trash your only way of fighting back, elephants, not so much a problem. However, your elephants could cower behind your dominion.... that would make it a little harder.
the Bandar player could just mix his elephants with high morale troops, and they would not rout.

Quote:
Lord_Bob said:
Oh wait, double blessed white ones. Did you know a pretender with fire can cast resist fire and be immune to the AP damage of fire blessed weapons?
With Bandar Log you can also go for S9W9 or other blesses, you have no need to take fire.

and btw. even when your pretender cant be killed, he will autorout when the white ones with dual bless would have killed your PD.
  #86  
Old November 6th, 2007, 09:03 PM

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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Don't you think it's a nice and interesting thing that the nations vary so much in many different ways, including the strength of their PD?
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  #87  
Old November 6th, 2007, 09:27 PM
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Quote:
Meglobob said:
When I have misfortune 3 you get alot of barbarian attacks, knight, troll attacks as random events. This is a little like someone constantly raiding you. I create 1 or 2 cloud trapezing/teleporting/flying thugs/SC's who deal with it all no problem.

They take out raiding forces just as easily.

PD is not very important in MP and plays a very, very, very minor role in deceiding a winner.

Not personally played Kailasa/Bandar Log and Patala but they look okay to me. Elephants/longbows and sacreds are always good.
My comments have simply been PD is more important on larger size maps compared with smaller sized maps... and that DOM_4 could use upgrade options.

From my experience Misfortune 3 is noticeably worse than Misfortune 2 and not worth the point difference.
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  #88  
Old November 6th, 2007, 09:31 PM
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Not making any specific comments to this topic.. I find it simultaneously nice that the different races are different... the game does not have balance by making every race identical. I do sometimes feel like I wish it had more balance though.
  #89  
Old November 6th, 2007, 09:47 PM

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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Dont let the rage abate! Keep the thread going!

Hahahah. like 100 posts on this one alone
  #90  
Old November 6th, 2007, 10:11 PM

quantum_mechani quantum_mechani is offline
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Default Re: Why Kailasa, Bandar Log, and Patala NEVER WIN

Indeed, one has to salute Lord_Bob as a master troller. It's no mean feat getting people more worked up over markaka than helhirdlings.
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