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View Poll Results: What difficulty level do you regulary use?
Easy 4 3.17%
Normal 26 20.63%
Difficult 35 27.78%
Mighty 19 15.08%
Impossible 42 33.33%
Voters: 126. You may not vote on this poll

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  #61  
Old September 16th, 2008, 11:54 AM

Epaminondas Epaminondas is offline
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Default Re: Going from Normal AI to Impossible AI...

Quote:
Originally Posted by Edratman View Post
I have just posted a mod called "Improved Computer Opponents" in the modding section of the forums.

The mod has five MA nations, T'ien Ch'i, Caelum, Arco, C'tis and Man modified to be better opponents. These are the 5 nations with the least amount of wins in the MP section, which is the sole reason they were chosen.

The mod also includes a version of the "No Independents Mod".

I cannot figure out how to make a link to the mod, so you will have to go there yourself.

With my testing, on Impossible settings, these nations are pretty close to impossible to beat (not that I claim to be an expert).

Try it and see.
T'ien Ch'i and Arco are two of the least competitive nations in MP? I am surprised, given that both nations have a wealth of high-powered Astral mages. I suppose most MP games are rush-type of games where high-powered starting sacreds are over-emphasized?
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  #62  
Old September 16th, 2008, 11:55 AM

Epaminondas Epaminondas is offline
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Default Re: Going from Normal AI to Impossible AI...

Quote:
Originally Posted by Epaminondas View Post
Quote:
Originally Posted by Edratman View Post
I have just posted a mod called "Improved Computer Opponents" in the modding section of the forums.

The mod has five MA nations, T'ien Ch'i, Caelum, Arco, C'tis and Man modified to be better opponents. These are the 5 nations with the least amount of wins in the MP section, which is the sole reason they were chosen.

The mod also includes a version of the "No Independents Mod".

I cannot figure out how to make a link to the mod, so you will have to go there yourself.

With my testing, on Impossible settings, these nations are pretty close to impossible to beat (not that I claim to be an expert).

Try it and see.
T'ien Ch'i and Arco are two of the least competitive nations in MP? I am surprised, given that both nations have a wealth of high-powered Astral mages. I suppose most MP games are rush-type of games where high-powered starting sacreds are over-emphasized?
Oops! I only play EA nations. So I don't know if my comments above apply to MA T'ien Ch'i and Arco as well!
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  #63  
Old September 16th, 2008, 12:21 PM

Epaminondas Epaminondas is offline
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Default Re: Going from Normal AI to Impossible AI...

I would also have expected Ulm to be among the least competitive, but I suppose their starting troops are not so bad for rush-type of games.
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  #64  
Old September 16th, 2008, 01:05 PM

Zeldor Zeldor is offline
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Default Re: Going from Normal AI to Impossible AI...

MA Arco is one of the strongest nation in that age, not much weaker than Ermor or Pythium. TC is one of the weakest though when it comes to multiplayer. Man is without doubt the worst nation now.
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  #65  
Old September 16th, 2008, 08:58 PM
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Edratman Edratman is offline
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Default Re: Going from Normal AI to Impossible AI...

Quote:
Originally Posted by Zeldor View Post
MA Arco is one of the strongest nation in that age, not much weaker than Ermor or Pythium. TC is one of the weakest though when it comes to multiplayer. Man is without doubt the worst nation now.
Man is very powerful in the mod.
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