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  #61  
Old July 27th, 2008, 04:44 AM

calmon calmon is offline
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Default Re: The Artifacts Game - [nation selection]

Honestly i would be very happy by playing LA Ulm. I like the nation theme i don't think the items are that worse than atlantis (magebane ).

On the other hand i would feel cheesy to take away your prechosen nation. So i think the best way is that we ask the people from the wait list to fill in. I can still play in the second artifact game.

(Besides Atlantis and Mictlan, Patala's Nagas are also able to enter the ocean)
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  #62  
Old July 27th, 2008, 05:22 AM
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Default Re: The Artifacts Game - [nation selection]

What's this crap! LA Atlantis rules

Besides you are about to get new UW units if you survive until the next patch

You can positively go far as LA Atlantis, at least with a PoD Played them in a team game with QM (his suggestion on the overly useful PoD). It was nice but quite disappointing to enter the sea. Only crappy troops. I should probably blame myself Now they will be more spiffy.
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  #63  
Old July 27th, 2008, 05:31 AM

calmon calmon is offline
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Default Re: The Artifacts Game - [nation selection]

Thanks KO but the problem is the ocean is modded so you're not able to enter the sea soon and even later you will have your difficulties.

You are also limited to human pretenders in this game so you have to use the items and the honestly at best substandard land troops combined with 1 (crappy) non-capital mage.
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  #64  
Old July 27th, 2008, 05:45 AM
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Default Re: The Artifacts Game - [nation selection]

Substandard? Frogs rule you know Just take lots of prod. Or less if you prefer Mournful. They are cheaper in CBM IIRC.
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  #65  
Old July 27th, 2008, 09:51 AM

calmon calmon is offline
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Default Re: The Artifacts Game - [nation selection]

Well substandard because there isn't any special inside to do damage without losing much troops.

Good early stage armies have a block of archers do the damage behind of some blockers or have high HP tramplers or giants.

And like i said the mage support is one of the worst in LA. The only real mage costs 350, is capital only and one side of him is water magic which isn't considered strong - and even worse without the ocean.

However i'm sure there are players which have fun playing atlantis without the seas. Dragor, JimMorrison you're on the wait list. Are you interested?
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  #66  
Old July 27th, 2008, 10:31 AM
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Default Re: The Artifacts Game - [nation selection]

Calmon, why don't you and QM just switch nations. That would solve the problem.
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  #67  
Old July 27th, 2008, 11:10 AM
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Default Re: The Artifacts Game - [nation selection]

Jomon is still free to.
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  #68  
Old July 27th, 2008, 02:27 PM

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Default Re: The Artifacts Game - [nation selection]

So where do we get this artifacts mod? We need to make our pretenders with that?
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  #69  
Old July 27th, 2008, 02:39 PM

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Default Re: The Artifacts Game - [nation selection]

The only mod you need to design your pretender is CBM.


However, due to the confusion I'm seeing the thread, I posted the Artifacts Mod on the original post. I will add the finalized .map file when the nations have recieved thier final placement.
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  #70  
Old July 27th, 2008, 02:45 PM

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Default Re: The Artifacts Game - [nation selection]

Quote:
calmon said:
However i'm sure there are players which have fun playing atlantis without the seas. Dragor, JimMorrison you're on the wait list. Are you interested?
No one on our waitlist is even around anymore due to the second instance of this game type starting. If you are unhappy with your nation pick and are opting not to swap with QM, we will simply have to drop LA Atlantis and continue on. There is not enough time to find a replacment.
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