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  #71  
Old October 20th, 2004, 02:29 AM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Let's see... that gives us, to start, two dedicated spellcasters, a bard, and an unassigned (probably a rouge). Will probably work; both bard and rouge are half-fighters, as long as both remember to wear leather or some other light armor.
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  #72  
Old October 20th, 2004, 02:38 AM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Quote:
Jack Simth said:
Quote:
narf poit chez BOOM said:
* Jack is now hanging by his ankles from a rope swinging from an iron loop in the ceiling 18 feet above Jack's feet. Ten feet to either side are ten-foot ledges, each with a door. Jack is 5'6", by DM fiat. Eight and a half feet below are crocadiles. Each crocadile is twelve feet long and can lunge nine feet into the air. Since each crocadile must pause for five seconds before lunging, Jack can avoid their lunges as long as he keeps watching them. There are three crocadiles and they each lunge 1.6~ seconds apart.

MWUHAHAHAHA!!!!

Ah, feel free to ignore me. Just being goofy.
*Casts prestidigitation, and uses the simple tricks to give the crocks other things (small, trivially replaced, cheap conjoured objects moving close to them) to lunge at.
[/QOUTE]
* Gets eaten by the crocadiles because the baubles don't smell like meat. Or at least his head gets eaten.
[QOUTE]
Then uses some acrobatics to swing over to the ledges, and uses a casting of Mage Hand to untie the ropes to get onto a ledge at a critical moment.

*Then uses a bardsong to Fascinate narf so Eorg can quietly slip around behind him and hit him on the back of the head with a hammer.
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  #73  
Old October 20th, 2004, 03:10 AM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Quote:
Jack Simth said:
If you assume that the fighter doesn't have a decent mundane equipment set, that's true. However, a lower-level fighter decked out in full plate with a tower shield (fighters start proficient with all of that, and so take no attack penalties for it) and a dex of 12 gets 10 (base) + 8 (plate) + 4 (shield) + 1 (dex) = 23 AC; A lower-level rouge with 18 Dex (highest initial) gets a +4 dex bonus; with the heaviest armor that allows that +4 (chain shirt), the rouge is running at 10 (base) +4 (armor) +4 (dex) = 18 AC.
Erm... those are some absurdly wealthy 1st level characters! 8-O

Note that never once did I say that a rogue could be a direct comparison to a fighter in combat... that would defeat the purpose of the Fighter class.
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  #74  
Old October 20th, 2004, 04:43 AM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Narf: Actually, the prestidigitation description says that it can be used to flavor things - as scent is 90% of flavor, they DO smell like meat.

Quote:
Imperator Fyron said:
Erm... those are some absurdly wealthy 1st level characters! 8-O

While granted platemail is a little much to expect, differing armor sets still can easily leave the fighter with a higher AC - suppose they both have 100 gp in their armor budget:
Fighter: Scale Mail (50), Tower Shield (30) (total 80)
Rouge: Chain Shirt (100)
Give the rouge 18 Dex, the rouge has 10 (base) + 4 (dex) + 4 (armor) = 18.
Give the fighter 14 dex (or more, but the armor limits the dex bonus to that), and then the fighter has 10 (base) + 2 (dex) + 4 (tower shield) + 4 (armor) = 20.

Fighter still has the advantage in AC, it's just been reduced from an advantage of 5 to an advantage of 2. However, you did say they could "easily" have as high of an AC, which isn't really the case, at least starting out. Sufficently later on, the rouge's AC can continue to climb for as long as the rouge can find some way to increase dexterity, while the fighter is left with trying to find, make, or enchant better armor. Which has the more difficult task ultimately depends on the campaign.
Quote:
Imperator Fyron said:
Note that never once did I say that a rogue could be a direct comparison to a fighter in combat... that would defeat the purpose of the Fighter class.
Not directly, no. However, you did say "rogues can have as high of an AC as a fighter decked in plate mail can, easily" which was making a direct comparison to a fighter in combat. Sure, you didn't say you could do that, you just did (at least once) in a context where it was fairly easy to come to the conclusion that you meant to say rouges were better than fighters in combat.

Likewise, note that I never once said the rouge was a pansy in combat - just (and I'm quoting here) "In combat, a rouge's options are more limitied than those of a spellcaster (no spells to choose from), and they are less effective than a fighter of equivalent level", yet you jumped on me as though I had said the rouge was worthless in combat.
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  #75  
Old October 20th, 2004, 04:46 AM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

I don't see any point in continuing any sort of argument with you Jack, as you will never let anything die...
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  #76  
Old October 20th, 2004, 04:51 AM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

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Imperator Fyron said:
I don't see any point in continuing any sort of argument with you Jack, as you will never let anything die...
That, coming from the guy who never admits to any specific instance of being wrong?
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  #77  
Old October 20th, 2004, 05:05 AM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Whatever. So back to your regularly scheduled D&D planning...
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  #78  
Old October 20th, 2004, 08:30 AM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Quote:
Jack Simth said:
Narf: Actually, the prestidigitation description says that it can be used to flavor things - as scent is 90% of flavor, they DO smell like meat.

However, from a re-reading of it, it can only do one thing at a time. However, you could confuse them with a meat smell from thin air.

Either way, it's a successfull trap. After all, you had to think and consider your options.
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  #79  
Old October 20th, 2004, 03:35 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

In response to Jack-of-all-trades (you are a bard after all) post so far below: I am playing as a Wizard, since Sorcerer was only my first idea before race's choice (Tieflings aren't exactly the best Sorcerers around). I may switch to Wizard/Rogue later on, or perhaps not; that will mostly depend on the need for some extra muscle or not I guess.

Narf, my Tiefling should be more or less a normal character, with no hidden genes to speak of (assuming that part of your post was directed towards me that is). They can have some odd characteristics (many related to appearance, a few to game mechanisms) at character creation, but this would require the use of a table outside your sources, and isn't that primordial, so.

*Goes back to trying to install that OpenRPG, and its Pythium minion* Am I the only one for who it won't run, and won't show up an error message? Pythium is installed, with the 2.32 Version and the 2.4 update, as explained in the download page.
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  #80  
Old October 20th, 2004, 05:07 PM
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Default Re: OT: Narf has gone looney and wants to GM.(Edit

Did you install both Python and wxPython?

Maybe the fact that you are installing Dominions empires is the problem?
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