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  #61  
Old June 21st, 2009, 02:18 AM

Kietsensei Kietsensei is offline
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Default Re: Crusaders - Mod Heavy Ea game [Recruitment closed]

A good old Craddle of Dominion map perhaps?
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  #62  
Old June 21st, 2009, 04:10 AM

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Default Re: Crusaders - Mod Heavy Ea game [Recruitment closed]

Cradle is much too big IMO.

Land of Legends has 13 provinces/player, which is just about right. I would be against going for anything much bigger than 15 per player. It's also good in terms of the small sea. I haven't looked at the start positions though (though they can be fixed of course); one alternative might be elmokki's other map: http://forum.shrapnelgames.com/showthread.php?t=43180
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  #63  
Old June 21st, 2009, 05:09 AM
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Default Re: Crusaders - Mod Heavy Ea game [Recruitment closed]

Sorry guys,these 2 days I was really busy with my sister's birthday(she turned 18,was a big party); in about 6 hours everything's over here and I'll set everything up for the game
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  #64  
Old June 21st, 2009, 09:22 AM

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Default Re: Crusaders - Mod Heavy Ea game [Recruitment closed]

Great I cannot wait to start this game
I don't mind playing on this map even if it may be crowded
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  #65  
Old June 21st, 2009, 09:33 AM
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Default Re: Crusaders - Mod Heavy Ea game [Recruitment closed]

Legends with fixed starts it is then.
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  #66  
Old June 21st, 2009, 12:19 PM
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Default Re: Crusaders - Mod Heavy Ea game [Recruitment closed]

I'm back, and I fixed the Shrine of Sombre bug(updated the modfile).
I'm already preparing the Lands of Legends map with fixed starts, and will upload it soon.
If everyone's ready I'll create the game on the llamaserver as soon as the map's ready, and we can start as soon as Monday,if we all upload our pretender.

Regarding diplomacy, I think it's better that NAPs posted on the thread are respected, though nothing's stopping you from making secret pacts.
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  #67  
Old June 21st, 2009, 06:03 PM

llamabeast llamabeast is offline
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Default Re: Crusaders - Mod Heavy Ea game [Recruitment closed]

You can make the game even without the map so people can upload their pretenders, then upload the fixed map and switch to it later. Probably a good plan as it always takes people a while to upload.
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Last edited by llamabeast; June 21st, 2009 at 06:22 PM..
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  #68  
Old June 21st, 2009, 07:46 PM

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Default Re: Crusaders - Mod Heavy Ea game [Recruitment closed]

I've been sorta waiting for other people to make the suggestion:

has anyone checked the other sites? Did the mod combiner screw up any others?
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  #69  
Old June 22nd, 2009, 02:31 AM

Kietsensei Kietsensei is offline
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Default Re: Crusaders - Mod Heavy Ea game [Recruitment closed]

I haven't seen any other bug yet.
My pretender is ready to be uploaded
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  #70  
Old June 22nd, 2009, 04:21 AM

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Default Re: Crusaders - Mod Heavy Ea game [Recruitment closed]

Just to be clear the mod combiner doesn't screw up the sites as such, it just doesn't have the feature yet of fixing site recruitables. I'll add it when I get a chance. As for there being other issues - if you are worried, check them yourself! It is no easier for anyone else to do it.

My pretender's ready too!
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