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  #61  
Old April 16th, 2009, 06:09 AM
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Default Re: Legends of Faerun - Closed (pretender design)

Oh, I was so tempted to enter this, but unfortunately my other commitments would have prevented me.

New kitty and moving to and renovating a new place plus other things tend to do that. Be interesting to see how this works out, though, especially if the RPG aspect comes through.
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  #62  
Old April 16th, 2009, 07:21 AM

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Default Re: Legends of Faerun - Closed (pretender design)

Fomoria? Damn...
This pretender's gonna take some time to design.

I don't suppose Nehekhara or Jomon is up for a trade???
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  #63  
Old April 16th, 2009, 07:48 AM
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Default Re: Legends of Faerun - Closed (pretender design)

we really need fixed starts for the UW nations.
Its very likely to start next to 3 land provs, 1 VP prov and tritons
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  #64  
Old April 16th, 2009, 08:50 AM
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Default Re: Legends of Faerun - Closed (pretender design)

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Originally Posted by LoloMo View Post
Ack, Did I get lost in the shuffle?
Doh! I'm sorry LoloMo! Can anyone suggest one more mod nation that fits? The map can fit one more and LoloMo just got randomly assign an as yet unannounced nation...
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  #65  
Old April 16th, 2009, 08:53 AM

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Default Re: Legends of Faerun - Closed (pretender design)

How bout Agra Dis mod nation?
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  #66  
Old April 16th, 2009, 09:34 AM
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Default Re: Legends of Faerun - Closed (pretender design)

Is Skaven MA only?
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  #67  
Old April 16th, 2009, 12:49 PM

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Default Re: Legends of Faerun - Closed (pretender design)

Is it just me, or are most of the provs really really low pop? And they will be quite hard to conquer. Maybe we should play at increased gold and resources?
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  #68  
Old April 16th, 2009, 02:15 PM
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Default Re: Legends of Faerun - Closed (pretender design)

Falkor and I are trading nations, so I now have Ermor and he has Helheim.
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  #69  
Old April 16th, 2009, 02:51 PM

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Default Re: Legends of Faerun - Closed (pretender design)

Quote:
Originally Posted by Zeldor View Post
Is it just me, or are most of the provs really really low pop? And they will be quite hard to conquer. Maybe we should play at increased gold and resources?
Odd, just played a few test games and I saw the exact opposite. 10k+ province everywhere. Although all the starts were near the centre. I don't know anything about this map though, so maybe there are set areas that have high / low population.

Has anyone out there got any experience with this map?
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  #70  
Old April 16th, 2009, 03:31 PM

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Default Re: Legends of Faerun - Closed (pretender design)

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Originally Posted by Dragar View Post
Baalz - Lanka
On another note, is Tir Na n'Og the only nation without a guide? I'll have to find some serious time to hit SP the next day or so somehow!
No, Vanheim doesn't have one either I've been doing the same thing.
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