So what is the scoop on this mod? Is work still going on? I for one hope so. This mod seems to address my main beefs with SE4. Just in case you want my 2 cents worth here they are:
- Combat is way way too dependant on your training or level of +/- defensive components
- after about turn 80-100 there is no tech you can research to improve the combat effectivenes of your ships. (actually many of the higher level techs seem pretty useless)