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January 14th, 2010, 04:14 PM
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Sergeant
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Join Date: Mar 2008
Location: Paris, France
Posts: 323
Thanks: 18
Thanked 32 Times in 13 Posts
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Re: Stacking Luck
I wonder if a quickened human stacks time better than a four handed rudra if both hold a wristwatch on each of their wrists?
Does it make any difference if some of the wristwatches are digital and the rest mechanical?
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January 14th, 2010, 04:32 PM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: Stacking Luck
Quote:
I thought the point was to illustrate the persistence of this thread
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this topic is a zombie, you can't kill it and it will eat the brain of who post here
on topic
quickened humans stack time worst because they consume time faster, it's easy.
Someone want to bet how long time will be the topic before someone switch?
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January 14th, 2010, 10:17 PM
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Second Lieutenant
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Join Date: Oct 2006
Location: Winnipeg, Canada
Posts: 566
Thanks: 8
Thanked 9 Times in 7 Posts
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Re: Stacking Luck
It is nice to see that in the year and a half I have been away no one has lost their sense of humor.
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January 15th, 2010, 08:40 AM
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Corporal
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Join Date: Jan 2009
Location: Modena, Italy
Posts: 192
Thanks: 27
Thanked 21 Times in 10 Posts
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Re: Stacking Luck
Quote:
Originally Posted by Sir_Dr_D
It is nice to see that in the year and a half I have been away no one has lost their sense of humor.
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Well, duh. It's widely known that sense of humor stacks.
Especially if you measure that year and a half with digital wristwatches.
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January 16th, 2010, 03:29 PM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: Stacking Luck
sense of humor may stacks, but don't forget that it decay with an increased rate as you get older
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January 16th, 2010, 04:09 PM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: Stacking Luck
here the equations for sense of humor calculation:
someone think it's a equation linear Y= -x +H H= h +w
but the truth is that it's a curve, which equation is
Y= -x^2 + ax + H H= (h+w)/x
Y=sense of humor x=your age H=humor you gained since x h=initial sense of humor
w= humor stacked from life experience
a= the age when you stopped to see the nice things in the world
when Y<0 it became sarcasm mixed with cynicism, a mixture which % can be calcuklated with an equation i will not post here
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January 20th, 2010, 09:56 AM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: Stacking Luck
will this be the death of this thread?
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January 20th, 2010, 10:00 AM
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Sergeant
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Join Date: Feb 2007
Location: Northern VA, USA
Posts: 321
Thanks: 51
Thanked 28 Times in 20 Posts
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Re: Stacking Luck
Quote:
Originally Posted by Swan
sense of humor may stacks, but don't forget that it decay with an increased rate as you get older
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Will Boots of Youth keep my commanders funny forever? Also, if I empower in Blood Magic and cast Rejuvenate, will my commanders recover their lost sense of humor?
Also, does sense of humor stack with time and/or luck?
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January 20th, 2010, 10:16 AM
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Second Lieutenant
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Join Date: Mar 2008
Location: Treviso; Italy
Posts: 420
Thanks: 22
Thanked 19 Times in 13 Posts
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Re: Stacking Luck
hmm, you don't age so boots should keep your commander funny, don't forget the humor power of an item made by slaughtering innocent girls.
humor don't stack with time, but works well with luck: a lucky and funny commander will have more succes that a funny and unlucky commander.
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January 20th, 2010, 01:17 PM
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Second Lieutenant
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Join Date: Nov 2009
Location: New York (out on the island)
Posts: 475
Thanks: 59
Thanked 36 Times in 21 Posts
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Re: Stacking Luck
Quote:
Originally Posted by Swan
... don't forget the humor power of an item made by slaughtering innocent girls...
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I've noticed that good luck is not usually funny, it's just good. Bad luck, OTOH, is indeed bad, but can also be absolutely hilarious. Does this mean that having a sense of humour indicates an evil alignment? It would explain a few things.
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