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  #71  
Old October 2nd, 2005, 11:25 AM
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Alneyan Alneyan is offline
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Default Re: The Council of Wyrms

Quote:
Wish_For_Blood_Slaves said:
what is the point on arguing about the chief justice when a vote was never taken for appointment to the possition?

and I am definately voting against the motion to make the chief justices matters untouchable

As if anyone else would volunteer for that position: it's not Chief Justices who get all the girls, you know.

Nay, my position is the one of a glorified independent investigator, and hardly more than that. I will check, I will enquire as to what you were doing with that lovely lass yesterday in the evening, but that should be all.

I have quite a good deal of restraint, dear colleague Pasha. I could show you, in case you doubt my word.
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  #72  
Old October 2nd, 2005, 01:18 PM
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Default Re: The Council of Wyrms

Esteemed Councillors,

I have set up a new wiki for the Council of Wyrms. There is nothing on it right now, so perhaps wiki-savvy wyrms like Djo should come up with clever ideas on how to organize the impending chaos.

The main page is located at: http://yarnspinners.improbable.org/Wyrms/

I should note that this is a separate wiki from Yarnspinners 2, and as such you can create duplicate pages without fear of overwriting anything. See for example CoW Proclamations and YS2 Proclamations.

Unfortunately, for the small number of you who are also in YS2, you'll have to re-register for an account, this being a separate wiki. Registering is trivially easy (in the wiki, click in the top right corner where it says "create an account or log in"), and it allows easy identification of who's made changes without forcing us to decipher IP's, so I encourage all the players to do so.

For wiki newbies, try poking around the YS2 site to see how things work, and hopefully we'll write up some help pages explaining the complicated stuff, once there's anything complicated to explain.

Enjoy!
-puffyn
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The Council of Wyrms � it's not just the law, it's a good idea.
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  #73  
Old October 2nd, 2005, 01:40 PM
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Default Re: The Council of Wyrms

Thanks much, puffyn!

I'll mess around a bit today. I'll post more in this forum about what a wiki is and how to play with it soon.
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  #74  
Old October 2nd, 2005, 04:36 PM
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Default Re: The Council of Wyrms

I added a section on the CoW wiki about wikis in general, and links to help.

Go ahead and play in the sandbox area for practice!
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  #75  
Old October 2nd, 2005, 08:01 PM
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Default Re: The Council of Wyrms

Thanks, djo!
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  #76  
Old October 2nd, 2005, 10:25 PM
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Default Re: The Council of Wyrms

I am wiki-literate, so I have added myself in the appropriate section
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  #77  
Old October 3rd, 2005, 12:57 AM
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Default Re: The Council of Wyrms

as things are still early I'd rather have jotunheim instead of man. thus instead of nimhe sidhe, I will be known as the wyrm lormungand.
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  #78  
Old October 3rd, 2005, 10:20 AM

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Default Re: The Council of Wyrms

Wish - I changed your nation.

All - I will be coming out with a rules revision soon. The main item still open is the Victory Condition. I would like some opinions on one that is achievable but not too easy. I was thinking of changing to VPs, since that requires taking castles (unlike provinces).

Also, I think I will go with 50% magic sites unless somebody has a better idea.

We only need 5 more wyrms to get this game off the ground!
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  #79  
Old October 3rd, 2005, 01:30 PM

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Default Re: The Council of Wyrms

Quote:
Wish_For_Blood_Slaves said:
I am wiki-literate, so I have added myself in the appropriate section
Speaking of wiki literacy... has anyone put any thought into how proposals will be done in the wiki? I had an idea but hesitated to mock it up since I am a noob with wiki's. Didnt know if there was some kind of builtin voting mechanism? That would be optimal. Otherwise I was thinking you could just do it in text like:

Proposal A - Nation X thinks that Y and Z should happen
Nation 1 - Abstain
Nation 4 - Yea
Nation 8 - Nay
etc...

That also brings up the question: Are individual council votes public knowledge? If I put a proposal up and it gets shot down do I just see that there were 12 opposing votes, or do I get a list of nations who opposed?
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  #80  
Old October 3rd, 2005, 10:50 PM
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Default Re: The Council of Wyrms - 5 spots open

I'll give Man a shot...
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