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October 12th, 2010, 08:18 AM
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Second Lieutenant
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Join Date: Mar 2007
Location: Holbrook,AZ
Posts: 456
Thanks: 3
Thanked 11 Times in 11 Posts
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Re: Galadia - EA Game - Running
Could we get a 6 hour delay? Ill be out all day and wont be able to get the turn in untill tonight. Turns are starting to get a bit more complicated. Im having trouble keeping track of all of my tarts.
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October 12th, 2010, 10:38 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Galadia - EA Game - Running
Sure, delayed.
We're over turn 50, we can change the hosting schedule if you folks want.
Edit: Rytek, just read the PM, adding 12 hours to the hosting interval as requested. 60h
Cheers.
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October 22nd, 2010, 07:25 PM
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Corporal
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Join Date: Jul 2010
Posts: 62
Thanks: 2
Thanked 1 Time in 1 Post
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Re: Galadia - EA Game - Running
I must request a twelve-hour precautionary delay on this current hosting cycle!
As a side request: It would be quite helpful if the hosting cycle was at 72 hours-- so it does not alternate between day and night.
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October 28th, 2010, 05:29 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Galadia - EA Game - Running
I'm kinda bored sitting in my castles...
Rytek, will you please go head and win this game already?
And before you do I demand a showdown at my capital!
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October 29th, 2010, 12:22 AM
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Second Lieutenant
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Join Date: Mar 2007
Location: Holbrook,AZ
Posts: 456
Thanks: 3
Thanked 11 Times in 11 Posts
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Re: Galadia - EA Game - Running
That 1 castle is sooo irritating me. i have about 500 troops, something like 8 gate cleavers there now. finally breaking its walls down.
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November 1st, 2010, 10:18 PM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Galadia - EA Game - Running
Seriously? You've been besieging that fort for like 15 turns and now you just storm it, not even a peek first? Interesting...
I'm sorry I didn't put up a defense, doe now I kinda wish I did, I could have killed like 10 SC's. But, with Stands of Acrain Power I'd rather give you a run for your money in my own dominion.
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November 1st, 2010, 10:53 PM
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Second Lieutenant
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Join Date: Mar 2007
Location: Holbrook,AZ
Posts: 456
Thanks: 3
Thanked 11 Times in 11 Posts
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Re: Galadia - EA Game - Running
yeah, pretty lazy of me huh? I was just betting undead mastery would get me a lions share of the unfrozen guys. Looks like I forgot a few of the key players as well for the storming. was supposed to be another undead mastery guy and a guy with staff of storms with high astral for antimagic.
I dont know how the heck im gonna break down the walls in your capitol with all those undead in it. Even with 14 gate cleaver i doubt ill be able to dent it.
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November 2nd, 2010, 08:42 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Galadia - EA Game - Running
If you had moved those troops on the fort sooner, I'd have breached the siege, however you global took out quite a few of my astral mages so I was forced to teleport back to cap rather than put up a fight. There were over 1000 summons there
But as soon as you cross over to my dominion I promise you some interesting fights.
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December 21st, 2010, 12:52 AM
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Major General
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Join Date: Mar 2008
Location: Serbia
Posts: 2,245
Thanks: 48
Thanked 84 Times in 46 Posts
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Re: Galadia - EA Game - Running
Heck, I really want this game over with so I can start another.
Rytek, I'll be storming this turn and setting myself AI, I suggest you folks declare Rytek the winner as this is pointless, he has more SC's than the two of you have troops and he has at least a 10X bigger gem income.
Cheers, and congrats on the win in advance Rytek.
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December 21st, 2010, 01:56 AM
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First Lieutenant
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Join Date: Jul 2009
Posts: 601
Thanks: 3
Thanked 14 Times in 13 Posts
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Re: Galadia - EA Game - Running
Well maybe if people didn't take 5 days to send in every turn, we could actually get this game over with.
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