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  #71  
Old April 24th, 2008, 03:50 PM
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Default Re: Arga Dis, Blood and Bronze - UPATED 1.1

I think most scouts are at +10 stealth now. I think a few may be higher at +15 but I am not 100% sure.
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  #72  
Old April 25th, 2008, 11:27 AM
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Default Re: Arga Dis, Blood and Bronze - UPATED 1.1

Yeah, average scouts have 10.

I noticed the price hikes to sworn companions too. When I first saw them they were about 75g if I remember correctly. Which indeed was way to cheap for what they're capable of. If you're convinced they can't be made cheaper through previous testing that's fair enough. I still can't see myself using them, but then no one ever said everyone had to think the same about every unit in the game. Anyway, their biggest problem isn't their price, but the fact that if you want hard-hitting fear-causing cavalry demon knights are so easy to get.
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  #73  
Old June 17th, 2008, 12:42 PM

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Default Re: Arga Dis, Blood and Bronze - UPATED 1.1

I'm hard at work (well, sort of) at the next version of arga dis. Loads of tweaks and a couple of new blood summons.

Here's a look at the Urtyr, a corrupted fleshcloak wearing satyr with a limb lopping bronze sickle.

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  #74  
Old June 17th, 2008, 05:53 PM
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Default Re: Arga Dis, Blood and Bronze - UPATED 1.1

Looks great, as always, although the bronze sickle looks a little bit more like a shepherd's crook than perhaps you intend?
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  #75  
Old June 17th, 2008, 07:59 PM

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Default Re: Arga Dis, Blood and Bronze - UPATED 1.1

Urtyr and Shaman.



I don't mind that it looks like a crook :]
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  #76  
Old June 20th, 2008, 10:12 AM

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Default Arga Dis, Blood and Bronze - NEW VERSION 1.3

Note that we skipped over v1.2 because I never released it. Anyway I will attach 1.3 to the main post within the next 5 minutes, so wait for that if you please. I have attached the preview pic to this post - it will be visible on the first post as usual.


- version 1.3

-- CONTENT - Added "Bray of the Urtyr" spell

-- CONTENT - Added Urtyr shaman and troops as blood summons

-- TWEAK - Slightly upped companion protection - leather cuirass to hauberk

-- TWEAK - Recosted some commanders and troops slightly

-- TWEAK - Tweaked Myrmidon description.

-- TWEAK - Helgrot scout brought to stealth 10 in line with other scouts

-- TWEAK - Gilgan fear, berserk and cost reduced slightly.

-- TWEAK - Blackwing riders got scale mail hauberks to make them more useful and accentuate the foreign influence on them

-- TWEAK - Blood Wind pretender removed. I never liked it.


-- Version 1.2

-- FIX - Argan myrmidon captain's move to be the same as his troops

-- FIX - Apparently weapon 57 was sickle, not hoof. Hoof is 56. Fixed.

-- FIX - Hoof attacks on sworn companion and blackwing changed to non str based horse hoof attack id 56

-- TWEAK - No more misborn starting scout. Now they get a nice helgrot scout instead.

-- TWEAK - Misborn are now younger, with lower maxage.
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  #77  
Old June 20th, 2008, 08:28 PM

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Default Re: Arga Dis, Blood and Bronze - NEW VERSION 1.3

Yay, love this mod, really do, nothing quite like being a magical sparta with giants

Thanks for all the great work sombre, trying out new version now.
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  #78  
Old June 20th, 2008, 10:27 PM

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Default Re: Arga Dis, Blood and Bronze - NEW VERSION 1.3

Sombre, we are truly blessed to have your inventive creative brilliance visited upon us again and again. This was a strong bless nation with a little bit of everything (Arcoscephale meets Jotunheim). Now there is even more to enjoy with nice graphics as always.

You also have a new icon. What is that critter smoking?

You seem to have more map and mod ideas than I have accolades to show my appreciation. Please continue to do the things you do.
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  #79  
Old June 20th, 2008, 10:37 PM

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Default Re: Arga Dis, Blood and Bronze - NEW VERSION 1.3

Thank you both. The critter I have as my icon is Lazarus Chalmers, Gentleman Experimentor. He's smoking a blend of hashish from the near east, opium from the far east and tobacco from the East End. He walks with a cane following a catastrophic velocipede accident in which he lost his first love, gravity.
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  #80  
Old June 20th, 2008, 11:18 PM

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Default Re: Arga Dis, Blood and Bronze - NEW VERSION 1.3

(Edited)
Quick bug, the spell to summon an Urtyr Shaman just summons a commander Urtyr. Otherwise the urtyr make a fantastic addition to an already fantastic mod nation. They very much help along the image of the nation as a blood soaked ancient Greece. Maybe that's why I was never really thrilled with the blood wind pretender, there was nothing about it that was particularly Spartan, so it wound up feeling a bit arbitrary. I suppose if I were going to suggest a new one, I'd go with some kind of "restored gilgan" rather than the blood wind. The blood wind didn't make a whole lot of sense, but the gilgans are supposed to be reduced in power since the days before their inprisonment, it'd be pretty awesome to see a goddamn gigantic gilgan that hasn't been diminished taking the lead over his lesser brethren.
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